Player Matchup

Mercury
Mercury
 
Mercury
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
HowahHitters
Cernunnos
Level 25
God Stats
3W - 4L
1,554 SR
Queue Stats
65W - 59L
1,552 Elo+
Solo
Fenrir
Fenrir
REEEEEEEEEEEE234
Fenrir
Level 8
God Stats
2W - 1L
1,708 SR
Queue Stats
25W - 24L
1,553 Elo+
Party 3
Bakasura
Bakasura
RedEyesDragon9
Bakasura
Level 3
God Stats
0W - 3L
1,217 SR
Queue Stats
3W - 6L
1,207 Elo+
Party 3
Fafnir
Fafnir
Vo3times
Fafnir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,536 Elo+
Party 1
Team Averages
Level 16
1,496 SR
1,470 Elo+

VS

Team Averages
Level 34
1,546 SR
1,542 Elo+
Sun Wukong
Sun Wukong
Atilak1194
Sun Wukong
Level 25
God Stats
4W - 2L
1,318 SR
Queue Stats
9W - 7L
1,439 Elo+
Solo
Zeus
Zeus
LEHGOxDUDERx348
Zeus
Level 6
God Stats
13W - 3L
2,026 SR
Queue Stats
14W - 7L
1,698 Elo+
Party 2
Danzaburou
Danzaburou
SwearingTuba
Danzaburou
Level 115
God Stats
5W - 3L
1,600 SR
Queue Stats
42W - 24L
1,685 Elo+
Party 2
Ymir
Ymir
caninemaze
Ymir
Level 18
God Stats
13W - 9L
1,447 SR
Queue Stats
71W - 61L
1,418 Elo+
Solo
Neith
Neith
xArcturusx
Neith
Level 5
God Stats
8W - 10L
1,342 SR
Queue Stats
19W - 20L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 5 / 0
7,648
850
3,008
7,136
2,494
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
HowahHitters
Cernunnos
15
2 / 0 / 0
9,267
1,030
12,668
12,012
5,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 18 / 1
8,295
922
6,695
24,639
15,359
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
14
0 / 16 / 1
7,959
884
4,344
20,328
9,653
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Vo3times
Fafnir
13
0 / 1 / 1
7,960
884
1,640
7,389
6,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Atilak1194
Sun Wukong
17
5 / 1 / 19
9,667
1,074
7,590
6,777
5,284
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 1 / 24
10,066
1,118
12,649
6,442
2,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SwearingTuba
Danzaburou
18
15 / 0 / 16
11,669
1,297
21,303
7,094
3,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 0 / 21
9,745
1,083
8,763
8,536
11,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
17
9 / 0 / 20
10,731
1,192
14,958
4,120
1,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
140
2
Kills
40
40
Deaths
2
3
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
5
0
0
W
Sun Wukong
Atilak1194
Sun Wukong
5
1
19
14.5
L
Cernunnos
HowahHitters
Cernunnos
2
0
0
2
W
5
1
24
17
L
0
18
1
0.03
L
Bakasura
0
16
1
0.03
W
Danzaburou
SwearingTuba
Danzaburou
15
0
16
23
L
Fafnir
Vo3times
Fafnir
0
1
1
0.5
W
6
0
21
16.5
W
Neith
9
0
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,355
Damage
65,263
71,504
Taken
32,969
39,576
Mitigated
24,698
3,059
Healing
8,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,008
1,054
0
0
7,136
2,494
0
1,331
5,805
0
6,540
W
Sun Wukong
Atilak1194
Sun Wukong
7,590
1,461
0
275
6,777
5,284
0
569
6,183
1,650
20,941
L
Cernunnos
HowahHitters
Cernunnos
12,668
5,327
0
1,675
12,012
5,274
0
2,313
9,699
0
38,906
W
12,649
1,712
291
367
6,442
2,805
0
0
6,442
33,386
0
L
6,695
1,323
0
349
24,639
15,359
0
8,061
16,578
77
15,430
L
Bakasura
4,344
3,445
0
576
20,328
9,653
0
7,770
12,558
0
9,481
W
Danzaburou
SwearingTuba
Danzaburou
21,303
8,548
0
2,876
7,094
3,486
0
757
6,129
0
36,382
L
Fafnir
Vo3times
Fafnir
1,640
570
45
414
7,389
6,796
0
2,211
5,178
5,662
0
W
8,763
1,365
614
823
8,536
11,132
0
218
7,682
13,516
0
W
Neith
14,958
8,700
0
2,812
4,120
1,991
0
173
3,947
0
35,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,129
Gold Earned
51,878
104
Minions Killed
185
4
Camps Cleared
9
712,820
Distance Traveled
851,942
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,648
850
4
0
0
149,381
0
W
Sun Wukong
9,667
1,074
34
4
5
173,483
0
L
Cernunnos
9,267
1,030
55
6
2
171,610
0
W
Zeus
10,066
1,118
45
5
2
154,714
1
L
Fenrir
8,295
922
17
2
2
128,446
1
L
Bakasura
7,959
884
22
2
0
150,943
0
W
Danzaburou
11,669
1,297
48
5
1
168,197
1
L
Fafnir
7,960
884
6
1
0
112,440
0
W
Ymir
9,745
1,083
9
1
0
176,431
0
W
Neith
10,731
1,192
49
5
1
179,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role