Player Matchup

Fafnir
Fafnir
Gen Greedy
Fafnir
Level 123
God Stats
7W - 3L
1,889 SR
Queue Stats
591W - 615L
1,490 Elo+
Solo
Hel
Hel
KatWhitewolf
Hel
Level 156
God Stats
17W - 21L
1,513 SR
Queue Stats
1,386W - 1,438L
1,338 Elo+
Solo
Skadi
Skadi
LigMaWeeStick
Skadi
Level 144
God Stats
1W - 0L
1,134 SR
Queue Stats
36W - 42L
1,483 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MooNabi15
Morgan Le Fay
Level 90
God Stats
6W - 5L
1,554 SR
Queue Stats
60W - 52L
1,529 Elo+
Solo
Vamana
Vamana
Wellsie1
Vamana
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,405 Elo+
Party 2
Team Averages
Level 132
1,518 SR
1,449 Elo+

VS

Team Averages
Level 74
1,522 SR
1,478 Elo+
Kukulkan
Kukulkan
Extremeunknown
Kukulkan
Level 107
God Stats
7W - 10L
1,521 SR
Queue Stats
133W - 145L
1,542 Elo+
Solo
Geb
Geb
Hawaiianking19
Geb
Level 28
God Stats
25W - 23L
1,473 SR
Queue Stats
34W - 49L
1,390 Elo+
Party 1
Bellona
Bellona
Kukailim0ku
Bellona
Level 63
God Stats
8W - 10L
1,514 SR
Queue Stats
325W - 348L
1,562 Elo+
Party 1
Thor
Thor
Zaverius
Thor
Level 128
God Stats
6W - 9L
1,556 SR
Queue Stats
541W - 557L
1,360 Elo+
Solo
Apollo
Apollo
iD3mon88
Apollo
Level 44
God Stats
3W - 3L
1,545 SR
Queue Stats
23W - 40L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gen Greedy
Fafnir
20
2 / 0 / 22
13,376
1,029
12,229
14,863
24,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 0 / 15
13,476
1,037
24,598
18,916
11,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 0 / 19
12,880
991
28,429
13,915
7,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
MooNabi15
Morgan Le Fay
20
6 / 0 / 21
12,727
979
35,094
13,593
7,991
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Wellsie1
Vamana
20
7 / 0 / 15
12,687
976
22,519
23,620
30,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
0 / 3 / 0
10,700
823
15,469
13,854
6,929
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 2 / 0
11,159
858
10,853
30,468
41,919
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Kukailim0ku
Bellona
17
0 / 8 / 0
10,623
817
17,821
34,783
32,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
17
0 / 8 / 0
10,588
814
11,861
23,083
11,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
iD3mon88
Apollo
17
0 / 10 / 0
10,736
826
19,812
27,719
13,612
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
0
31
Kills
0
0
Deaths
31
92
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
3
0
0
W
Fafnir
Gen Greedy
Fafnir
2
0
22
13
L
0
2
0
0
W
10
0
15
17.5
L
Bellona
Kukailim0ku
Bellona
0
8
0
0
W
6
0
19
15.5
W
Morgan Le Fay
MooNabi15
Morgan Le Fay
6
0
21
16.5
W
Vamana
Wellsie1
Vamana
7
0
15
14.5
L
Thor
0
8
0
0
L
Apollo
iD3mon88
Apollo
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,869
Damage
75,816
84,907
Taken
129,907
81,705
Mitigated
106,238
49,845
Healing
12,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
15,469
1,657
0
799
13,854
6,929
0
6,486
7,178
44,726
0
W
Fafnir
Gen Greedy
Fafnir
12,229
3,875
638
4,616
14,863
24,494
0
4,452
9,923
15,247
0
L
10,853
802
2,420
2,089
30,468
41,919
0
15,756
14,167
23,392
0
W
24,598
2,309
19,026
14,374
18,916
11,101
0
6,261
12,523
43,111
0
L
Bellona
Kukailim0ku
Bellona
17,821
6,068
0
2,062
34,783
32,181
0
22,373
11,987
0
35,336
W
28,429
10,541
0
891
13,915
7,404
0
4,857
8,777
0
74,830
W
Morgan Le Fay
MooNabi15
Morgan Le Fay
35,094
5,864
439
2,691
13,593
7,991
0
5,166
8,150
55,018
0
W
Vamana
Wellsie1
Vamana
22,519
8,308
0
7,170
23,620
30,715
0
5,586
16,227
0
32,803
L
Thor
11,861
1,167
595
498
23,083
11,597
0
10,225
12,254
0
25,011
L
Apollo
iD3mon88
Apollo
19,812
12,485
54
4,228
27,719
13,612
0
17,081
10,390
0
46,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,146
Gold Earned
53,806
247
Minions Killed
213
4
Camps Cleared
5
1,273,046
Distance Traveled
1,182,939
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,700
823
68
5
0
229,584
2
W
Fafnir
13,376
1,029
10
1
2
250,571
4
L
Geb
11,159
858
14
1
0
283,894
0
W
Hel
13,476
1,037
55
4
1
286,424
0
L
Bellona
10,623
817
28
2
3
259,544
0
W
Skadi
12,880
991
104
8
0
246,060
0
W
Morgan Le Fay
12,727
979
39
3
0
262,781
0
W
Vamana
12,687
976
39
3
1
227,210
2
L
Thor
10,588
814
35
3
1
208,839
3
L
Apollo
10,736
826
68
5
1
201,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role