Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
CDSpiritsAway
Athena
Level 16
God Stats
6W - 7L
1,073 SR
Queue Stats
41W - 44L
1,477 Elo+
Party 3
Cabrakan
Cabrakan
QuickBunny7854
Cabrakan
Level 107
God Stats
0W - 2L
1,727 SR
Queue Stats
56W - 58L
1,525 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tat Tyker
Tsukuyomi
Level 80
God Stats
8W - 7L
1,577 SR
Queue Stats
140W - 137L
1,449 Elo+
Party 3
Scylla
Scylla
lola_meras_03
Scylla
Level 17
God Stats
1W - 1L
1,871 SR
Queue Stats
4W - 6L
1,505 Elo+
Party 2
Team Averages
Level 75
1,550 SR
1,491 Elo+

VS

Team Averages
Level 101
1,509 SR
1,549 Elo+
Fafnir
Fafnir
 
Fafnir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cabrakan
Cabrakan
ionicmercury398
Cabrakan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 47L
1,573 Elo+
Party 1
Thoth
Thoth
l-D4arK-l
Thoth
Level 157
God Stats
1W - 0L
1,796 SR
Queue Stats
51W - 54L
1,597 Elo+
Party 1
Loki
Loki
meep178
Loki
Level 39
God Stats
4W - 11L
1,374 SR
Queue Stats
143W - 130L
1,503 Elo+
Party 4
Medusa
Medusa
xLUZTEIR
Medusa
Level 157
God Stats
4W - 9L
1,377 SR
Queue Stats
101W - 91L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 3 / 1
5,992
461
3,486
6,594
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 0
6,092
469
1,658
7,849
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
11
1 / 4 / 1
6,700
515
5,175
8,380
7,954
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Tat Tyker
Tsukuyomi
11
1 / 3 / 1
6,491
499
5,328
8,289
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
5,903
454
2,018
6,288
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 1 / 5
6,561
505
2,912
8,239
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
12
3 / 1 / 5
7,504
577
7,763
9,733
9,060
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
l-D4arK-l
Thoth
13
4 / 0 / 1
7,756
597
6,320
6,077
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Loki
meep178
Loki
13
4 / 1 / 2
7,518
578
5,027
6,981
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
xLUZTEIR
Medusa
14
3 / 0 / 0
7,655
589
3,929
5,205
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
14
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
3
1
0.17
W
Fafnir
 
Fafnir
0
1
5
2.5
L
1
1
0
1
L
Cabrakan
1
4
1
0.38
L
Tsukuyomi
Tat Tyker
Tsukuyomi
1
3
1
0.5
W
Cabrakan
3
1
5
5.5
W
Thoth
l-D4arK-l
Thoth
4
0
1
4.5
L
0
3
0
0
W
Loki
meep178
Loki
4
1
2
5
W
Medusa
xLUZTEIR
Medusa
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,665
Damage
25,951
37,400
Taken
36,235
20,577
Mitigated
22,722
5,809
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,486
1,168
0
1,236
6,594
2,023
390
683
5,911
0
45,437
W
Fafnir
 
Fafnir
2,912
645
199
2,901
8,239
7,754
190
1,560
6,679
14,030
0
L
1,658
415
0
828
7,849
5,811
137
4,767
3,082
11,568
0
L
Cabrakan
5,175
686
0
380
8,380
7,954
0
4,605
3,775
31,698
0
L
Tsukuyomi
Tat Tyker
Tsukuyomi
5,328
1,584
0
2,597
8,289
2,995
0
3,157
5,132
0
37,383
W
Cabrakan
7,763
1,317
0
3,895
9,733
9,060
0
4,404
5,329
35,793
0
W
Thoth
l-D4arK-l
Thoth
6,320
534
0
2,424
6,077
1,900
534
1,820
4,257
50,621
0
L
2,018
249
0
768
6,288
1,794
0
3,938
2,350
31,808
0
W
Loki
meep178
Loki
5,027
1,374
0
3,974
6,981
2,260
0
812
6,169
0
49,426
W
Medusa
xLUZTEIR
Medusa
3,929
611
0
3,328
5,205
1,748
275
255
4,950
0
55,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
36,994
325
Minions Killed
409
0
Camps Cleared
0
1,216,816
Distance Traveled
1,326,914
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,992
461
79
6
0
214,409
0
W
Fafnir
6,561
505
18
1
0
272,704
7
L
Athena
6,092
469
24
2
0
267,407
2
L
Cabrakan
6,700
515
63
5
0
234,014
4
L
Tsukuyomi
6,491
499
78
6
0
289,977
6
W
Cabrakan
7,504
577
71
5
0
236,988
4
W
Thoth
7,756
597
104
8
0
269,655
2
L
Scylla
5,903
454
81
6
0
211,009
2
W
Loki
7,518
578
103
8
0
293,911
3
W
Medusa
7,655
589
113
9
0
253,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role