Player Matchup

Danzaburou
Danzaburou
CALANGOTANK
Danzaburou
Level 93
God Stats
15W - 15L
1,501 SR
Queue Stats
660W - 654L
1,574 Elo+
Party 2
Poseidon
Poseidon
Rodrigo Agabel
Poseidon
Level 83
God Stats
8W - 13L
1,364 SR
Queue Stats
548W - 526L
1,545 Elo+
Party 2
Geb
Geb
TitianCartoon93
Geb
Level 156
God Stats
67W - 50L
1,619 SR
Queue Stats
289W - 279L
1,581 Elo+
Party 2
Thanatos
Thanatos
XxCAVALRYxX7246
Thanatos
Level 83
God Stats
13W - 7L
1,622 SR
Queue Stats
656W - 555L
1,660 Elo+
Party 2
Guan Yu
Guan Yu
xBraga4402
Guan Yu
Level 153
God Stats
34W - 13L
1,702 SR
Queue Stats
918W - 827L
1,649 Elo+
Party 2
Team Averages
Level 114
1,562 SR
1,602 Elo+

VS

Team Averages
Level 111
1,583 SR
1,558 Elo+
Discordia
Discordia
 
Discordia
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
SirCristiaan
Geb
Level 154
God Stats
4W - 8L
1,276 SR
Queue Stats
893W - 860L
1,564 Elo+
Solo
Hercules
Hercules
Vipersnest
Hercules
Level 146
God Stats
1W - 2L
1,832 SR
Queue Stats
20W - 21L
1,508 Elo+
Party 1
Anhur
Anhur
xX1ivan1Xx
Anhur
Level 67
God Stats
2W - 3L
1,808 SR
Queue Stats
30W - 15L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CALANGOTANK
Danzaburou
12
1 / 2 / 1
7,350
565
3,136
6,346
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
12
1 / 1 / 4
6,951
535
5,968
4,991
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 3
6,619
509
2,455
8,849
4,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
14
5 / 0 / 4
8,019
617
6,179
8,813
4,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
xBraga4402
Guan Yu
13
3 / 1 / 2
7,881
606
8,717
11,047
9,840
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 3 / 1
6,790
522
4,044
5,573
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
 
Thor
11
0 / 1 / 2
6,275
483
1,926
5,139
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 2
5,653
435
2,383
9,017
3,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Vipersnest
Hercules
12
3 / 3 / 1
6,971
536
8,135
12,640
9,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
13
2 / 3 / 0
7,757
597
3,578
7,747
1,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
6
6
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
1
0.5
L
Thor
 
Thor
0
1
2
1
W
Danzaburou
CALANGOTANK
Danzaburou
1
2
1
0.75
W
Poseidon
1
1
4
3
L
0
2
2
0.5
W
2
2
3
1.75
L
Hercules
Vipersnest
Hercules
3
3
1
1.17
W
Thanatos
5
0
4
7
W
Guan Yu
xBraga4402
Guan Yu
3
1
2
4
L
Anhur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,455
Damage
20,066
40,046
Taken
40,116
21,660
Mitigated
17,106
18,259
Healing
13,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,044
0
0
665
5,573
1,328
0
2,928
2,459
37,727
0
L
Thor
 
Thor
1,926
161
0
2,692
5,139
1,470
0
220
4,891
0
33,905
W
Danzaburou
CALANGOTANK
Danzaburou
3,136
1,371
0
1,798
6,346
1,619
0
850
5,496
0
44,961
W
Poseidon
5,968
704
0
500
4,991
1,508
0
1,666
2,979
46,064
0
L
2,383
259
1,203
3,306
9,017
3,376
0
3,777
5,140
7,154
0
W
2,455
0
0
1,934
8,849
4,590
0
2,036
6,571
8,497
0
L
Hercules
Vipersnest
Hercules
8,135
2,342
0
3,349
12,640
9,002
0
2,824
9,762
6,205
33,505
W
Thanatos
6,179
1,627
0
9,511
8,813
4,103
0
1,508
7,187
0
53,719
W
Guan Yu
xBraga4402
Guan Yu
8,717
1,365
306
4,210
11,047
9,840
0
1,515
9,488
10,946
39,803
L
Anhur
3,578
1,745
0
2,086
7,747
1,930
1,482
360
7,387
0
56,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,820
Gold Earned
33,446
382
Minions Killed
390
0
Camps Cleared
0
1,408,330
Distance Traveled
1,228,602
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,790
522
83
6
0
240,716
4
L
Thor
6,275
483
87
7
0
235,621
4
W
Danzaburou
7,350
565
86
7
0
249,986
2
W
Poseidon
6,951
535
98
8
0
259,852
0
L
Geb
5,653
435
7
1
0
283,829
5
W
Geb
6,619
509
9
1
0
294,922
5
L
Hercules
6,971
536
88
7
0
237,802
7
W
Thanatos
8,019
617
93
7
0
320,301
3
W
Guan Yu
7,881
606
96
7
0
283,269
0
L
Anhur
7,757
597
125
10
0
230,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role