Player Matchup

Vamana
Vamana
 
Vamana
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SquashyActor10
Thanatos
Level 15
God Stats
9W - 9L
1,706 SR
Queue Stats
177W - 162L
1,554 Elo+
Solo
Ra
Ra
TriggrrHappy
Ra
Level 4
God Stats
5W - 2L
1,670 SR
Queue Stats
9W - 6L
1,687 Elo+
Solo
Sylvanus
Sylvanus
Yodas2001Civic
Sylvanus
Level 26
God Stats
34W - 25L
1,725 SR
Queue Stats
124W - 103L
1,615 Elo+
Solo
Chernobog
Chernobog
xMrEmilx
Chernobog
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 5L
1,771 Elo+
Solo
Team Averages
Level 15
1,620 SR
1,625 Elo+

VS

Team Averages
Level 21
1,514 SR
1,571 Elo+
Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Ada3s
Thanatos
Level 29
God Stats
11W - 12L
1,580 SR
Queue Stats
30W - 25L
1,635 Elo+
Party 1
Sobek
Sobek
GoldenEye89
Sobek
Level 28
God Stats
2W - 1L
1,488 SR
Queue Stats
33W - 24L
1,637 Elo+
Party 1
Janus
Janus
ImmortalFern
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 52L
1,541 Elo+
Solo
Bellona
Bellona
UwUTeaTimeUwU
Bellona
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 22L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
6 / 2 / 3
7,804
600
8,810
12,109
10,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
13
13 / 2 / 4
8,568
659
11,125
10,348
4,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 5 / 0
6,004
462
3,674
5,748
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
13
9 / 2 / 7
8,401
646
11,314
10,438
5,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
xMrEmilx
Chernobog
9
1 / 2 / 1
5,606
431
3,995
5,237
1,134
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
2 / 3 / 5
6,028
464
4,738
7,278
1,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Ada3s
Thanatos
11
7 / 8 / 2
7,638
588
6,381
11,192
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 2 / 7
6,493
499
5,945
11,921
8,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 12 / 1
4,833
372
3,515
8,915
1,713
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
9
0 / 6 / 1
5,593
430
3,729
10,211
5,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
31
Kills
12
13
Deaths
31
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
2
3
3.75
L
Charybdis
 
Charybdis
2
3
5
1.5
L
Thanatos
Ada3s
Thanatos
7
8
2
1
L
3
2
7
3.25
L
0
12
1
0.04
W
Thanatos
13
2
4
7.5
W
2
5
0
0.4
L
Bellona
0
6
1
0.08
W
Sylvanus
9
2
7
6.25
W
Chernobog
xMrEmilx
Chernobog
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,918
Damage
24,308
43,880
Taken
49,517
22,724
Mitigated
21,589
20,987
Healing
13,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,810
2,308
0
4,241
12,109
10,356
396
982
11,127
12,132
31,120
L
Charybdis
 
Charybdis
4,738
2,245
0
2,148
7,278
1,551
0
1,848
5,346
0
30,186
L
Thanatos
Ada3s
Thanatos
6,381
2,330
0
5,834
11,192
3,850
0
2,810
8,240
0
28,859
L
5,945
974
0
4,187
11,921
8,676
0
4,569
6,988
15,947
0
L
3,515
763
0
147
8,915
1,713
170
4,378
4,513
19,263
0
W
Thanatos
11,125
3,704
0
8,041
10,348
4,244
31
1,820
8,528
0
40,179
W
3,674
857
318
1,022
5,748
1,357
823
2,040
3,708
27,790
0
L
Bellona
3,729
1,549
0
1,650
10,211
5,799
0
1,636
7,771
0
23,301
W
Sylvanus
11,314
3,342
1,727
5,072
10,438
5,633
293
3,770
6,668
44,587
8,809
W
Chernobog
xMrEmilx
Chernobog
3,995
2,767
0
566
5,237
1,134
647
848
4,389
0
23,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,383
Gold Earned
30,585
346
Minions Killed
218
0
Camps Cleared
0
1,173,797
Distance Traveled
1,139,937
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,804
600
92
7
0
230,988
1
L
Charybdis
6,028
464
53
4
0
229,098
1
L
Thanatos
7,638
588
63
5
0
218,527
1
L
Sobek
6,493
499
15
1
0
245,657
2
L
Janus
4,833
372
33
3
0
209,957
1
W
Thanatos
8,568
659
57
4
0
285,224
2
W
Ra
6,004
462
58
4
0
229,644
5
L
Bellona
5,593
430
54
4
0
236,698
1
W
Sylvanus
8,401
646
104
8
0
213,496
2
W
Chernobog
5,606
431
35
3
0
214,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role