Player Matchup

Hachiman
Hachiman
ButterMyHotdog0
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,249 Elo+
Party 2
Cerberus
Cerberus
SepticSlendy420
Cerberus
Level 23
God Stats
10W - 14L
1,395 SR
Queue Stats
19W - 29L
1,271 Elo+
Party 2
Raijin
Raijin
xXxTrazorcxXx
Raijin
Level 53
God Stats
1W - 7L
1,263 SR
Queue Stats
28W - 43L
1,305 Elo+
Solo
Team Averages
Level 31
1,386 SR
1,275 Elo+

VS

Team Averages
Level 43
1,473 SR
1,378 Elo+
Geb
Geb
Fresh_Kaz
Geb
Level 27
God Stats
15W - 16L
1,501 SR
Queue Stats
80W - 117L
1,296 Elo+
Solo
Hades
Hades
PASSIVE JULES
Hades
Level 80
God Stats
4W - 3L
1,429 SR
Queue Stats
80W - 81L
1,440 Elo+
Party 1
Skadi
Skadi
SHAKsenpai
Skadi
Level 21
God Stats
18W - 12L
1,489 SR
Queue Stats
40W - 37L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
1 / 5 / 4
7,478
623
7,188
8,720
3,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
3 / 6 / 2
7,804
650
10,381
17,865
6,856
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 5 / 2
7,327
611
9,919
8,481
2,784
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 14
8,926
744
5,329
14,087
11,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
11 / 3 / 5
10,059
838
13,308
12,948
4,981
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
13
3 / 1 / 12
8,724
727
9,995
8,436
2,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
16
16
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
5
4
0.6
W
2
2
14
4.5
W
11
3
5
4.5
W
Skadi
3
1
12
9
L
Cerberus
3
6
2
0.67
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,488
Damage
28,632
35,066
Taken
35,471
12,664
Mitigated
18,845
8,154
Healing
10,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,188
4,892
282
296
8,720
3,024
0
5,141
3,579
0
15,739
W
5,329
1,207
710
2,651
14,087
11,526
155
8,304
5,783
13,291
0
W
13,308
1,973
928
4,404
12,948
4,981
487
7,439
5,509
24,725
0
W
Skadi
9,995
5,303
475
1,586
8,436
2,338
1,570
5,742
2,694
0
34,878
L
Cerberus
10,381
652
0
6,328
17,865
6,856
0
8,429
9,436
28,059
0
L
9,919
787
180
1,068
8,481
2,784
44
5,720
2,761
26,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,609
Gold Earned
27,709
148
Minions Killed
94
6
Camps Cleared
4
533,216
Distance Traveled
585,963
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,478
623
39
3
1
147,743
0
W
Geb
8,926
744
12
1
1
202,371
2
W
Hades
10,059
838
32
3
2
184,721
0
W
Skadi
8,724
727
50
4
1
198,871
1
L
Cerberus
7,804
650
81
7
1
207,242
2
L
Raijin
7,327
611
28
2
4
178,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role