Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ByChester
Apollo
Level 63
God Stats
2W - 5L
1,710 SR
Queue Stats
110W - 126L
1,524 Elo+
Party 1
Janus
Janus
JuanDinner
Janus
Level 17
God Stats
1W - 1L
1,710 SR
Queue Stats
21W - 17L
1,455 Elo+
Party 1
Da Ji
Da Ji
TioPoKe
Da Ji
Level 18
God Stats
2W - 3L
1,710 SR
Queue Stats
52W - 60L
1,442 Elo+
Party 1
Serqet
Serqet
zogar1993
Serqet
Level 25
God Stats
2W - 4L
1,217 SR
Queue Stats
128W - 147L
1,432 Elo+
Party 1
Team Averages
Level 28
1,569 SR
1,471 Elo+

VS

Team Averages
Level 23
1,467 SR
1,581 Elo+
Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Navart
Chiron
Level 27
God Stats
1W - 3L
1,158 SR
Queue Stats
248W - 237L
1,483 Elo+
Solo
Nox
Nox
PimentaVerde
Nox
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,708 Elo+
Party 2
Ymir
Ymir
Valacky
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,670 Elo+
Solo
Camazotz
Camazotz
間を食間を食
Camazotz
Level 28
God Stats
2W - 0L
1,675 SR
Queue Stats
60W - 41L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 6 / 2
6,664
555
4,832
9,280
4,047
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
ByChester
Apollo
11
3 / 3 / 4
6,614
551
5,625
8,209
2,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
11
2 / 6 / 3
6,916
576
6,919
7,462
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
TioPoKe
Da Ji
8
3 / 7 / 3
6,212
518
5,047
8,904
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Serqet
zogar1993
Serqet
11
5 / 2 / 3
6,296
525
5,728
8,457
2,612
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
8 / 3 / 3
8,402
700
7,629
11,365
5,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
Navart
Chiron
10
3 / 4 / 1
6,450
538
6,936
8,721
2,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 0 / 5
7,406
617
3,331
2,684
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Valacky
Ymir
9
0 / 5 / 3
5,755
480
2,301
8,700
6,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
12 / 3 / 2
8,030
669
10,492
11,864
4,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
15
Kills
24
24
Deaths
15
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
6
2
0.5
W
Anubis
 
Anubis
8
3
3
3.17
L
Apollo
ByChester
Apollo
3
3
4
1.67
L
Janus
2
6
3
0.58
W
Chiron
Navart
Chiron
3
4
1
0.88
W
1
0
5
3.5
L
Da Ji
TioPoKe
Da Ji
3
7
3
0.64
W
Ymir
Valacky
Ymir
0
5
3
0.3
L
Serqet
zogar1993
Serqet
5
2
3
3.25
W
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,151
Damage
30,689
42,312
Taken
43,334
15,092
Mitigated
19,375
7,520
Healing
17,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,832
410
0
1,384
9,280
4,047
0
3,916
5,200
23,463
0
W
Anubis
 
Anubis
7,629
258
0
4,841
11,365
5,317
876
4,572
6,533
45,460
0
L
Apollo
ByChester
Apollo
5,625
3,491
0
2,250
8,209
2,415
781
1,065
7,144
0
36,468
L
Janus
6,919
1,003
0
976
7,462
1,693
0
2,896
4,566
36,269
0
W
Chiron
Navart
Chiron
6,936
2,911
206
3,583
8,721
2,194
764
0
8,249
0
39,093
W
3,331
128
0
1,317
2,684
906
399
1,348
1,336
37,273
0
L
Da Ji
TioPoKe
Da Ji
5,047
884
0
382
8,904
4,325
0
2,449
6,455
0
21,069
W
Ymir
Valacky
Ymir
2,301
696
0
400
8,700
6,340
272
1,006
7,580
15,670
0
L
Serqet
zogar1993
Serqet
5,728
1,883
115
2,413
8,457
2,612
0
2,731
5,686
0
16,007
W
10,492
3,564
0
7,499
11,864
4,618
0
4,329
7,413
0
39,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,702
Gold Earned
36,043
262
Minions Killed
351
0
Camps Cleared
0
1,098,869
Distance Traveled
1,062,701
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,664
555
50
4
0
215,715
3
W
Anubis
8,402
700
97
8
0
201,504
4
L
Apollo
6,614
551
74
6
0
234,076
1
L
Janus
6,916
576
77
6
0
204,444
1
W
Chiron
6,450
538
67
6
0
202,492
3
W
Nox
7,406
617
95
8
0
205,965
2
L
Da Ji
6,212
518
35
3
0
215,211
8
W
Ymir
5,755
480
35
3
0
194,650
1
L
Serqet
6,296
525
26
2
0
229,423
3
W
Camazotz
8,030
669
57
5
0
258,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role