Player Matchup

Chaac
Chaac
Dc5 Jord
Chaac
Level 67
God Stats
38W - 43L
1,547 SR
Queue Stats
230W - 237L
1,408 Elo+
Solo
Kuzenbo
Kuzenbo
MrCh33k_Clapper
Kuzenbo
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,246 Elo+
Solo
Ullr
Ullr
ZanZe-2
Ullr
Level 115
God Stats
45W - 60L
1,437 SR
Queue Stats
255W - 337L
1,435 Elo+
Solo
Team Averages
Level 87
1,495 SR
1,363 Elo+

VS

Team Averages
Level 32
1,333 SR
1,421 Elo+
Zeus
Zeus
A FatHead 19 13
Zeus
Level 12
God Stats
1W - 2L
1,346 SR
Queue Stats
4W - 12L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
LegionJr230
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
PFNJungle
Thanatos
Level 80
God Stats
3W - 6L
1,152 SR
Queue Stats
232W - 238L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dc5 Jord
Chaac
16
10 / 2 / 11
11,275
805
16,221
13,908
11,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 1 / 13
11,224
802
13,008
14,301
17,778
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
ZanZe-2
Ullr
14
5 / 4 / 12
10,386
742
8,337
9,066
3,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 3
8,746
625
6,145
12,486
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
LegionJr230
Cthulhu
11
1 / 5 / 2
8,740
624
4,322
15,772
9,094
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
PFNJungle
Thanatos
13
4 / 8 / 3
9,998
714
14,665
15,514
7,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
24
Kills
6
7
Deaths
24
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
W
Chaac
Dc5 Jord
Chaac
10
2
11
7.75
L
Cthulhu
LegionJr230
Cthulhu
1
5
2
0.4
W
9
1
13
15.5
L
Thanatos
PFNJungle
Thanatos
4
8
3
0.69
W
Ullr
ZanZe-2
Ullr
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,566
Damage
25,132
37,275
Taken
43,772
32,678
Mitigated
19,863
8,099
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,145
1,083
0
527
12,486
3,736
492
5,361
6,883
25,647
0
W
Chaac
Dc5 Jord
Chaac
16,221
2,636
92
6,475
13,908
11,657
460
4,437
9,471
0
40,288
L
Cthulhu
LegionJr230
Cthulhu
4,322
845
0
1,305
15,772
9,094
222
3,534
11,735
12,451
0
W
13,008
4,361
0
560
14,301
17,778
189
4,720
9,581
30,153
0
L
Thanatos
PFNJungle
Thanatos
14,665
5,046
0
7,024
15,514
7,033
0
4,556
10,332
0
35,307
W
Ullr
ZanZe-2
Ullr
8,337
6,227
0
972
9,066
3,243
1,955
1,876
7,190
0
42,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,885
Gold Earned
27,484
154
Minions Killed
101
8
Camps Cleared
5
772,671
Distance Traveled
669,250
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,746
625
49
4
1
185,504
0
W
Chaac
11,275
805
49
4
1
289,340
2
L
Cthulhu
8,740
624
16
1
0
237,587
0
W
Kuzenbo
11,224
802
27
2
2
239,109
0
L
Thanatos
9,998
714
36
3
4
246,159
3
W
Ullr
10,386
742
78
6
5
244,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role