Player Matchup

Arachne
Arachne
Blackmood0628
Arachne
Level 28
God Stats
35W - 20L
1,638 SR
Queue Stats
139W - 109L
1,503 Elo+
Solo
Chang'e
Chang'e
Disabelito_
Chang'e
Level 18
God Stats
2W - 0L
1,718 SR
Queue Stats
34W - 35L
1,375 Elo+
Solo
Hachiman
Hachiman
FENNERBOY3
Hachiman
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ymir
Ymir
inurface007
Ymir
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Bellona
Bellona
nba_brian242
Bellona
Level 17
God Stats
7W - 11L
1,381 SR
Queue Stats
30W - 34L
1,270 Elo+
Solo
Team Averages
Level 18
1,547 SR
1,430 Elo+

VS

Team Averages
Level 12
1,238 SR
1,158 Elo+
Loki
Loki
Divine-Duck69
Loki
Level 29
God Stats
6W - 12L
1,341 SR
Queue Stats
64W - 75L
1,377 Elo+
Solo
Nemesis
Nemesis
Jestective
Nemesis
Level 5
God Stats
0W - 2L
1,286 SR
Queue Stats
3W - 10L
991 Elo+
Solo
Zeus
Zeus
JoesephWhitman
Zeus
Level 4
God Stats
0W - 4L
1,048 SR
Queue Stats
0W - 6L
1,070 Elo+
Solo
Yemoja
Yemoja
Metrero2k
Yemoja
Level 7
God Stats
1W - 5L
1,277 SR
Queue Stats
7W - 15L
1,286 Elo+
Solo
Apollo
Apollo
Yoimabeast36
Apollo
Level 13
God Stats
0W - 3L
1,236 SR
Queue Stats
8W - 9L
1,067 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
9 / 2 / 4
10,622
625
8,451
14,334
7,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Disabelito_
Chang'e
15
7 / 5 / 7
9,857
580
11,925
11,025
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
FENNERBOY3
Hachiman
15
11 / 4 / 5
10,267
604
12,899
11,873
3,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
7 / 1 / 11
8,909
524
6,175
9,289
4,849
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bellona
nba_brian242
Bellona
14
4 / 4 / 0
9,480
558
3,409
11,965
11,498
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 0
9,225
543
8,768
16,448
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Jestective
Nemesis
8
1 / 14 / 0
6,217
366
7,469
14,245
3,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 1 / 3
8,716
513
4,853
5,779
1,915
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
Metrero2k
Yemoja
12
0 / 3 / 6
7,524
443
2,055
8,782
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Apollo
9
1 / 15 / 3
6,405
377
5,794
16,450
4,226
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
38
Kills
12
16
Deaths
39
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
9
2
4
5.5
W
Chang'e
Disabelito_
Chang'e
7
5
7
2.1
L
7
6
0
1.17
W
Hachiman
FENNERBOY3
Hachiman
11
4
5
3.38
L
Nemesis
Jestective
Nemesis
1
14
0
0.07
L
3
1
3
4.5
L
Yemoja
Metrero2k
Yemoja
0
3
6
1
L
Apollo
1
15
3
0.17
W
7
1
11
12.5
W
Bellona
nba_brian242
Bellona
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,859
Damage
28,939
58,486
Taken
61,704
30,945
Mitigated
23,000
18,882
Healing
7,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
8,451
6,190
0
6,218
14,334
7,418
1,452
3,870
10,464
0
71,069
W
Chang'e
Disabelito_
Chang'e
11,925
2,342
1,461
4,405
11,025
3,394
2,367
311
10,714
48,272
0
L
8,768
2,576
0
3,338
16,448
4,841
82
5,566
10,535
0
46,847
W
Hachiman
FENNERBOY3
Hachiman
12,899
9,993
0
3,764
11,873
3,786
8,539
1,083
10,790
0
60,636
L
Nemesis
Jestective
Nemesis
7,469
3,551
0
890
14,245
3,821
140
3,500
10,579
0
23,819
L
4,853
1,185
69
729
5,779
1,915
0
939
4,796
24,906
0
L
Yemoja
Metrero2k
Yemoja
2,055
538
730
565
8,782
8,197
0
2,561
6,002
16,747
0
L
Apollo
5,794
3,513
0
1,212
16,450
4,226
40
4,826
11,431
0
22,030
W
6,175
1,352
0
1,250
9,289
4,849
390
1,251
8,038
16,212
0
W
Bellona
nba_brian242
Bellona
3,409
815
0
1,784
11,965
11,498
1,491
393
11,425
118
46,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,135
Gold Earned
38,087
405
Minions Killed
207
0
Camps Cleared
0
1,552,705
Distance Traveled
1,520,433
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,622
625
117
7
0
392,011
0
W
Chang'e
9,857
580
74
4
0
287,818
2
L
Loki
9,225
543
68
4
0
309,987
0
W
Hachiman
10,267
604
101
6
0
280,059
1
L
Nemesis
6,217
366
36
2
0
319,915
0
L
Zeus
8,716
513
52
3
0
294,294
0
L
Yemoja
7,524
443
27
2
0
300,066
0
L
Apollo
6,405
377
24
1
0
296,171
1
W
Ymir
8,909
524
16
1
0
287,994
0
W
Bellona
9,480
558
97
6
0
304,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role