Player Matchup

Chaac
Chaac
DollaramaRecipt
Chaac
Level 47
God Stats
4W - 3L
1,500 SR
Queue Stats
155W - 161L
1,445 Elo+
Solo
Fafnir
Fafnir
FR Tiger
Fafnir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,536 Elo+
Solo
Arachne
Arachne
GingerSage
Arachne
Level 43
God Stats
0W - 2L
1,410 SR
Queue Stats
2W - 8L
1,487 Elo+
Solo
Anubis
Anubis
anubis999996
Anubis
Level 49
God Stats
10W - 7L
1,539 SR
Queue Stats
127W - 146L
1,461 Elo+
Solo
Thanatos
Thanatos
chrisisawesome03
Thanatos
Level 37
God Stats
18W - 10L
1,585 SR
Queue Stats
26W - 17L
1,546 Elo+
Solo
Team Averages
Level 52
1,507 SR
1,495 Elo+

VS

Team Averages
Level 87
1,561 SR
1,487 Elo+
Artio
Artio
DoonkeyKang
Artio
Level 44
God Stats
1W - 0L
1,468 SR
Queue Stats
56W - 65L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
Mikazuki Isamu
Gilgamesh
Level 137
God Stats
10W - 7L
1,680 SR
Queue Stats
222W - 262L
1,557 Elo+
Party 1
Thanatos
Thanatos
StagedCascade88
Thanatos
Level 66
God Stats
6W - 3L
1,599 SR
Queue Stats
93W - 68L
1,528 Elo+
Solo
Set
Set
TdogBootyHog
Set
Level 41
God Stats
11W - 5L
1,488 SR
Queue Stats
54W - 53L
1,424 Elo+
Solo
Merlin
Merlin
UPGDTK
Merlin
Level 148
God Stats
13W - 15L
1,568 SR
Queue Stats
148W - 152L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 6
10,679
763
19,861
17,951
18,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
FR Tiger
Fafnir
16
0 / 3 / 10
9,796
700
5,537
11,847
11,841
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
GingerSage
Arachne
16
7 / 9 / 5
12,066
862
10,299
16,401
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
16
2 / 6 / 8
10,203
729
16,775
15,345
7,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 9 / 4
9,672
691
9,083
13,960
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 15
9,676
691
7,929
16,681
16,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Mikazuki Isamu
Gilgamesh
17
6 / 1 / 16
12,284
877
12,336
21,877
14,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
17
7 / 4 / 14
11,758
840
10,158
13,317
12,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
11 / 7 / 12
13,110
936
18,039
17,888
7,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
UPGDTK
Merlin
18
6 / 1 / 14
12,068
862
16,028
5,138
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
102
15
Kills
31
31
Deaths
15
33
Assists
71
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
W
1
2
15
4.25
L
Fafnir
FR Tiger
Fafnir
0
3
10
1.67
L
Arachne
GingerSage
Arachne
7
9
5
1.06
W
Gilgamesh
Mikazuki Isamu
Gilgamesh
6
1
16
14
W
Thanatos
7
4
14
3.5
W
11
7
12
2.43
W
Merlin
UPGDTK
Merlin
6
1
14
13
L
Anubis
2
6
8
1
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,555
Damage
64,490
75,504
Taken
74,901
47,750
Mitigated
54,145
19,276
Healing
23,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,861
2,509
0
5,228
17,951
18,339
0
6,437
11,174
0
48,704
W
7,929
522
1,683
2,963
16,681
16,539
156
4,557
11,668
21,357
0
L
Fafnir
FR Tiger
Fafnir
5,537
1,761
0
1,924
11,847
11,841
107
3,336
8,287
17,701
0
L
Arachne
GingerSage
Arachne
10,299
6,912
0
2,334
16,401
5,961
0
5,001
11,182
0
13,851
W
Gilgamesh
Mikazuki Isamu
Gilgamesh
12,336
1,889
2,547
7,295
21,877
14,938
138
7,795
13,552
2,911
29,227
W
Thanatos
10,158
3,944
0
7,007
13,317
12,414
0
3,640
9,424
0
24,369
W
18,039
7,472
0
1,785
17,888
7,980
638
5,722
11,877
0
49,776
W
Merlin
UPGDTK
Merlin
16,028
1,120
0
19
5,138
2,274
1,802
1,247
3,839
58,843
0
L
Anubis
16,775
625
0
4,797
15,345
7,348
228
4,567
10,636
44,841
0
L
9,083
2,233
86
4,907
13,960
4,261
0
4,342
9,353
0
17,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,416
Gold Earned
58,896
221
Minions Killed
311
6
Camps Cleared
9
1,178,440
Distance Traveled
1,313,354
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,679
763
77
6
0
259,819
1
W
Artio
9,676
691
31
2
0
264,785
2
L
Fafnir
9,796
700
32
2
0
236,683
1
L
Arachne
12,066
862
9
1
0
249,758
1
W
Gilgamesh
12,284
877
53
4
1
261,643
1
W
Thanatos
11,758
840
34
2
2
283,699
1
W
Set
13,110
936
69
5
2
248,030
1
W
Merlin
12,068
862
124
9
4
255,197
1
L
Anubis
10,203
729
80
6
4
207,800
4
L
Thanatos
9,672
691
23
2
2
224,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role