Player Matchup

Anubis
Anubis
BIG senpai9571
Anubis
Level 37
God Stats
6W - 7L
1,460 SR
Queue Stats
77W - 98L
1,293 Elo+
Party 1
Chaac
Chaac
Slimybrown
Chaac
Level 38
God Stats
2W - 2L
1,668 SR
Queue Stats
143W - 245L
1,251 Elo+
Party 1
Ymir
Ymir
creepergames179
Ymir
Level 48
God Stats
20W - 31L
1,433 SR
Queue Stats
116W - 132L
1,356 Elo+
Party 1
Team Averages
Level 41
1,520 SR
1,300 Elo+

VS

Team Averages
Level 101
1,523 SR
1,330 Elo+
Xing Tian
Xing Tian
DanielCR12
Xing Tian
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,222 Elo+
Solo
Medusa
Medusa
TheShape_13
Medusa
Level 101
God Stats
6W - 4L
1,668 SR
Queue Stats
301W - 337L
1,371 Elo+
Party 2
Anubis
Anubis
Vier_the_Valiant
Anubis
Level 65
God Stats
53W - 40L
1,401 SR
Queue Stats
239W - 257L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 2
7,555
504
565
2,595
540
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
13
3 / 7 / 4
9,955
664
10,929
18,025
15,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
6 / 5 / 2
10,530
702
9,536
20,343
11,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DanielCR12
Xing Tian
14
1 / 2 / 12
10,844
723
6,887
13,516
15,195
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Medusa
15
6 / 3 / 6
10,885
726
17,822
8,894
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 5 / 6
11,117
741
10,004
9,164
4,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
13
14
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Xing Tian
DanielCR12
Xing Tian
1
2
12
3.5
L
Chaac
3
7
4
0.71
W
Medusa
6
3
6
3
W
6
5
6
1.8
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,030
Damage
34,713
40,963
Taken
31,574
27,504
Mitigated
22,919
8,806
Healing
6,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
565
71
0
96
2,595
540
0
459
2,136
3,013
0
W
Xing Tian
DanielCR12
Xing Tian
6,887
213
0
1,774
13,516
15,195
455
4,703
8,107
21,334
0
L
Chaac
10,929
1,455
0
4,403
18,025
15,450
0
7,506
10,519
0
37,296
W
Medusa
17,822
9,212
0
1,481
8,894
3,474
834
2,383
6,342
0
56,781
W
10,004
548
0
3,326
9,164
4,250
1,032
3,408
5,534
39,154
0
L
9,536
2,086
0
4,307
20,343
11,514
0
9,299
11,044
33,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,040
Gold Earned
32,846
117
Minions Killed
172
4
Camps Cleared
8
544,226
Distance Traveled
775,111
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,555
504
5
0
1
28,604
0
W
Xing Tian
10,844
723
29
2
2
294,016
5
L
Chaac
9,955
664
54
4
3
252,297
1
W
Medusa
10,885
726
80
5
4
236,254
2
W
Anubis
11,117
741
63
4
2
244,841
1
L
Ymir
10,530
702
58
4
0
263,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role