Player Matchup

Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AnDr3uTzRO
Hou Yi
Level 154
God Stats
3W - 0L
1,487 SR
Queue Stats
43W - 38L
1,597 Elo+
Solo
Sun Wukong
Sun Wukong
D0BB0
Sun Wukong
Level 116
God Stats
2W - 5L
1,444 SR
Queue Stats
251W - 243L
1,629 Elo+
Solo
Nox
Nox
TheWolfChan
Nox
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,359 Elo+
Solo
Neith
Neith
xGoodGodx
Neith
Level 145
God Stats
10W - 2L
1,785 SR
Queue Stats
278W - 260L
1,580 Elo+
Solo
Team Averages
Level 142
1,543 SR
1,533 Elo+

VS

Team Averages
Level 139
1,634 SR
1,605 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
IcewalIowCome
Hercules
Level 124
God Stats
23W - 16L
1,681 SR
Queue Stats
211W - 209L
1,596 Elo+
Party 1
Hachiman
Hachiman
Mijkster
Hachiman
Level 141
God Stats
0W - 1L
1,726 SR
Queue Stats
20W - 6L
1,799 Elo+
Solo
Sylvanus
Sylvanus
stop1sg6
Sylvanus
Level 143
God Stats
1W - 1L
1,763 SR
Queue Stats
72W - 71L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
8 / 3 / 9
10,067
1,007
11,198
6,211
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
AnDr3uTzRO
Hou Yi
16
8 / 0 / 9
10,211
1,021
13,060
9,519
3,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
D0BB0
Sun Wukong
15
6 / 2 / 9
9,152
915
11,630
11,904
8,374
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 4 / 8
8,210
821
7,345
6,601
3,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
xGoodGodx
Neith
14
1 / 4 / 12
7,730
773
9,216
9,379
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 5 / 4
8,216
822
7,501
9,858
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
 
Hun Batz
14
3 / 7 / 5
8,197
820
5,210
10,848
4,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
IcewalIowCome
Hercules
15
5 / 2 / 6
9,063
906
7,138
15,934
15,789
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Mijkster
Hachiman
14
1 / 6 / 6
7,690
769
8,328
9,646
3,352
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
stop1sg6
Sylvanus
12
2 / 5 / 5
7,400
740
6,216
13,203
11,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
25
Kills
13
13
Deaths
25
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
3
9
4.17
L
Morgan Le Fay
 
Morgan Le Fay
2
5
4
0.8
L
Hun Batz
 
Hun Batz
3
7
5
0.79
W
Hou Yi
AnDr3uTzRO
Hou Yi
8
0
9
12.5
W
Sun Wukong
D0BB0
Sun Wukong
6
2
9
5.25
L
Hercules
IcewalIowCome
Hercules
5
2
6
4
L
Hachiman
Mijkster
Hachiman
1
6
6
0.67
W
2
4
8
1.5
L
Sylvanus
stop1sg6
Sylvanus
2
5
5
0.9
W
Neith
xGoodGodx
Neith
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,449
Damage
34,393
43,614
Taken
59,489
21,310
Mitigated
38,140
8,928
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,198
1,702
0
1,053
6,211
2,136
1
1,672
4,525
32,121
0
L
Morgan Le Fay
 
Morgan Le Fay
7,501
581
0
877
9,858
3,821
0
1,877
7,935
24,589
0
L
Hun Batz
 
Hun Batz
5,210
1,544
0
100
10,848
4,136
0
3,819
6,961
0
21,932
W
Hou Yi
AnDr3uTzRO
Hou Yi
13,060
5,101
0
1,836
9,519
3,657
575
3,443
5,980
0
30,254
W
Sun Wukong
D0BB0
Sun Wukong
11,630
2,843
0
3,297
11,904
8,374
0
4,050
7,654
0
32,910
L
Hercules
IcewalIowCome
Hercules
7,138
1,532
0
4,062
15,934
15,789
1
5,770
10,014
7,657
11,984
L
Hachiman
Mijkster
Hachiman
8,328
3,074
0
1,013
9,646
3,352
0
3,438
6,110
0
29,233
W
7,345
849
0
850
6,601
3,786
0
2,377
4,168
21,364
0
L
Sylvanus
stop1sg6
Sylvanus
6,216
1,202
1,125
2,678
13,203
11,042
0
3,430
9,695
12,155
0
W
Neith
xGoodGodx
Neith
9,216
3,321
0
1,892
9,379
3,357
62
4,220
4,977
0
23,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,370
Gold Earned
40,566
246
Minions Killed
202
12
Camps Cleared
6
993,428
Distance Traveled
923,431
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,067
1,007
66
7
5
204,929
3
L
Morgan Le Fay
8,216
822
53
5
0
186,714
2
L
Hun Batz
8,197
820
42
4
3
184,074
3
W
Hou Yi
10,211
1,021
44
4
1
204,500
3
W
Sun Wukong
9,152
915
55
6
3
209,138
0
L
Hercules
9,063
906
29
3
0
205,589
3
L
Hachiman
7,690
769
67
7
3
182,312
1
W
Nox
8,210
821
42
4
0
189,852
3
L
Sylvanus
7,400
740
11
1
0
164,742
0
W
Neith
7,730
773
39
4
3
185,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role