Player Matchup

Bellona
Bellona
BabyJaws
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,266 Elo+
Solo
Thanatos
Thanatos
Bit3n
Thanatos
Level 28
God Stats
8W - 5L
1,604 SR
Queue Stats
45W - 35L
1,534 Elo+
Solo
Hou Yi
Hou Yi
LfCle
Hou Yi
Level 9
God Stats
15W - 10L
1,511 SR
Queue Stats
64W - 70L
1,429 Elo+
Solo
Discordia
Discordia
LiftedFall
Discordia
Level 29
God Stats
8W - 7L
1,410 SR
Queue Stats
167W - 139L
1,475 Elo+
Party 2
Kuzenbo
Kuzenbo
QuickTurkey
Kuzenbo
Level 22
God Stats
56W - 50L
1,447 SR
Queue Stats
72W - 66L
1,450 Elo+
Party 2
Team Averages
Level 18
1,494 SR
1,431 Elo+

VS

Team Averages
Level 20
1,487 SR
1,439 Elo+
Anubis
Anubis
Frostbyyte
Anubis
Level 28
God Stats
0W - 1L
1,431 SR
Queue Stats
10W - 10L
1,403 Elo+
Party 1
Achilles
Achilles
HungAtHalfMast
Achilles
Level 28
God Stats
9W - 9L
1,463 SR
Queue Stats
10W - 10L
1,403 Elo+
Party 1
Yemoja
Yemoja
RealslimshadyB0
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Mercury
Mercury
SkittyKat23
Mercury
Level 29
God Stats
2W - 4L
1,541 SR
Queue Stats
104W - 130L
1,390 Elo+
Solo
Heimdallr
Heimdallr
SkullKrusher97
Heimdallr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BabyJaws
Bellona
4
0 / 1 / 0
6,261
330
133
994
317
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Bit3n
Thanatos
20
13 / 2 / 5
12,681
667
17,650
16,947
8,389
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
LfCle
Hou Yi
17
10 / 1 / 10
10,964
577
11,364
10,944
4,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Discordia
LiftedFall
Discordia
17
8 / 3 / 7
11,072
583
11,883
8,762
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
QuickTurkey
Kuzenbo
16
4 / 0 / 19
10,682
562
8,102
14,222
18,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Frostbyyte
Anubis
14
5 / 8 / 0
9,386
494
9,191
16,790
7,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
13
1 / 7 / 0
8,571
451
4,688
14,606
13,647
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 0
7,516
396
3,857
9,634
8,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mercury
SkittyKat23
Mercury
8
1 / 4 / 2
7,056
371
3,207
6,854
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
SkullKrusher97
Heimdallr
11
0 / 11 / 0
6,995
368
5,988
15,173
4,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
9
35
Kills
7
7
Deaths
35
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
BabyJaws
Bellona
0
1
0
0
W
Thanatos
Bit3n
Thanatos
13
2
5
7.75
L
Anubis
Frostbyyte
Anubis
5
8
0
0.63
L
Achilles
1
7
0
0.14
W
Hou Yi
LfCle
Hou Yi
10
1
10
15
W
Discordia
LiftedFall
Discordia
8
3
7
3.83
W
Kuzenbo
QuickTurkey
Kuzenbo
4
0
19
13.5
L
0
5
0
0
L
Mercury
SkittyKat23
Mercury
1
4
2
0.5
L
Heimdallr
SkullKrusher97
Heimdallr
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,132
Damage
26,931
51,869
Taken
63,057
33,423
Mitigated
35,803
28,522
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BabyJaws
Bellona
133
67
0
18
994
317
0
0
994
0
1,182
W
Thanatos
Bit3n
Thanatos
17,650
7,013
0
16,451
16,947
8,389
290
2,715
14,136
0
98,393
L
Anubis
Frostbyyte
Anubis
9,191
681
0
3,745
16,790
7,262
542
8,204
8,130
42,704
0
L
Achilles
4,688
2,137
0
2,093
14,606
13,647
2,681
752
13,838
0
39,878
W
Hou Yi
LfCle
Hou Yi
11,364
6,486
0
4,630
10,944
4,255
5,612
1,965
8,937
0
69,349
W
Discordia
LiftedFall
Discordia
11,883
839
179
3,072
8,762
2,404
656
4,726
3,756
71,630
0
W
Kuzenbo
QuickTurkey
Kuzenbo
8,102
2,342
0
4,172
14,222
18,058
687
3,407
10,696
42,853
0
L
3,857
663
985
1,048
9,634
8,401
0
4,495
5,034
20,238
0
L
Mercury
SkittyKat23
Mercury
3,207
1,096
0
609
6,854
2,312
410
1,557
5,203
0
18,335
L
Heimdallr
SkullKrusher97
Heimdallr
5,988
3,244
0
980
15,173
4,181
0
4,513
10,624
0
34,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,660
Gold Earned
39,524
442
Minions Killed
306
0
Camps Cleared
0
1,595,579
Distance Traveled
1,407,255
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,261
330
3
0
0
33,565
0
W
Thanatos
12,681
667
145
8
0
441,975
7
L
Anubis
9,386
494
74
4
0
297,007
0
L
Achilles
8,571
451
97
5
0
261,056
0
W
Hou Yi
10,964
577
109
6
0
374,434
2
W
Discordia
11,072
583
119
6
0
340,227
3
W
Kuzenbo
10,682
562
66
3
0
405,378
1
L
Yemoja
7,516
396
28
1
0
322,507
0
L
Mercury
7,056
371
36
2
0
237,785
0
L
Heimdallr
6,995
368
71
4
0
288,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role