Player Matchup

Gilgamesh
Gilgamesh
B8ridg3r232
Gilgamesh
Level 109
God Stats
35W - 18L
1,719 SR
Queue Stats
141W - 110L
1,605 Elo+
Party 2
He Bo
He Bo
ThuGunR
He Bo
Level 16
God Stats
4W - 4L
1,516 SR
Queue Stats
25W - 13L
1,578 Elo+
Party 2
Da Ji
Da Ji
stormreagan
Da Ji
Level 147
God Stats
4W - 1L
1,667 SR
Queue Stats
217W - 146L
1,619 Elo+
Party 2
Team Averages
Level 91
1,634 SR
1,600 Elo+

VS

Team Averages
Level 28
1,434 SR
1,207 Elo+
Neith
Neith
Old Gatorade
Neith
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
245W - 371L
1,146 Elo+
Party 1
Anubis
Anubis
TheSacck
Anubis
Level 35
God Stats
29W - 33L
1,302 SR
Queue Stats
167W - 206L
1,339 Elo+
Solo
Da Ji
Da Ji
dark6_evill9
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 384L
1,138 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
B8ridg3r232
Gilgamesh
17
8 / 2 / 23
12,322
770
10,580
9,700
7,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
ThuGunR
He Bo
16
8 / 2 / 28
12,537
784
10,598
6,416
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
26 / 1 / 11
14,349
897
25,063
10,646
6,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 15 / 3
8,843
553
3,449
17,025
4,695
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
TheSacck
Anubis
11
2 / 13 / 1
8,830
552
4,928
14,680
4,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 14 / 2
9,318
582
4,118
18,128
5,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
11
42
Kills
5
5
Deaths
42
62
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
B8ridg3r232
Gilgamesh
8
2
23
9.75
L
1
15
3
0.17
L
Anubis
TheSacck
Anubis
2
13
1
0.19
W
He Bo
ThuGunR
He Bo
8
2
28
11
L
2
14
2
0.21
W
26
1
11
31.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,241
Damage
12,495
26,762
Taken
49,833
16,644
Mitigated
15,134
5,270
Healing
1,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
B8ridg3r232
Gilgamesh
10,580
1,562
0
2,226
9,700
7,782
1,061
2,691
7,009
0
36,588
L
3,449
2,471
0
322
17,025
4,695
0
3,999
12,379
0
16,663
L
Anubis
TheSacck
Anubis
4,928
129
0
950
14,680
4,920
0
2,630
11,689
24,700
0
W
He Bo
ThuGunR
He Bo
10,598
289
0
875
6,416
1,927
467
731
5,685
37,975
0
L
4,118
311
0
97
18,128
5,519
0
3,472
14,146
0
12,412
W
25,063
9,802
0
2,169
10,646
6,935
822
2,045
7,624
0
53,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
26,991
175
Minions Killed
93
12
Camps Cleared
1
812,216
Distance Traveled
608,428
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,322
770
53
3
3
255,794
0
L
Neith
8,843
553
29
2
0
201,620
0
L
Anubis
8,830
552
48
3
1
191,349
0
W
He Bo
12,537
784
75
5
0
272,622
0
L
Da Ji
9,318
582
16
1
0
215,459
0
W
Da Ji
14,349
897
47
3
9
283,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role