Player Matchup

Sylvanus
Sylvanus
Cocoo-_-Pebbles
Sylvanus
Level 119
God Stats
0W - 1L
1,649 SR
Queue Stats
67W - 41L
1,599 Elo+
Party 1
Izanami
Izanami
Haahtag
Izanami
Level 18
God Stats
1W - 1L
1,825 SR
Queue Stats
3W - 6L
1,313 Elo+
Party 1
Neith
Neith
MrCrayola420YT
Neith
Level 14
God Stats
1W - 2L
1,437 SR
Queue Stats
1W - 3L
1,314 Elo+
Party 1
Team Averages
Level 50
1,637 SR
1,409 Elo+

VS

Team Averages
Level 27
1,593 SR
1,293 Elo+
Cthulhu
Cthulhu
BanSkadi
Cthulhu
Level 29
God Stats
3W - 2L
1,785 SR
Queue Stats
4W - 18L
1,229 Elo+
Solo
Discordia
Discordia
TheStonedPanda
Discordia
Level 27
God Stats
13W - 17L
1,410 SR
Queue Stats
255W - 290L
1,327 Elo+
Party 2
Skadi
Skadi
TheeStonedTiger
Skadi
Level 25
God Stats
10W - 13L
1,583 SR
Queue Stats
206W - 262L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
3 / 5 / 5
9,837
757
6,710
18,439
17,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Haahtag
Izanami
12
4 / 4 / 3
9,470
728
7,444
10,827
4,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 8 / 7
8,896
684
6,178
10,808
4,296
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BanSkadi
Cthulhu
14
10 / 4 / 5
10,785
830
15,921
15,330
10,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
TheStonedPanda
Discordia
14
4 / 1 / 11
9,935
764
9,914
6,846
2,643
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 5 / 11
9,733
749
7,724
9,030
3,188
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
9
Kills
17
17
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BanSkadi
Cthulhu
10
4
5
3.13
L
Sylvanus
3
5
5
1.1
L
Izanami
Haahtag
Izanami
4
4
3
1.38
L
2
8
7
0.69
W
Discordia
TheStonedPanda
Discordia
4
1
11
9.5
W
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,332
Damage
33,559
40,074
Taken
31,206
25,876
Mitigated
16,602
12,778
Healing
6,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BanSkadi
Cthulhu
15,921
177
63
3,528
15,330
10,771
0
2,252
13,078
30,915
0
L
Sylvanus
6,710
1,804
2,835
7,551
18,439
17,117
0
9,932
7,892
17,750
0
L
Izanami
Haahtag
Izanami
7,444
4,135
0
1,809
10,827
4,463
0
6,970
3,548
0
28,442
L
6,178
2,611
0
583
10,808
4,296
0
7,759
2,669
0
18,393
W
Discordia
TheStonedPanda
Discordia
9,914
409
354
1,814
6,846
2,643
1,019
2,376
4,470
41,690
0
W
7,724
4,341
0
250
9,030
3,188
2,102
2,413
6,617
0
28,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
30,453
95
Minions Killed
150
2
Camps Cleared
8
595,659
Distance Traveled
668,853
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,785
830
42
3
1
241,210
0
L
Sylvanus
9,837
757
22
2
1
213,116
0
L
Izanami
9,470
728
52
4
1
189,897
0
L
Neith
8,896
684
21
2
0
192,646
1
W
Discordia
9,935
764
63
5
5
238,127
1
W
Skadi
9,733
749
45
3
2
189,516
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role