Player Matchup

He Bo
He Bo
DracoMeowfoy
He Bo
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 46L
1,632 Elo+
Party 4
Sun Wukong
Sun Wukong
Lunawolf666
Sun Wukong
Level 125
God Stats
2W - 6L
1,086 SR
Queue Stats
204W - 180L
1,622 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SexyKoala94
Kumbhakarna
Level 143
God Stats
0W - 2L
1,268 SR
Queue Stats
94W - 90L
1,529 Elo+
Party 3
Scylla
Scylla
YoDawgWatUp1
Scylla
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,551 Elo+
Party 3
Tsukuyomi
Tsukuyomi
seanthehungry
Tsukuyomi
Level 142
God Stats
0W - 1L
1,360 SR
Queue Stats
137W - 128L
1,515 Elo+
Party 4
Team Averages
Level 112
1,343 SR
1,570 Elo+

VS

Team Averages
Level 146
1,624 SR
1,523 Elo+
Cabrakan
Cabrakan
Armstrong5
Cabrakan
Level 154
God Stats
2W - 0L
1,532 SR
Queue Stats
21W - 25L
1,464 Elo+
Party 2
Raijin
Raijin
BLACKKNIGHT0213
Raijin
Level 157
God Stats
1W - 0L
1,595 SR
Queue Stats
83W - 74L
1,536 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XxTRUExX13
Cu Chulainn
Level 129
God Stats
5W - 2L
1,847 SR
Queue Stats
354W - 372L
1,546 Elo+
Party 2
Discordia
Discordia
Ya Boi Noah Ye
Discordia
Level 149
God Stats
3W - 2L
1,645 SR
Queue Stats
79W - 74L
1,546 Elo+
Party 1
Artemis
Artemis
black_lightin21
Artemis
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,347
668
7,114
10,093
4,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Lunawolf666
Sun Wukong
18
5 / 3 / 3
9,711
883
11,452
14,347
20,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
SexyKoala94
Kumbhakarna
13
2 / 7 / 1
7,764
706
3,830
16,398
15,985
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
11
0 / 8 / 5
7,051
641
2,163
9,201
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
seanthehungry
Tsukuyomi
12
1 / 5 / 5
7,737
703
9,961
8,071
4,576
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Armstrong5
Cabrakan
16
4 / 1 / 16
9,005
819
5,595
6,930
7,052
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 3 / 13
8,862
806
5,959
7,688
3,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
XxTRUExX13
Cu Chulainn
14
2 / 2 / 19
8,726
793
7,861
10,274
10,034
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
Ya Boi Noah Ye
Discordia
16
6 / 1 / 16
9,372
852
15,061
7,295
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
10 / 2 / 13
10,356
941
16,381
10,033
4,521
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
103
9
Kills
26
26
Deaths
9
18
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Armstrong5
Cabrakan
4
1
16
12
W
4
3
13
3.5
L
1
3
4
1
L
Sun Wukong
Lunawolf666
Sun Wukong
5
3
3
2.17
L
Kumbhakarna
SexyKoala94
Kumbhakarna
2
7
1
0.36
W
Cu Chulainn
XxTRUExX13
Cu Chulainn
2
2
19
5.75
W
Discordia
Ya Boi Noah Ye
Discordia
6
1
16
14
L
Scylla
0
8
5
0.31
W
10
2
13
8.25
L
Tsukuyomi
seanthehungry
Tsukuyomi
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,520
Damage
50,857
58,110
Taken
42,220
48,902
Mitigated
27,791
12,707
Healing
19,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Armstrong5
Cabrakan
5,595
647
957
1,459
6,930
7,052
140
2,420
4,343
8,580
0
W
5,959
468
1,440
1,452
7,688
3,229
1,091
1,814
5,536
20,509
0
L
7,114
115
1,033
3,437
10,093
4,548
0
7,441
2,652
15,112
0
L
Sun Wukong
Lunawolf666
Sun Wukong
11,452
1,490
507
4,461
14,347
20,163
0
6,539
7,808
0
28,203
L
Kumbhakarna
SexyKoala94
Kumbhakarna
3,830
516
265
1,230
16,398
15,985
0
7,288
9,110
10,647
0
W
Cu Chulainn
XxTRUExX13
Cu Chulainn
7,861
746
1,552
3,095
10,274
10,034
202
2,939
7,064
3,197
12,822
W
Discordia
Ya Boi Noah Ye
Discordia
15,061
1,938
1,233
3,186
7,295
2,955
374
1,625
5,152
25,769
0
L
Scylla
2,163
243
281
267
9,201
3,630
0
4,101
5,100
6,176
0
W
16,381
6,287
2,026
3,492
10,033
4,521
1,647
4,309
5,583
0
34,438
L
Tsukuyomi
seanthehungry
Tsukuyomi
9,961
2,472
583
643
8,071
4,576
0
2,872
5,199
0
17,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,610
Gold Earned
46,321
94
Minions Killed
118
0
Camps Cleared
0
932,289
Distance Traveled
989,478
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,005
819
9
1
0
204,709
0
W
Raijin
8,862
806
32
3
0
192,596
0
L
He Bo
7,347
668
22
2
0
195,584
0
L
Sun Wukong
9,711
883
29
3
0
183,464
0
L
Kumbhakarna
7,764
706
23
2
0
185,003
3
W
Cu Chulainn
8,726
793
9
1
0
213,216
0
W
Discordia
9,372
852
29
3
0
200,570
0
L
Scylla
7,051
641
6
1
0
170,229
0
W
Artemis
10,356
941
39
4
0
178,387
0
L
Tsukuyomi
7,737
703
14
1
0
198,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role