Player Matchup

Athena
Athena
Platinum I
Ale Schiara
Athena
Platinum I
Level 155
God Stats
5W - 5L
1,444 SR
Queue Stats
178W - 169L
2,120 MMR
Party 1
Janus
Janus
Diamond III
Amansama
Janus
Diamond III
Level 145
God Stats
10W - 11L
1,631 SR
Queue Stats
216W - 211L
2,146 MMR
Party 3
Chiron
Chiron
Platinum I
DarkLOST6089
Chiron
Platinum I
Level 160
God Stats
8W - 7L
1,818 SR
Queue Stats
155W - 145L
2,100 MMR
Party 1
Achilles
Achilles
Diamond V
MyBestYourWorst
Achilles
Diamond V
Level 159
God Stats
3W - 7L
1,528 SR
Queue Stats
573W - 550L
2,025 MMR
Party 3
Gilgamesh
Gilgamesh
Diamond IV
l100-31l
Gilgamesh
Diamond IV
Level 122
God Stats
13W - 14L
1,702 SR
Queue Stats
340W - 317L
2,158 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,625 SR
2,110 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,658 SR
1,992 MMR
Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hades
Hades
Diamond III
I HAZ DA COOKIE
Hades
Diamond III
Level 140
God Stats
2W - 3L
1,690 SR
Queue Stats
129W - 119L
2,077 MMR
Solo
Osiris
Osiris
Platinum I
Nuggiess
Osiris
Platinum I
Level 67
God Stats
25W - 9L
1,912 SR
Queue Stats
61W - 37L
2,232 MMR
Party 2
Danzaburou
Danzaburou
Diamond V
SpearmintSpaff
Danzaburou
Diamond V
Level 159
God Stats
9W - 9L
1,553 SR
Queue Stats
260W - 257L
2,076 MMR
Solo
Chang'e
Chang'e
Diamond V
snowbunny0424
Chang'e
Diamond V
Level 160
God Stats
7W - 2L
1,635 SR
Queue Stats
135W - 122L
2,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
3 / 5 / 2
9,733
406
7,191
19,957
17,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Amansama
Janus
17
2 / 6 / 3
10,871
453
16,232
15,688
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
17
1 / 3 / 6
10,697
446
16,504
15,421
5,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
18
4 / 5 / 3
11,116
463
11,997
23,800
10,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
l100-31l
Gilgamesh
18
1 / 6 / 2
11,359
473
9,207
22,083
20,319
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TiamatArtemisArtioGebPersephone

VS

Bans
Morgan Le FayOdinUllrKhepriSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 2 / 15
11,830
493
11,789
21,983
27,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
11 / 0 / 4
15,555
648
17,161
17,045
11,581
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
Nuggiess
Osiris
20
7 / 4 / 11
12,663
528
19,428
24,647
19,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
SpearmintSpaff
Danzaburou
20
3 / 2 / 8
13,080
545
13,323
15,447
6,614
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
17
3 / 3 / 6
11,799
492
14,098
16,454
6,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
69
11
Kills
25
25
Deaths
11
16
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
15
4.25
L
Athena
3
5
2
0.8
L
Janus
Amansama
Janus
2
6
3
0.58
L
Chiron
1
3
6
1.33
W
11
0
4
13
L
Achilles
4
5
3
1.1
W
Osiris
Nuggiess
Osiris
7
4
11
3.13
W
Danzaburou
SpearmintSpaff
Danzaburou
3
2
8
3.5
L
Gilgamesh
l100-31l
Gilgamesh
1
6
2
0.33
W
Chang'e
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,131
Damage
75,799
96,949
Taken
95,576
58,444
Mitigated
71,338
21,371
Healing
44,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,789
706
0
3,482
21,983
27,441
174
5,265
16,494
38,489
0
L
Athena
7,191
1,285
0
862
19,957
17,180
0
9,107
10,538
30,094
0
L
Janus
Amansama
Janus
16,232
682
0
2,352
15,688
5,233
580
9,172
6,380
94,049
0
L
Chiron
16,504
7,587
1,426
5,945
15,421
5,304
0
4,950
10,411
0
83,493
W
17,161
2,205
1,049
10,490
17,045
11,581
910
2,479
14,458
118,472
0
L
Achilles
11,997
4,701
0
5,978
23,800
10,408
0
10,634
12,991
0
77,846
W
Osiris
Nuggiess
Osiris
19,428
7,698
0
4,552
24,647
19,024
926
5,553
18,935
0
116,286
W
Danzaburou
SpearmintSpaff
Danzaburou
13,323
6,821
0
6,285
15,447
6,614
3,936
3,956
11,384
0
126,231
L
Gilgamesh
l100-31l
Gilgamesh
9,207
1,074
0
4,808
22,083
20,319
0
8,356
13,581
13,360
69,737
W
Chang'e
14,098
1,375
8,775
9,762
16,454
6,678
2,312
7,542
8,600
78,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,776
Gold Earned
64,927
636
Minions Killed
743
0
Camps Cleared
0
2,275,100
Distance Traveled
2,311,374
33
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,830
493
68
3
0
463,275
9
L
Athena
9,733
406
47
2
0
489,794
10
L
Janus
10,871
453
174
7
0
448,957
10
L
Chiron
10,697
446
131
5
0
405,197
7
W
Hades
15,555
648
239
10
0
462,653
10
L
Achilles
11,116
463
124
5
0
470,064
1
W
Osiris
12,663
528
130
5
0
487,351
7
W
Danzaburou
13,080
545
185
8
0
416,749
4
L
Gilgamesh
11,359
473
160
7
0
461,088
5
W
Chang'e
11,799
492
121
5
0
481,346
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role