Player Matchup

Chiron
Chiron
CoHaines
Chiron
Level 128
God Stats
1W - 0L
1,333 SR
Queue Stats
88W - 82L
1,537 Elo+
Party 1
Ao Kuang
Ao Kuang
Daerien
Ao Kuang
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
HonayBadga
Sylvanus
Level 18
God Stats
9W - 5L
1,682 SR
Queue Stats
19W - 21L
1,637 Elo+
Party 1
Anubis
Anubis
Mhirr
Anubis
Level 11
God Stats
11W - 11L
1,507 SR
Queue Stats
15W - 18L
1,523 Elo+
Party 1
Izanami
Izanami
iDeltaOmega
Izanami
Level 18
God Stats
36W - 18L
1,769 SR
Queue Stats
72W - 44L
1,772 Elo+
Solo
Team Averages
Level 40
1,558 SR
1,594 Elo+

VS

Team Averages
Level 23
1,498 SR
1,501 Elo+
Freya
Freya
Drudigger
Freya
Level 32
God Stats
5W - 5L
1,602 SR
Queue Stats
9W - 7L
1,527 Elo+
Party 2
Geb
Geb
FirstBloodF6
Geb
Level 29
God Stats
9W - 9L
1,489 SR
Queue Stats
119W - 99L
1,587 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GiantBeaverMan
Ah Muzen Cab
Level 29
God Stats
4W - 7L
1,429 SR
Queue Stats
130W - 149L
1,482 Elo+
Solo
Sobek
Sobek
JDubblets
Sobek
Level 20
God Stats
0W - 1L
1,471 SR
Queue Stats
6W - 8L
1,383 Elo+
Party 2
Thor
Thor
TOOEZXD1000
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CoHaines
Chiron
9
8 / 0 / 2
5,962
852
5,260
3,557
909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Daerien
Ao Kuang
8
2 / 1 / 2
4,997
714
2,040
3,575
1,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sylvanus
HonayBadga
Sylvanus
8
1 / 0 / 4
4,806
687
2,075
3,344
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Anubis
Mhirr
Anubis
9
3 / 2 / 2
5,597
800
3,551
3,172
1,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
iDeltaOmega
Izanami
9
6 / 1 / 1
5,744
821
5,979
4,004
1,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Drudigger
Freya
7
0 / 5 / 2
4,027
575
627
4,141
877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
3 / 1 / 0
4,950
707
2,237
5,374
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
GiantBeaverMan
Ah Muzen Cab
6
0 / 4 / 1
3,840
549
1,622
5,488
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sobek
JDubblets
Sobek
5
1 / 4 / 0
3,839
548
1,889
6,626
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

3
0 / 6 / 0
3,105
444
718
3,988
1,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
20
Kills
4
4
Deaths
20
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
CoHaines
Chiron
8
0
2
9
W
Ao Kuang
Daerien
Ao Kuang
2
1
2
3
L
Freya
Drudigger
Freya
0
5
2
0.2
L
3
1
0
3
L
Ah Muzen Cab
GiantBeaverMan
Ah Muzen Cab
0
4
1
0.13
W
Sylvanus
HonayBadga
Sylvanus
1
0
4
3
L
Sobek
JDubblets
Sobek
1
4
0
0.25
W
Anubis
Mhirr
Anubis
3
2
2
2
L
0
6
0
0
W
Izanami
iDeltaOmega
Izanami
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,905
Damage
7,093
17,652
Taken
25,617
6,735
Mitigated
7,863
7,881
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CoHaines
Chiron
5,260
2,901
0
1,797
3,557
909
32
73
3,484
0
26,532
W
Ao Kuang
Daerien
Ao Kuang
2,040
764
0
2,152
3,575
1,227
0
813
2,762
14,268
6,559
L
Freya
Drudigger
Freya
627
254
0
338
4,141
877
0
3,075
1,066
9,343
1,125
L
2,237
780
0
2,809
5,374
1,564
0
1,990
3,384
20,271
0
L
Ah Muzen Cab
GiantBeaverMan
Ah Muzen Cab
1,622
672
0
1,715
5,488
1,032
0
362
5,126
0
17,131
W
Sylvanus
HonayBadga
Sylvanus
2,075
1,105
383
1,115
3,344
2,117
544
959
2,385
9,507
3,375
L
Sobek
JDubblets
Sobek
1,889
529
0
869
6,626
3,204
0
1,469
5,117
5,669
0
W
Anubis
Mhirr
Anubis
3,551
91
0
1,107
3,172
1,466
762
1,783
1,389
24,471
0
L
718
152
0
0
3,988
1,186
0
0
3,988
0
2,065
W
Izanami
iDeltaOmega
Izanami
5,979
4,367
0
1,327
4,004
1,016
2,166
1,061
2,943
0
34,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,106
Gold Earned
19,761
248
Minions Killed
124
0
Camps Cleared
0
668,783
Distance Traveled
651,043
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,962
852
54
8
0
147,357
1
W
Ao Kuang
4,997
714
46
7
0
157,737
1
L
Freya
4,027
575
26
4
0
142,029
1
L
Geb
4,950
707
52
7
0
149,197
0
L
Ah Muzen Cab
3,840
549
37
5
0
126,906
2
W
Sylvanus
4,806
687
31
4
0
125,506
1
L
Sobek
3,839
548
3
0
0
137,193
1
W
Anubis
5,597
800
51
7
0
113,702
0
L
Thor
3,105
444
6
1
0
95,718
0
W
Izanami
5,744
821
66
9
0
124,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role