Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DropKickAngel
Danzaburou
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 54L
1,618 Elo+
Party 1
Ravana
Ravana
FateOfArmageddon
Ravana
Level 24
God Stats
19W - 7L
1,811 SR
Queue Stats
89W - 67L
1,635 Elo+
Party 1
Xing Tian
Xing Tian
Sweebynonne
Xing Tian
Level 8
God Stats
2W - 0L
1,533 SR
Queue Stats
21W - 20L
1,497 Elo+
Party 1
Team Averages
Level 17
1,569 SR
1,550 Elo+

VS

Team Averages
Level 22
1,527 SR
1,535 Elo+
Chiron
Chiron
 
Chiron
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
AegisOfLove
Aphrodite
Level 28
God Stats
2W - 2L
1,631 SR
Queue Stats
17W - 20L
1,507 Elo+
Party 2
Loki
Loki
Law245
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,623 Elo+
Solo
Artio
Artio
MTSSHADOW
Artio
Level 29
God Stats
3W - 2L
1,675 SR
Queue Stats
37W - 26L
1,627 Elo+
Party 2
Sol
Sol
luisvips
Sol
Level 22
God Stats
24W - 25L
1,328 SR
Queue Stats
77W - 103L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
5 / 1 / 3
8,407
647
8,215
9,252
5,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
 
The Morrigan
12
4 / 0 / 1
7,419
571
6,624
4,792
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
DropKickAngel
Danzaburou
11
1 / 1 / 0
6,114
470
4,439
7,312
1,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 0 / 2
7,378
568
3,323
5,293
1,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Sweebynonne
Xing Tian
9
0 / 1 / 0
5,810
447
1,349
5,554
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 2 / 0
6,344
488
6,803
8,116
2,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
AegisOfLove
Aphrodite
10
0 / 1 / 2
6,548
504
1,874
7,183
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
Law245
Loki
10
0 / 4 / 0
5,764
443
223
6,922
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
MTSSHADOW
Artio
12
1 / 2 / 0
7,210
555
2,375
9,888
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 1
5,945
457
3,701
7,717
1,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
12
Kills
3
3
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
3
6.5
W
The Morrigan
 
The Morrigan
4
0
1
4.5
L
Chiron
 
Chiron
2
2
0
1
L
Aphrodite
AegisOfLove
Aphrodite
0
1
2
1
W
Danzaburou
DropKickAngel
Danzaburou
1
1
0
1
W
2
0
2
3
L
Loki
Law245
Loki
0
4
0
0
L
Artio
MTSSHADOW
Artio
1
2
0
0.5
W
Xing Tian
Sweebynonne
Xing Tian
0
1
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,950
Damage
14,976
32,203
Taken
39,826
14,093
Mitigated
14,776
11,806
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,215
250
0
3,870
9,252
5,644
176
3,266
5,870
47,920
0
W
The Morrigan
 
The Morrigan
6,624
1,626
0
840
4,792
1,571
0
2,460
2,088
37,125
2,022
L
Chiron
 
Chiron
6,803
2,254
738
3,199
8,116
2,223
65
2,705
5,353
0
49,087
L
Aphrodite
AegisOfLove
Aphrodite
1,874
559
1,793
3,275
7,183
4,215
89
2,074
5,034
10,700
0
W
Danzaburou
DropKickAngel
Danzaburou
4,439
2,065
0
2,611
7,312
1,971
324
289
7,023
0
45,943
W
3,323
867
0
2,844
5,293
1,794
0
768
4,521
0
51,432
L
Loki
Law245
Loki
223
37
0
987
6,922
2,273
0
1,429
5,399
0
31,512
L
Artio
MTSSHADOW
Artio
2,375
389
84
2,298
9,888
4,214
654
4,289
5,565
33,632
0
W
Xing Tian
Sweebynonne
Xing Tian
1,349
89
0
1,641
5,554
3,113
102
803
4,751
6,956
0
L
3,701
406
0
3,169
7,717
1,851
255
4,340
3,012
29,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,128
Gold Earned
31,811
383
Minions Killed
319
0
Camps Cleared
0
1,318,420
Distance Traveled
1,289,040
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,407
647
92
7
0
270,366
2
W
The Morrigan
7,419
571
87
7
0
250,994
9
L
Chiron
6,344
488
88
7
0
256,324
2
L
Aphrodite
6,548
504
24
2
0
267,497
3
W
Danzaburou
6,114
470
99
8
0
227,459
0
W
Ravana
7,378
568
99
8
0
298,655
4
L
Loki
5,764
443
69
5
0
282,099
4
L
Artio
7,210
555
85
7
0
233,888
2
W
Xing Tian
5,810
447
6
0
0
270,946
1
L
Sol
5,945
457
53
4
0
249,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role