Player Matchup

Thanatos
Thanatos
GrimReaper25605
Thanatos
Level 28
God Stats
21W - 22L
1,430 SR
Queue Stats
89W - 101L
1,417 Elo+
Solo
Amaterasu
Amaterasu
PROWEEABOO69
Amaterasu
Level 17
God Stats
2W - 2L
1,335 SR
Queue Stats
20W - 21L
1,500 Elo+
Party 2
Nemesis
Nemesis
The_Black_Keiser
Nemesis
Level 2
God Stats
3W - 0L
1,650 SR
Queue Stats
31W - 31L
1,615 Elo+
Solo
Janus
Janus
Trannyingly
Janus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
jormun38
Cthulhu
Level 29
God Stats
6W - 13L
1,468 SR
Queue Stats
90W - 89L
1,449 Elo+
Solo
Team Averages
Level 18
1,477 SR
1,495 Elo+

VS

Team Averages
Level 20
1,619 SR
1,472 Elo+
Neith
Neith
FLAWL3SSRUN3
Neith
Level 24
God Stats
2W - 2L
1,825 SR
Queue Stats
7W - 8L
1,431 Elo+
Solo
Freya
Freya
SleepingPixel
Freya
Level 29
God Stats
0W - 2L
1,669 SR
Queue Stats
49W - 65L
1,495 Elo+
Solo
Ravana
Ravana
SnaggySummer7
Ravana
Level 22
God Stats
1W - 6L
1,415 SR
Queue Stats
52W - 47L
1,504 Elo+
Solo
Ares
Ares
Tremain18
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,498 Elo+
Party 1
Osiris
Osiris
sleepholdmeback
Osiris
Level 22
God Stats
1W - 1L
1,684 SR
Queue Stats
39W - 46L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
7
3 / 1 / 3
4,898
612
2,612
4,116
1,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
PROWEEABOO69
Amaterasu
9
1 / 1 / 0
5,030
629
778
4,544
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 2 / 1
4,528
566
766
2,816
818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 1 / 1
5,232
654
1,983
2,367
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
jormun38
Cthulhu
8
1 / 1 / 3
4,894
612
1,707
4,901
2,065
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,926
616
2,988
4,014
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 2 / 0
4,554
569
967
4,502
1,211
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 2 / 0
4,432
554
1,998
4,252
1,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
1
0 / 1 / 0
3,226
403
105
853
368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
3 / 0 / 0
4,947
618
1,738
1,810
990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
6
6
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Thanatos
3
1
3
4.5
W
Amaterasu
PROWEEABOO69
Amaterasu
1
1
0
1
L
1
2
0
0.5
L
0
2
0
0
W
0
2
1
0.25
W
2
1
1
2.5
L
Ares
0
1
0
0
W
Cthulhu
jormun38
Cthulhu
1
1
3
2.5
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,846
Damage
7,796
18,744
Taken
15,431
6,276
Mitigated
4,797
5,744
Healing
3,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,988
1,765
0
1,044
4,014
1,033
29
1,474
2,540
0
15,327
W
Thanatos
2,612
928
0
2,536
4,116
1,054
475
0
4,116
0
16,364
W
Amaterasu
PROWEEABOO69
Amaterasu
778
154
0
250
4,544
1,715
0
0
4,544
0
27,580
L
967
244
0
1,341
4,502
1,211
0
1,677
2,605
14,825
0
L
1,998
570
0
647
4,252
1,195
0
319
3,933
0
22,196
W
766
207
0
292
2,816
818
449
0
2,816
0
11,381
W
1,983
72
0
750
2,367
624
323
967
1,400
21,924
0
L
Ares
105
0
0
0
853
368
0
0
853
1,591
0
W
Cthulhu
jormun38
Cthulhu
1,707
86
262
1,654
4,901
2,065
0
105
4,796
19,946
0
L
1,738
478
0
324
1,810
990
0
0
1,810
0
12,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,582
Gold Earned
22,085
215
Minions Killed
152
0
Camps Cleared
0
836,257
Distance Traveled
616,191
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,926
616
36
5
0
143,929
2
W
Thanatos
4,898
612
33
4
0
177,209
0
W
Amaterasu
5,030
629
66
8
0
185,386
0
L
Freya
4,554
569
37
5
0
148,209
1
L
Ravana
4,432
554
48
6
0
179,498
1
W
Nemesis
4,528
566
34
4
0
179,645
0
W
Janus
5,232
654
50
6
0
165,677
0
L
Ares
3,226
403
3
0
0
49,587
0
W
Cthulhu
4,894
612
32
4
0
128,340
1
L
Osiris
4,947
618
28
4
0
94,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role