Player Matchup

Xing Tian
Xing Tian
Diamond I
EskimoMilk
Xing Tian
Diamond I
Level 160
God Stats
8W - 8L
1,611 SR
Queue Stats
564W - 555L
2,330 MMR
Solo
Hachiman
Hachiman
Diamond I
FiveStarChaos
Hachiman
Diamond I
Level 102
God Stats
29W - 14L
1,748 SR
Queue Stats
274W - 254L
2,410 MMR
Solo
Chang'e
Chang'e
Diamond III
IFatalitiesl
Chang'e
Diamond III
Level 146
God Stats
22W - 11L
1,669 SR
Queue Stats
141W - 134L
2,342 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
Rain19xx
Sun Wukong
Diamond I
Level 152
God Stats
40W - 29L
1,687 SR
Queue Stats
605W - 597L
2,321 MMR
Solo
Sylvanus
Sylvanus
Diamond II
The_Good_Gamer1
Sylvanus
Diamond II
Level 158
God Stats
115W - 97L
1,670 SR
Queue Stats
325W - 313L
2,337 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,677 SR
2,348 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,623 SR
2,343 MMR
Skadi
Skadi
Diamond II
AlecaiX
Skadi
Diamond II
Level 128
God Stats
39W - 33L
1,608 SR
Queue Stats
414W - 415L
2,343 MMR
Solo
Persephone
Persephone
Diamond II
HeartOfTundra
Persephone
Diamond II
Level 150
God Stats
9W - 15L
1,589 SR
Queue Stats
262W - 248L
2,415 MMR
Party 1
Cerberus
Cerberus
Diamond IV
OG HERBZ117
Cerberus
Diamond IV
Level 154
God Stats
4W - 3L
1,624 SR
Queue Stats
84W - 75L
2,254 MMR
Solo
Odin
Odin
Diamond III
OneTruKingShadow
Odin
Diamond III
Level 109
God Stats
4W - 4L
1,743 SR
Queue Stats
93W - 78L
2,254 MMR
Solo
Ravana
Ravana
Masters
TheLuisss
Ravana
Masters
Level 151
God Stats
4W - 9L
1,551 SR
Queue Stats
779W - 780L
2,447 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EskimoMilk
Xing Tian
20
2 / 1 / 13
16,014
517
13,691
29,422
37,206
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hachiman
FiveStarChaos
Hachiman
20
9 / 3 / 5
19,145
618
29,236
33,090
14,722
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
IFatalitiesl
Chang'e
20
8 / 4 / 6
19,466
628
27,886
29,489
11,419
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Rain19xx
Sun Wukong
20
5 / 3 / 11
16,916
546
22,318
30,859
26,847
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
20
4 / 5 / 6
18,027
582
28,798
34,839
53,264
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ArtioAthenaGebTiamatMorgan Le Fay

VS

Bans
GilgameshLokiUllrSusanoSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AlecaiX
Skadi
20
3 / 11 / 2
16,529
533
27,307
29,275
8,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
HeartOfTundra
Persephone
20
3 / 4 / 4
15,120
488
20,972
20,984
8,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
OG HERBZ117
Cerberus
20
1 / 3 / 9
13,984
451
14,236
40,332
49,651
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 2 / 8
15,668
505
31,507
32,309
42,553
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
TheLuisss
Ravana
20
6 / 8 / 2
13,837
446
16,278
23,122
11,456
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
28
Kills
16
16
Deaths
28
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Skadi
AlecaiX
Skadi
3
11
2
0.36
W
Xing Tian
EskimoMilk
Xing Tian
2
1
13
8.5
W
Hachiman
FiveStarChaos
Hachiman
9
3
5
3.83
L
Persephone
HeartOfTundra
Persephone
3
4
4
1.25
W
Chang'e
IFatalitiesl
Chang'e
8
4
6
2.75
L
Cerberus
OG HERBZ117
Cerberus
1
3
9
1.83
L
3
2
8
3.5
W
Sun Wukong
Rain19xx
Sun Wukong
5
3
11
3.5
L
Ravana
TheLuisss
Ravana
6
8
2
0.88
W
Sylvanus
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,929
Damage
110,300
157,699
Taken
146,022
143,458
Mitigated
121,204
85,041
Healing
38,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AlecaiX
Skadi
27,307
14,940
0
7,626
29,275
8,936
1,069
8,190
21,085
0
184,847
W
Xing Tian
EskimoMilk
Xing Tian
13,691
601
0
7,393
29,422
37,206
656
9,881
18,103
42,508
0
W
Hachiman
FiveStarChaos
Hachiman
29,236
18,684
0
20,038
33,090
14,722
7,363
4,651
27,823
0
202,274
L
Persephone
HeartOfTundra
Persephone
20,972
663
318
3,955
20,984
8,608
0
13,917
7,063
113,045
0
W
Chang'e
IFatalitiesl
Chang'e
27,886
929
7,547
16,627
29,489
11,419
1,645
12,540
15,757
172,561
0
L
Cerberus
OG HERBZ117
Cerberus
14,236
614
2,826
12,415
40,332
49,651
0
16,392
23,940
53,760
0
L
31,507
3,642
0
8,885
32,309
42,553
0
17,056
15,253
20,064
117,265
W
Sun Wukong
Rain19xx
Sun Wukong
22,318
6,366
0
10,127
30,859
26,847
3,383
8,014
21,632
0
131,650
L
Ravana
TheLuisss
Ravana
16,278
5,236
0
2,386
23,122
11,456
0
11,307
11,815
0
100,342
W
Sylvanus
28,798
9,558
7,094
16,215
34,839
53,264
3,010
6,916
26,278
129,542
28,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,568
Gold Earned
75,138
964
Minions Killed
913
0
Camps Cleared
0
3,044,067
Distance Traveled
3,024,265
33
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
16,529
533
262
8
0
521,449
21
W
Xing Tian
16,014
517
37
1
0
661,095
10
W
Hachiman
19,145
618
255
8
0
577,932
13
L
Persephone
15,120
488
200
6
0
577,742
8
W
Chang'e
19,466
628
283
9
0
610,078
5
L
Cerberus
13,984
451
90
3
0
617,180
9
L
Odin
15,668
505
229
7
0
689,840
0
W
Sun Wukong
16,916
546
138
4
0
694,896
5
L
Ravana
13,837
446
132
4
0
618,054
9
W
Sylvanus
18,027
582
251
8
0
500,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role