Player Matchup

Merlin
Merlin
CaptRawR
Merlin
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 17L
1,231 Elo+
Solo
Neith
Neith
CrimsonPoptarts
Neith
Level 28
God Stats
6W - 17L
1,455 SR
Queue Stats
41W - 63L
1,263 Elo+
Party 2
Erlang Shen
Erlang Shen
FrancoG7
Erlang Shen
Level 18
God Stats
0W - 3L
1,223 SR
Queue Stats
38W - 43L
1,323 Elo+
Solo
Thanatos
Thanatos
Hobojhonchicken
Thanatos
Level 26
God Stats
5W - 7L
1,331 SR
Queue Stats
49W - 81L
1,263 Elo+
Party 2
Athena
Athena
SoccerScare
Athena
Level 25
God Stats
21W - 23L
1,508 SR
Queue Stats
80W - 120L
1,309 Elo+
Party 2
Team Averages
Level 22
1,403 SR
1,278 Elo+

VS

Team Averages
Level 20
1,578 SR
1,420 Elo+
Ra
Ra
DRRoss99
Ra
Level 27
God Stats
5W - 7L
1,547 SR
Queue Stats
25W - 28L
1,500 Elo+
Party 3
Vamana
Vamana
MagicTurtle205
Vamana
Level 15
God Stats
3W - 0L
1,809 SR
Queue Stats
14W - 11L
1,390 Elo+
Party 1
Ganesha
Ganesha
TTV Hound250
Ganesha
Level 18
God Stats
2W - 1L
1,271 SR
Queue Stats
23W - 26L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
Tazumn
Danzaburou
Level 25
God Stats
2W - 1L
1,562 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 3
Loki
Loki
Wolfrider205
Loki
Level 16
God Stats
3W - 1L
1,700 SR
Queue Stats
13W - 11L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CaptRawR
Merlin
9
0 / 4 / 0
5,006
501
1,863
5,036
1,665
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 3 / 1
4,479
448
2,636
4,532
994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
FrancoG7
Erlang Shen
7
0 / 2 / 0
4,642
464
1,845
5,397
1,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
9
2 / 3 / 0
5,270
527
1,518
5,449
1,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
6
1 / 3 / 0
4,730
473
1,037
7,603
3,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,745
675
3,103
3,061
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 1 / 2
5,416
542
2,701
4,249
2,095
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
TTV Hound250
Ganesha
9
0 / 1 / 6
5,077
508
1,990
5,233
2,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Tazumn
Danzaburou
10
6 / 1 / 0
6,271
627
5,791
3,964
1,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
6 / 0 / 2
5,944
594
3,503
5,192
1,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
15
15
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
CaptRawR
Merlin
0
4
0
0
L
0
3
1
0.17
W
3
0
2
4
L
Erlang Shen
FrancoG7
Erlang Shen
0
2
0
0
L
Thanatos
2
3
0
0.67
W
0
1
2
1
L
Athena
1
3
0
0.33
W
Ganesha
TTV Hound250
Ganesha
0
1
6
3
W
Danzaburou
Tazumn
Danzaburou
6
1
0
6
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,899
Damage
17,088
28,017
Taken
21,699
9,103
Mitigated
8,950
7,475
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CaptRawR
Merlin
1,863
256
0
848
5,036
1,665
170
2,695
2,145
23,212
0
L
2,636
1,629
0
988
4,532
994
798
382
4,150
0
18,687
W
3,103
275
100
1,115
3,061
1,147
384
1,831
1,230
37,867
0
L
Erlang Shen
FrancoG7
Erlang Shen
1,845
291
0
1,095
5,397
1,660
645
0
4,992
0
17,773
L
Thanatos
1,518
269
0
3,160
5,449
1,329
0
618
4,817
0
25,162
W
2,701
1,222
0
1,957
4,249
2,095
548
0
4,249
0
20,985
L
Athena
1,037
418
0
1,384
7,603
3,455
330
1,188
6,415
6,259
0
W
Ganesha
TTV Hound250
Ganesha
1,990
234
200
1,235
5,233
2,732
459
750
4,483
10,802
0
W
Danzaburou
Tazumn
Danzaburou
5,791
2,187
0
1,450
3,964
1,166
908
236
3,728
0
33,538
W
3,503
1,306
0
1,416
5,192
1,810
0
131
5,061
0
31,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,127
Gold Earned
29,453
193
Minions Killed
247
0
Camps Cleared
0
856,912
Distance Traveled
988,984
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,006
501
48
5
0
149,504
3
L
Neith
4,479
448
36
4
0
171,875
2
W
Ra
6,745
675
75
8
0
193,756
4
L
Erlang Shen
4,642
464
39
4
0
189,539
3
L
Thanatos
5,270
527
51
5
0
188,966
2
W
Vamana
5,416
542
44
4
0
193,010
1
L
Athena
4,730
473
19
2
0
157,028
1
W
Ganesha
5,077
508
5
1
0
201,067
2
W
Danzaburou
6,271
627
67
7
0
194,131
3
W
Loki
5,944
594
56
6
0
207,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role