Player Matchup

Merlin
Merlin
ApolloGod69
Merlin
Level 18
God Stats
5W - 9L
1,311 SR
Queue Stats
14W - 20L
1,233 Elo+
Party 3
Bellona
Bellona
MaineFinesse_
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
kobezakjordan10
Anubis
Level 74
God Stats
142W - 96L
1,593 SR
Queue Stats
254W - 258L
1,408 Elo+
Party 2
Da Ji
Da Ji
mortalkombatpro
Da Ji
Level 28
God Stats
9W - 13L
1,366 SR
Queue Stats
27W - 36L
1,343 Elo+
Party 3
Skadi
Skadi
senpooi
Skadi
Level 42
God Stats
15W - 6L
1,676 SR
Queue Stats
64W - 72L
1,387 Elo+
Party 3
Team Averages
Level 34
1,489 SR
1,374 Elo+

VS

Team Averages
Level 33
1,411 SR
1,284 Elo+
Neith
Neith
ayeluvcookies
Neith
Level 8
God Stats
1W - 3L
1,362 SR
Queue Stats
5W - 9L
1,338 Elo+
Solo
Da Ji
Da Ji
fredericpunch06
Da Ji
Level 24
God Stats
3W - 7L
1,307 SR
Queue Stats
18W - 27L
1,303 Elo+
Solo
Nu Wa
Nu Wa
iTkB ATENEA
Nu Wa
Level 28
God Stats
33W - 45L
1,428 SR
Queue Stats
65W - 98L
1,314 Elo+
Party 1
Ymir
Ymir
iTkB AZRAEL
Ymir
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 27L
1,118 Elo+
Party 1
Fenrir
Fenrir
iTkB RAZIEL
Fenrir
Level 101
God Stats
22W - 25L
1,459 SR
Queue Stats
379W - 430L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
5 / 5 / 12
10,075
504
12,801
10,474
3,218
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
12
0 / 3 / 2
7,721
386
2,799
8,701
9,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
10 / 7 / 12
11,549
577
17,872
20,324
10,537
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 6
9,796
490
4,105
8,577
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
senpooi
Skadi
18
16 / 4 / 9
11,806
590
24,426
13,064
4,613
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 4
8,994
450
6,160
14,251
4,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 8 / 3
8,112
406
6,995
16,328
7,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
5 / 6 / 5
9,932
497
12,367
12,255
3,990
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 9 / 3
8,534
427
3,169
19,148
18,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
16
10 / 7 / 6
10,454
523
13,291
18,705
8,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
42
36
Kills
21
22
Deaths
38
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
5
12
2.2
W
Bellona
0
3
2
0.33
L
1
8
4
0.38
L
2
8
3
0.44
L
5
6
5
1.25
L
3
9
3
0.5
L
Fenrir
10
7
6
1.86
W
10
7
12
2.29
W
5
3
6
2.67
W
Skadi
senpooi
Skadi
16
4
9
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,003
Damage
41,982
61,140
Taken
80,687
31,249
Mitigated
42,355
18,130
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,801
771
0
0
10,474
3,218
2,161
2,189
8,285
58,581
0
W
Bellona
2,799
919
0
1,542
8,701
9,523
173
1,130
7,571
0
15,811
L
6,160
2,744
0
3,400
14,251
4,297
862
7,908
6,343
0
51,486
L
6,995
1,357
308
254
16,328
7,099
175
2,143
13,775
0
29,743
L
12,367
3,949
0
1,785
12,255
3,990
625
6,116
6,139
56,204
0
L
3,169
575
0
417
19,148
18,929
260
7,755
11,393
16,887
0
L
Fenrir
13,291
3,294
476
4,051
18,705
8,040
0
6,751
11,954
0
59,891
W
17,872
2,280
235
11,516
20,324
10,537
1,274
4,820
15,504
77,859
0
W
4,105
1,493
0
1,492
8,577
3,358
624
2,842
5,735
0
43,490
W
Skadi
senpooi
Skadi
24,426
14,540
0
3,345
13,064
4,613
2,559
4,555
8,509
0
70,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,947
Gold Earned
46,026
423
Minions Killed
379
0
Camps Cleared
0
1,707,281
Distance Traveled
1,570,861
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,075
504
100
5
0
345,075
6
W
Bellona
7,721
386
31
2
0
324,244
0
L
Neith
8,994
450
99
5
0
325,395
0
L
Da Ji
8,112
406
52
3
0
327,512
0
L
Nu Wa
9,932
497
108
5
0
296,789
2
L
Ymir
8,534
427
27
1
0
260,302
0
L
Fenrir
10,454
523
93
5
0
360,863
1
W
Anubis
11,549
577
104
5
0
269,962
4
W
Da Ji
9,796
490
88
4
0
398,176
0
W
Skadi
11,806
590
100
5
0
369,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role