Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
KidGravet0
Bacchus
Level 96
God Stats
4W - 2L
1,533 SR
Queue Stats
32W - 36L
1,407 Elo+
Party 1
Nemesis
Nemesis
chegadinho
Nemesis
Level 63
God Stats
7W - 11L
1,180 SR
Queue Stats
189W - 229L
1,412 Elo+
Solo
Team Averages
Level 100
1,404 SR
1,439 Elo+

VS

Team Averages
Level 106
1,467 SR
1,465 Elo+
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Juanilonchi
Tiamat
Level 138
God Stats
1W - 2L
1,401 SR
Queue Stats
27W - 40L
1,446 Elo+
Party 2
Loki
Loki
Wolfein-AND
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
8 / 2 / 8
10,166
782
12,662
11,416
6,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
KidGravet0
Bacchus
13
3 / 2 / 10
9,875
760
4,663
9,047
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
chegadinho
Nemesis
13
5 / 1 / 11
9,799
754
9,851
13,426
6,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 3 / 1
8,109
624
9,689
9,633
2,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
12
3 / 5 / 2
8,667
667
9,739
11,221
6,957
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 8 / 1
7,403
569
2,503
10,083
4,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
16
Kills
5
5
Deaths
16
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
2
8
6
L
Neith
 
Neith
2
3
1
0.83
L
Tiamat
3
5
2
0.8
W
Bacchus
KidGravet0
Bacchus
3
2
10
4
L
0
8
1
0.06
W
Nemesis
chegadinho
Nemesis
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,176
Damage
21,931
33,889
Taken
30,937
24,366
Mitigated
14,417
19,241
Healing
3,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,662
1,111
2,090
7,380
11,416
6,125
1,258
5,028
6,388
54,156
0
L
Neith
 
Neith
9,689
2,596
0
1,177
9,633
2,840
0
5,502
3,768
0
38,713
L
Tiamat
9,739
569
0
1,512
11,221
6,957
0
5,429
5,511
29,271
0
W
Bacchus
KidGravet0
Bacchus
4,663
293
0
3,254
9,047
11,681
361
2,443
6,604
12,251
0
L
2,503
466
0
585
10,083
4,620
131
6,448
3,370
0
7,813
W
Nemesis
chegadinho
Nemesis
9,851
1,590
0
6,517
13,426
6,560
835
2,865
10,240
0
33,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,840
Gold Earned
24,179
146
Minions Killed
122
7
Camps Cleared
5
773,441
Distance Traveled
628,852
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,166
782
84
6
2
228,202
3
L
Neith
8,109
624
64
5
4
226,502
3
L
Tiamat
8,667
667
51
4
1
221,523
6
W
Bacchus
9,875
760
19
1
1
253,176
3
L
Loki
7,403
569
7
1
0
180,827
0
W
Nemesis
9,799
754
43
3
4
292,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role