Player Matchup

Fenrir
Fenrir
Gold III
FaraonMx
Fenrir
Gold III
Level 160
God Stats
2W - 0L
1,728 SR
Queue Stats
10W - 1L
1,766 MMR
Party 2
Poseidon
Poseidon
Diamond V
RaG3xLORDBEERUS
Poseidon
Diamond V
Level 159
God Stats
12W - 16L
1,551 SR
Queue Stats
515W - 586L
1,967 MMR
Solo
Anhur
Anhur
Gold II
Shevchenko 7207
Anhur
Gold II
Level 49
God Stats
2W - 0L
1,196 SR
Queue Stats
10W - 1L
1,806 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,492 SR
1,846 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,609 SR
1,828 MMR
Artio
Artio
Platinum II
PrimodoPlay
Artio
Platinum II
Level 159
God Stats
7W - 9L
1,691 SR
Queue Stats
562W - 556L
1,998 MMR
Solo
Aphrodite
Aphrodite
Gold IV
ThaBearded1 TV
Aphrodite
Gold IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,761 MMR
Party 1
Medusa
Medusa
Gold II
ZuperIsaiah
Medusa
Gold II
Level 65
God Stats
48W - 41L
1,635 SR
Queue Stats
66W - 74L
1,725 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FaraonMx
Fenrir
14
5 / 6 / 5
11,069
692
12,145
23,162
12,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
15
6 / 3 / 6
11,575
723
14,275
12,199
3,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 2 / 8
11,881
743
24,796
13,651
5,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Morgan Le FayBacchusGilgameshAthenaOdin

VS

Bans
ChaacChironYmirIzanamiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 4
12,269
767
15,151
23,571
25,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
ThaBearded1 TV
Aphrodite
14
2 / 4 / 6
10,237
640
12,512
16,884
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
2 / 9 / 3
9,434
590
12,001
17,819
4,524
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
18
Kills
11
11
Deaths
18
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FaraonMx
Fenrir
5
6
5
1.25
L
7
5
4
1.8
W
Poseidon
6
3
6
3
W
7
2
8
5.5
L
Aphrodite
ThaBearded1 TV
Aphrodite
2
4
6
1.25
L
Medusa
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,216
Damage
39,664
49,012
Taken
58,274
21,275
Mitigated
35,744
10,803
Healing
27,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FaraonMx
Fenrir
12,145
4,428
0
5,295
23,162
12,054
360
13,095
10,067
0
25,063
L
15,151
1,696
1,204
7,970
23,571
25,959
0
5,743
17,263
31,958
0
W
Poseidon
14,275
1,757
0
1,959
12,199
3,997
678
7,444
4,755
57,760
0
W
24,796
13,727
0
3,549
13,651
5,224
1,462
7,640
6,011
0
61,477
L
Aphrodite
ThaBearded1 TV
Aphrodite
12,512
1,413
5,901
8,411
16,884
5,261
0
4,742
11,926
41,739
0
L
Medusa
12,001
5,376
0
4,226
17,819
4,524
68
4,039
13,358
0
33,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,525
Gold Earned
31,940
196
Minions Killed
165
9
Camps Cleared
5
847,950
Distance Traveled
876,061
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,069
692
23
1
1
288,437
2
L
Artio
12,269
767
29
2
0
309,909
2
W
Poseidon
11,575
723
95
6
4
274,135
1
W
Anhur
11,881
743
78
5
4
285,378
5
L
Aphrodite
10,237
640
88
6
3
277,422
3
L
Medusa
9,434
590
48
3
2
288,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role