Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Glafna
Ah Muzen Cab
Level 23
God Stats
3W - 3L
1,618 SR
Queue Stats
33W - 35L
1,523 Elo+
Solo
Rama
Rama
JackDeckerlll
Rama
Level 16
God Stats
5W - 1L
1,946 SR
Queue Stats
32W - 18L
1,855 Elo+
Solo
Loki
Loki
Penguinator420
Loki
Level 29
God Stats
5W - 3L
1,549 SR
Queue Stats
134W - 95L
1,637 Elo+
Solo
Sol
Sol
ThisIsDecider
Sol
Level 27
God Stats
3W - 0L
1,685 SR
Queue Stats
40W - 38L
1,529 Elo+
Solo
Ares
Ares
XxFlameheartxX
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,746 Elo+
Solo
Team Averages
Level 20
1,659 SR
1,658 Elo+

VS

Team Averages
Level 19
1,530 SR
1,622 Elo+
Hera
Hera
DaddyTyrone133
Hera
Level 26
God Stats
1W - 3L
1,259 SR
Queue Stats
30W - 27L
1,631 Elo+
Solo
Ra
Ra
OrangeChicken0
Ra
Level 3
God Stats
1W - 1L
1,742 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo
Bakasura
Bakasura
SmurfOnSmite
Bakasura
Level 21
God Stats
2W - 3L
1,248 SR
Queue Stats
75W - 55L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
Spiritcall
Sylvanus
Level 38
God Stats
13W - 9L
1,675 SR
Queue Stats
110W - 91L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
TerribleAtSolo
Sun Wukong
Level 5
God Stats
8W - 1L
1,727 SR
Queue Stats
14W - 5L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Glafna
Ah Muzen Cab
14
1 / 2 / 4
9,599
600
3,224
7,956
1,866
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 4 / 5
11,879
742
10,883
13,390
5,083
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 2 / 5
10,149
634
4,398
12,989
9,415
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
11 / 2 / 5
11,776
736
13,619
11,271
3,486
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 4
10,104
632
3,340
11,477
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 2
7,617
476
5,276
9,408
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 9 / 1
7,943
496
4,980
11,222
3,819
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
SmurfOnSmite
Bakasura
14
4 / 7 / 3
8,775
548
10,598
14,703
6,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Spiritcall
Sylvanus
14
2 / 3 / 3
8,503
531
7,240
10,588
10,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TerribleAtSolo
Sun Wukong
2
0 / 1 / 0
4,854
303
0
825
228
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
28
Kills
10
10
Deaths
28
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Ah Muzen Cab
Glafna
Ah Muzen Cab
1
2
4
1.5
W
8
4
5
2.63
L
2
9
1
0.28
W
4
2
5
3.25
L
Bakasura
SmurfOnSmite
Bakasura
4
7
3
0.79
L
Sylvanus
Spiritcall
Sylvanus
2
3
3
1.17
L
Sun Wukong
TerribleAtSolo
Sun Wukong
0
1
0
0
W
11
2
5
6.75
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,464
Damage
28,094
57,083
Taken
46,746
29,380
Mitigated
23,201
22,996
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,276
1,548
0
1,308
9,408
2,650
0
3,301
6,107
34,132
0
W
Ah Muzen Cab
Glafna
Ah Muzen Cab
3,224
1,184
386
4,400
7,956
1,866
2,915
2,724
5,087
0
46,007
W
10,883
8,979
0
6,317
13,390
5,083
3,869
4,126
8,583
0
82,961
L
4,980
1,527
303
763
11,222
3,819
1,002
6,412
4,810
33,261
0
W
4,398
726
0
3,396
12,989
9,415
505
3,056
9,751
0
56,879
L
Bakasura
SmurfOnSmite
Bakasura
10,598
5,789
0
2,971
14,703
6,463
0
2,957
11,746
0
60,011
L
Sylvanus
Spiritcall
Sylvanus
7,240
2,702
202
2,367
10,588
10,041
478
4,026
6,497
38,773
10,495
L
Sun Wukong
TerribleAtSolo
Sun Wukong
0
0
0
130
825
228
0
198
627
0
1,240
W
13,619
6,385
0
4,606
11,271
3,486
7,304
3,695
7,108
86,606
0
W
3,340
42
0
3,891
11,477
9,530
451
3,024
8,287
25,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,507
Gold Earned
37,692
508
Minions Killed
360
0
Camps Cleared
0
1,559,937
Distance Traveled
1,109,801
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,617
476
66
4
0
240,431
3
W
Ah Muzen Cab
9,599
600
106
7
0
293,843
2
W
Rama
11,879
742
151
9
0
299,573
5
L
Ra
7,943
496
72
5
0
258,092
2
W
Loki
10,149
634
96
6
0
316,091
6
L
Bakasura
8,775
548
115
7
0
316,578
1
L
Sylvanus
8,503
531
101
6
0
238,182
8
L
Sun Wukong
4,854
303
6
0
0
56,518
0
W
Sol
11,776
736
121
8
0
321,130
0
W
Ares
10,104
632
34
2
0
329,300
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role