Player Matchup

Mercury
Mercury
 
Mercury
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Bleutch
Fafnir
Level 159
God Stats
106W - 98L
1,603 SR
Queue Stats
806W - 826L
1,560 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IcewalIowCome
Ah Muzen Cab
Level 124
God Stats
40W - 20L
1,762 SR
Queue Stats
211W - 209L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
ReVaG
Gilgamesh
Level 152
God Stats
3W - 6L
1,414 SR
Queue Stats
205W - 202L
1,581 Elo+
Party 1
Team Averages
Level 132
1,556 SR
1,546 Elo+

VS

Team Averages
Level 144
1,613 SR
1,586 Elo+
Agni
Agni
Divini
Agni
Level 158
God Stats
1W - 3L
1,752 SR
Queue Stats
102W - 101L
1,583 Elo+
Party 2
Zeus
Zeus
GoddessSterfry
Zeus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 105L
1,602 Elo+
Party 2
Hachiman
Hachiman
KanelBosse
Hachiman
Level 112
God Stats
0W - 1L
1,546 SR
Queue Stats
82W - 73L
1,645 Elo+
Solo
Loki
Loki
LuminalTripod27
Loki
Level 136
God Stats
58W - 65L
1,539 SR
Queue Stats
261W - 267L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShadowC0w
Cu Chulainn
Level 154
God Stats
0W - 1L
1,727 SR
Queue Stats
74W - 64L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
8 / 4 / 12
13,221
881
14,084
12,041
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
 
Baron Samedi
19
4 / 6 / 9
12,322
821
9,887
14,984
12,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Bleutch
Fafnir
19
7 / 2 / 12
13,335
889
12,062
20,199
36,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
IcewalIowCome
Ah Muzen Cab
20
8 / 0 / 16
13,913
928
24,026
18,786
10,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
ReVaG
Gilgamesh
17
3 / 2 / 11
11,924
795
10,446
19,908
20,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Divini
Agni
16
1 / 4 / 8
9,980
665
12,730
13,331
5,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 7 / 6
12,545
836
20,361
14,197
5,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
KanelBosse
Hachiman
18
4 / 7 / 5
11,784
786
12,778
14,974
6,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

17
2 / 5 / 3
9,885
659
6,665
12,084
4,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
ShadowC0w
Cu Chulainn
18
1 / 7 / 5
10,061
671
12,474
24,281
21,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
30
Kills
14
14
Deaths
30
60
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
4
12
3.5
W
Baron Samedi
 
Baron Samedi
4
6
9
1.42
W
Fafnir
Bleutch
Fafnir
7
2
12
6.5
L
Agni
Divini
Agni
1
4
8
1.25
L
6
7
6
1.29
W
Ah Muzen Cab
IcewalIowCome
Ah Muzen Cab
8
0
16
16
L
Hachiman
KanelBosse
Hachiman
4
7
5
0.93
L
2
5
3
0.7
W
Gilgamesh
ReVaG
Gilgamesh
3
2
11
4.25
L
Cu Chulainn
ShadowC0w
Cu Chulainn
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,505
Damage
65,008
85,918
Taken
78,867
85,954
Mitigated
43,592
24,911
Healing
9,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
14,084
7,082
0
1,529
12,041
6,525
2,528
5,228
6,496
0
45,403
W
Baron Samedi
 
Baron Samedi
9,887
159
1,329
3,079
14,984
12,816
688
6,558
8,136
41,078
0
W
Fafnir
Bleutch
Fafnir
12,062
2,975
0
6,072
20,199
36,130
150
6,457
13,434
22,571
0
L
Agni
Divini
Agni
12,730
947
0
2,539
13,331
5,645
0
4,354
8,697
29,963
0
L
20,361
1,867
0
312
14,197
5,377
0
3,158
10,753
50,129
0
W
Ah Muzen Cab
IcewalIowCome
Ah Muzen Cab
24,026
6,057
0
9,864
18,786
10,152
5,842
6,542
11,870
0
81,031
L
Hachiman
KanelBosse
Hachiman
12,778
7,228
0
1,927
14,974
6,171
353
4,902
9,621
0
44,885
L
6,665
1,100
0
526
12,084
4,903
0
1,797
10,190
0
35,341
W
Gilgamesh
ReVaG
Gilgamesh
10,446
2,283
531
2,507
19,908
20,331
311
7,650
11,882
0
28,906
L
Cu Chulainn
ShadowC0w
Cu Chulainn
12,474
1,436
0
4,266
24,281
21,496
0
6,598
17,206
256
37,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,715
Gold Earned
54,255
338
Minions Killed
346
8
Camps Cleared
7
1,584,914
Distance Traveled
1,355,297
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,221
881
79
5
3
339,373
2
W
Baron Samedi
12,322
821
71
5
1
278,227
1
W
Fafnir
13,335
889
16
1
0
304,258
5
L
Agni
9,980
665
59
4
0
291,295
4
L
Zeus
12,545
836
76
5
4
247,107
3
W
Ah Muzen Cab
13,913
928
118
8
3
347,992
3
L
Hachiman
11,784
786
97
6
2
253,421
5
L
Loki
9,885
659
70
5
1
280,050
0
W
Gilgamesh
11,924
795
54
4
1
315,064
4
L
Cu Chulainn
10,061
671
44
3
0
283,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role