Player Matchup

Skadi
Skadi
A lazy emu
Skadi
Level 138
God Stats
33W - 36L
1,622 SR
Queue Stats
372W - 312L
1,671 Elo+
Solo
Nu Wa
Nu Wa
DaJezus9
Nu Wa
Level 79
God Stats
7W - 7L
1,582 SR
Queue Stats
464W - 455L
1,714 Elo+
Solo
Hun Batz
Hun Batz
FaolanCifer
Hun Batz
Level 129
God Stats
1W - 2L
1,655 SR
Queue Stats
237W - 238L
1,570 Elo+
Solo
Cthulhu
Cthulhu
ShockTrooper2121
Cthulhu
Level 143
God Stats
6W - 8L
1,582 SR
Queue Stats
400W - 368L
1,632 Elo+
Solo
Mulan
Mulan
lmmortall
Mulan
Level 128
God Stats
3W - 5L
1,724 SR
Queue Stats
215W - 192L
1,672 Elo+
Solo
Team Averages
Level 123
1,633 SR
1,652 Elo+

VS

Team Averages
Level 118
1,590 SR
1,651 Elo+
Achilles
Achilles
HerosVentus
Achilles
Level 80
God Stats
3W - 1L
1,904 SR
Queue Stats
29W - 18L
1,677 Elo+
Party 1
Anhur
Anhur
SkittlesTheGod
Anhur
Level 119
God Stats
1W - 1L
1,313 SR
Queue Stats
202W - 178L
1,584 Elo+
Solo
Vulcan
Vulcan
What Ugh Bob
Vulcan
Level 141
God Stats
12W - 14L
1,372 SR
Queue Stats
758W - 723L
1,554 Elo+
Solo
Geb
Geb
commentator
Geb
Level 107
God Stats
2W - 1L
1,632 SR
Queue Stats
22W - 12L
1,726 Elo+
Party 1
Chaac
Chaac
mephhiistopheles
Chaac
Level 145
God Stats
1W - 0L
1,728 SR
Queue Stats
71W - 51L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
1 / 3 / 0
10,696
535
10,136
11,140
4,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
DaJezus9
Nu Wa
14
1 / 4 / 3
8,729
436
10,100
12,269
4,033
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
FaolanCifer
Hun Batz
17
2 / 4 / 1
10,084
504
10,930
20,182
7,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 2 / 2
10,538
527
16,177
15,803
15,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
lmmortall
Mulan
14
2 / 3 / 0
9,258
463
9,133
19,785
24,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HerosVentus
Achilles
16
1 / 1 / 4
9,608
480
6,325
15,457
15,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 1
9,505
475
4,950
14,230
5,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
16
0 / 4 / 4
9,414
471
13,441
12,894
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 0 / 9
9,484
474
7,449
15,250
15,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
10 / 0 / 6
11,108
555
22,104
20,084
11,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
16
16
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
3
0
0.33
L
Nu Wa
DaJezus9
Nu Wa
1
4
3
0.63
L
Hun Batz
FaolanCifer
Hun Batz
2
4
1
0.63
W
Achilles
HerosVentus
Achilles
1
1
4
3
L
1
2
2
1
W
3
2
1
1.75
W
Vulcan
0
4
4
0.5
W
2
0
9
6.5
L
Mulan
lmmortall
Mulan
2
3
0
0.67
W
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,476
Damage
54,269
79,179
Taken
77,915
55,869
Mitigated
52,800
25,674
Healing
26,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
10,136
2,919
0
2,323
11,140
4,387
209
2,643
8,457
0
110,030
L
Nu Wa
DaJezus9
Nu Wa
10,100
1,419
0
1,474
12,269
4,033
332
4,759
7,182
51,397
0
L
Hun Batz
FaolanCifer
Hun Batz
10,930
2,672
0
8,282
20,182
7,651
0
3,111
16,985
0
90,909
W
Achilles
HerosVentus
Achilles
6,325
2,660
0
3,176
15,457
15,293
0
6,796
7,862
0
50,880
L
16,177
1,077
848
4,144
15,803
15,571
0
3,947
11,720
72,269
0
W
4,950
2,268
0
5,793
14,230
5,341
2,150
3,223
10,898
0
62,977
W
Vulcan
13,441
2,853
72
1,548
12,894
4,955
0
4,328
8,566
74,289
0
W
7,449
740
0
2,142
15,250
15,735
0
4,413
10,739
23,307
0
L
Mulan
lmmortall
Mulan
9,133
1,030
1,897
6,706
19,785
24,227
0
6,054
13,553
86
35,117
W
22,104
5,932
0
13,508
20,084
11,476
0
6,256
13,452
0
80,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,305
Gold Earned
49,119
622
Minions Killed
506
0
Camps Cleared
0
1,927,961
Distance Traveled
2,105,470
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,696
535
177
9
0
367,434
6
L
Nu Wa
8,729
436
108
5
0
367,382
7
L
Hun Batz
10,084
504
141
7
0
408,198
5
W
Achilles
9,608
480
119
6
0
405,279
2
L
Cthulhu
10,538
527
149
7
0
417,830
4
W
Anhur
9,505
475
117
6
0
376,882
3
W
Vulcan
9,414
471
130
7
0
385,460
5
W
Geb
9,484
474
24
1
0
442,924
7
L
Mulan
9,258
463
47
2
0
367,117
9
W
Chaac
11,108
555
116
6
0
494,925
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role