Player Matchup

Osiris
Osiris
 
Osiris
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
NatalieTrailSnai
Chiron
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,558 Elo+
Party 2
Scylla
Scylla
Zinga_10zfb
Scylla
Level 4
God Stats
4W - 1L
1,661 SR
Queue Stats
4W - 1L
1,558 Elo+
Party 2
Team Averages
Level 12
1,554 SR
1,539 Elo+

VS

Team Averages
Level 108
1,589 SR
1,426 Elo+
Cthulhu
Cthulhu
DBThATGUY
Cthulhu
Level 15
God Stats
4W - 4L
1,546 SR
Queue Stats
26W - 38L
1,290 Elo+
Party 1
Artemis
Artemis
DanzaVillan
Artemis
Level 149
God Stats
10W - 10L
1,497 SR
Queue Stats
304W - 376L
1,474 Elo+
Party 1
Bellona
Bellona
WeensinCheeks
Bellona
Level 160
God Stats
11W - 8L
1,723 SR
Queue Stats
252W - 265L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
4 / 3 / 10
9,320
777
7,026
12,091
10,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
11 / 1 / 6
10,710
893
23,639
14,560
5,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
12
2 / 3 / 9
8,688
724
4,755
6,484
1,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DBThATGUY
Cthulhu
10
2 / 6 / 3
7,901
658
4,411
15,547
16,450
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
DanzaVillan
Artemis
11
3 / 7 / 2
7,938
662
13,015
10,876
3,504
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
10
1 / 4 / 3
7,540
628
6,107
13,985
12,471
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
17
Kills
6
7
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
3
10
3
L
Cthulhu
DBThATGUY
Cthulhu
2
6
3
0.58
L
Artemis
DanzaVillan
Artemis
3
7
2
0.57
W
11
1
6
14
L
Bellona
1
4
3
0.63
W
Scylla
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,420
Damage
23,533
33,135
Taken
40,408
17,259
Mitigated
32,425
12,974
Healing
2,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,026
2,561
0
3,047
12,091
10,460
632
1,666
10,425
0
21,388
L
Cthulhu
DBThATGUY
Cthulhu
4,411
909
106
0
15,547
16,450
0
2,688
12,859
13,087
0
L
Artemis
DanzaVillan
Artemis
13,015
4,857
0
443
10,876
3,504
0
1,173
9,703
0
32,753
W
23,639
11,970
844
7,065
14,560
5,154
1,805
2,999
11,561
0
75,690
L
Bellona
6,107
1,706
701
1,743
13,985
12,471
0
917
13,068
0
19,711
W
Scylla
4,755
777
0
2,018
6,484
1,645
172
399
6,085
17,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
23,379
153
Minions Killed
101
9
Camps Cleared
1
638,313
Distance Traveled
589,914
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,320
777
17
1
4
227,644
4
L
Cthulhu
7,901
658
25
2
0
187,316
0
L
Artemis
7,938
662
47
4
1
181,503
3
W
Chiron
10,710
893
111
9
5
212,066
4
L
Bellona
7,540
628
29
2
0
221,095
3
W
Scylla
8,688
724
25
2
0
198,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role