Player Matchup

Raijin
Raijin
 
Raijin
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
denjeres
Cerberus
Level 128
God Stats
1W - 0L
1,515 SR
Queue Stats
76W - 71L
1,582 Elo+
Party 1
Pele
Pele
hugbear
Pele
Level 137
God Stats
7W - 8L
1,583 SR
Queue Stats
201W - 171L
1,588 Elo+
Solo
Medusa
Medusa
jankoszr
Medusa
Level 107
God Stats
3W - 3L
1,244 SR
Queue Stats
207W - 199L
1,580 Elo+
Solo
Ra
Ra
mixapaco
Ra
Level 119
God Stats
3W - 0L
1,964 SR
Queue Stats
77W - 64L
1,620 Elo+
Party 1
Team Averages
Level 124
1,561 SR
1,574 Elo+

VS

Team Averages
Level 139
1,513 SR
1,579 Elo+
Thanatos
Thanatos
DarkFlame592
Thanatos
Level 127
God Stats
0W - 1L
1,357 SR
Queue Stats
10W - 5L
1,652 Elo+
Solo
Hou Yi
Hou Yi
Demifallen
Hou Yi
Level 160
God Stats
3W - 5L
1,583 SR
Queue Stats
53W - 59L
1,546 Elo+
Solo
Hercules
Hercules
IcewalIowCome
Hercules
Level 124
God Stats
23W - 16L
1,720 SR
Queue Stats
211W - 209L
1,618 Elo+
Solo
Nox
Nox
Markanto
Nox
Level 126
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
graduadosoc
Ah Puch
Level 160
God Stats
4W - 3L
1,662 SR
Queue Stats
238W - 229L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
0 / 1 / 15
10,182
679
9,752
6,918
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
denjeres
Cerberus
18
1 / 4 / 17
10,810
721
6,919
18,143
19,092
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
hugbear
Pele
20
15 / 1 / 4
13,978
932
20,966
13,022
6,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
jankoszr
Medusa
18
4 / 2 / 8
10,634
709
15,636
10,795
4,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 1 / 14
11,804
787
10,940
6,352
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkFlame592
Thanatos
16
1 / 5 / 3
9,276
618
8,762
13,511
5,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Demifallen
Hou Yi
18
3 / 4 / 0
11,480
765
7,857
12,162
4,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
IcewalIowCome
Hercules
16
2 / 7 / 4
9,662
644
7,200
24,933
18,014
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 4 / 3
10,108
674
5,618
11,452
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
graduadosoc
Ah Puch
17
1 / 4 / 5
9,957
664
12,612
10,879
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
24
Kills
9
9
Deaths
24
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
1
15
7.5
L
Thanatos
DarkFlame592
Thanatos
1
5
3
0.5
L
Hou Yi
Demifallen
Hou Yi
3
4
0
0.75
L
Hercules
IcewalIowCome
Hercules
2
7
4
0.57
L
2
4
3
0.88
W
Cerberus
denjeres
Cerberus
1
4
17
2.38
L
Ah Puch
graduadosoc
Ah Puch
1
4
5
0.88
W
Pele
hugbear
Pele
15
1
4
17
W
Medusa
jankoszr
Medusa
4
2
8
4
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,213
Damage
42,049
55,230
Taken
72,937
35,770
Mitigated
35,698
19,829
Healing
15,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,752
239
63
986
6,918
2,856
822
3,252
3,666
33,801
0
L
Thanatos
DarkFlame592
Thanatos
8,762
1,245
0
5,928
13,511
5,250
0
5,339
7,998
0
29,943
L
Hou Yi
Demifallen
Hou Yi
7,857
3,375
0
1,094
12,162
4,632
390
3,776
8,266
0
49,578
L
Hercules
IcewalIowCome
Hercules
7,200
1,889
0
7,217
24,933
18,014
0
7,691
16,916
0
22,458
L
5,618
41
0
248
11,452
4,191
0
5,025
6,219
21,856
0
W
Cerberus
denjeres
Cerberus
6,919
487
0
4,439
18,143
19,092
529
5,777
12,366
24,646
0
L
Ah Puch
graduadosoc
Ah Puch
12,612
139
0
697
10,879
3,611
2
5,165
5,500
52,520
0
W
Pele
hugbear
Pele
20,966
3,672
0
4,151
13,022
6,533
504
3,467
9,555
0
53,992
W
Medusa
jankoszr
Medusa
15,636
7,076
0
2,553
10,795
4,514
2,277
3,396
7,399
0
52,491
W
10,940
159
5,064
2,573
6,352
2,775
640
3,133
3,219
57,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,408
Gold Earned
50,483
455
Minions Killed
368
9
Camps Cleared
8
1,590,501
Distance Traveled
1,379,921
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,182
679
90
6
1
291,983
1
L
Thanatos
9,276
618
54
4
6
268,715
1
L
Hou Yi
11,480
765
129
9
0
268,886
4
L
Hercules
9,662
644
28
2
0
303,017
4
L
Nox
10,108
674
60
4
0
267,839
2
W
Cerberus
10,810
721
63
4
1
299,662
3
L
Ah Puch
9,957
664
97
6
2
271,464
2
W
Pele
13,978
932
85
6
1
353,676
3
W
Medusa
10,634
709
80
5
0
302,788
1
W
Ra
11,804
787
137
9
6
342,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role