Player Matchup

Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Mxquel4937
Terra
Level 103
God Stats
7W - 1L
1,748 SR
Queue Stats
404W - 361L
1,542 Elo+
Party 1
Skadi
Skadi
Saloxi
Skadi
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 78L
1,500 Elo+
Party 1
Merlin
Merlin
WALKER4X
Merlin
Level 38
God Stats
24W - 16L
1,506 SR
Queue Stats
71W - 68L
1,509 Elo+
Party 1
Hercules
Hercules
dogtag54321
Hercules
Level 116
God Stats
2W - 1L
1,398 SR
Queue Stats
50W - 48L
1,490 Elo+
Solo
Team Averages
Level 84
1,530 SR
1,508 Elo+

VS

Team Averages
Level 51
1,533 SR
1,457 Elo+
Medusa
Medusa
JakeMurtha x94x
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
OutrunPants8279
Aphrodite
Level 55
God Stats
2W - 5L
1,363 SR
Queue Stats
321W - 410L
1,400 Elo+
Party 3
Kukulkan
Kukulkan
Sparks2917
Kukulkan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 142L
1,517 Elo+
Party 3
Gilgamesh
Gilgamesh
ThunderClap4451
Gilgamesh
Level 123
God Stats
7W - 7L
1,667 SR
Queue Stats
67W - 77L
1,336 Elo+
Party 2
He Bo
He Bo
Timbuk204
He Bo
Level 48
God Stats
24W - 7L
1,637 SR
Queue Stats
333W - 289L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
9 / 3 / 3
11,774
589
8,633
9,907
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
17
3 / 3 / 4
10,357
518
8,672
17,095
16,704
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Saloxi
Skadi
16
6 / 6 / 8
10,138
507
13,655
12,431
3,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
WALKER4X
Merlin
14
2 / 4 / 4
9,158
458
4,202
8,204
2,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
dogtag54321
Hercules
15
6 / 3 / 7
9,284
464
8,281
13,366
10,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,571
429
7,112
10,265
4,274
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
OutrunPants8279
Aphrodite
11
1 / 5 / 6
8,186
409
3,745
10,381
7,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Sparks2917
Kukulkan
13
0 / 5 / 6
7,662
383
4,212
12,255
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ThunderClap4451
Gilgamesh
16
9 / 5 / 2
10,576
529
10,982
15,516
10,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
Timbuk204
He Bo
17
7 / 6 / 2
10,919
546
11,880
12,067
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
26
Kills
18
19
Deaths
26
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
3
3
3.5
L
1
5
0
0.2
W
Terra
3
3
4
1.67
L
Aphrodite
OutrunPants8279
Aphrodite
1
5
6
0.8
W
Skadi
Saloxi
Skadi
6
6
8
1.67
L
Kukulkan
Sparks2917
Kukulkan
0
5
6
0.6
L
Gilgamesh
ThunderClap4451
Gilgamesh
9
5
2
2
L
He Bo
Timbuk204
He Bo
7
6
2
1.33
W
Merlin
WALKER4X
Merlin
2
4
4
1
W
Hercules
dogtag54321
Hercules
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,443
Damage
37,931
61,003
Taken
60,484
38,334
Mitigated
29,917
14,727
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,633
2,281
0
2,671
9,907
4,356
92
2,431
7,273
0
89,606
L
7,112
3,512
0
170
10,265
4,274
2,056
4,759
5,458
0
44,186
W
Terra
8,672
989
0
6,639
17,095
16,704
44
3,800
13,183
59,821
0
L
Aphrodite
OutrunPants8279
Aphrodite
3,745
471
2,296
2,808
10,381
7,479
457
0
9,994
23,835
0
W
Skadi
Saloxi
Skadi
13,655
5,880
0
0
12,431
3,970
458
5,526
6,897
0
66,193
L
Kukulkan
Sparks2917
Kukulkan
4,212
1,163
291
2,939
12,255
3,669
477
591
11,407
28,071
0
L
Gilgamesh
ThunderClap4451
Gilgamesh
10,982
2,468
0
2,455
15,516
10,894
94
3,568
11,536
0
70,195
L
He Bo
Timbuk204
He Bo
11,880
711
0
2,135
12,067
3,601
714
3,482
8,243
58,423
0
W
Merlin
WALKER4X
Merlin
4,202
152
0
1,128
8,204
2,488
0
3,101
4,869
45,943
0
W
Hercules
dogtag54321
Hercules
8,281
1,091
0
4,289
13,366
10,816
12
4,346
8,944
0
32,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,711
Gold Earned
45,914
475
Minions Killed
380
0
Camps Cleared
0
1,884,645
Distance Traveled
1,626,599
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,774
589
146
7
0
416,842
1
L
Medusa
8,571
429
83
4
0
292,699
0
W
Terra
10,357
518
116
6
0
368,949
3
L
Aphrodite
8,186
409
46
2
0
295,815
2
W
Skadi
10,138
507
85
4
0
359,862
1
L
Kukulkan
7,662
383
41
2
0
358,682
0
L
Gilgamesh
10,576
529
108
5
0
340,994
0
L
He Bo
10,919
546
102
5
0
338,409
4
W
Merlin
9,158
458
82
4
0
364,798
3
W
Hercules
9,284
464
46
2
0
374,194
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role