Player Matchup

Cerberus
Cerberus
FQ_DEMON-
Cerberus
Level 29
God Stats
1W - 1L
1,282 SR
Queue Stats
109W - 161L
1,271 Elo+
Party 1
Zeus
Zeus
FQ__ER1
Zeus
Level 117
God Stats
64W - 51L
1,574 SR
Queue Stats
844W - 1,098L
1,252 Elo+
Party 1
Bastet
Bastet
MCMlRELLA
Bastet
Level 29
God Stats
1W - 1L
1,248 SR
Queue Stats
9W - 19L
1,159 Elo+
Solo
Team Averages
Level 58
1,368 SR
1,227 Elo+

VS

Team Averages
Level 52
1,433 SR
1,273 Elo+
Agni
Agni
Desiteratum
Agni
Level 83
God Stats
29W - 28L
1,499 SR
Queue Stats
200W - 264L
1,320 Elo+
Party 2
Izanami
Izanami
ghostbeatheat
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 151L
1,283 Elo+
Party 2
Ymir
Ymir
yummyYogaPants69
Ymir
Level 26
God Stats
1W - 3L
1,301 SR
Queue Stats
35W - 71L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FQ_DEMON-
Cerberus
16
3 / 2 / 15
12,919
760
9,118
19,513
20,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
FQ__ER1
Zeus
17
14 / 7 / 5
14,090
829
24,762
13,816
5,254
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
MCMlRELLA
Bastet
14
3 / 4 / 10
11,300
665
4,874
9,138
4,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 5 / 1
12,096
712
25,382
18,365
5,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
13
1 / 9 / 8
9,860
580
4,486
13,960
4,221
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 6 / 6
9,658
568
283
15,000
6,542
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
20
Kills
13
13
Deaths
20
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
12
5
1
2.5
W
Cerberus
FQ_DEMON-
Cerberus
3
2
15
5.25
W
Zeus
FQ__ER1
Zeus
14
7
5
2.36
W
Bastet
MCMlRELLA
Bastet
3
4
10
2
L
Izanami
1
9
8
0.56
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,754
Damage
30,151
42,467
Taken
47,325
30,830
Mitigated
16,087
11,638
Healing
7,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,382
2,305
0
5,970
18,365
5,324
0
14,341
4,024
57,580
0
W
Cerberus
FQ_DEMON-
Cerberus
9,118
426
619
6,955
19,513
20,914
314
10,189
9,324
42,731
0
W
Zeus
FQ__ER1
Zeus
24,762
1,078
474
2,396
13,816
5,254
842
9,955
3,861
63,255
0
W
Bastet
MCMlRELLA
Bastet
4,874
1,724
141
1,053
9,138
4,662
728
6,648
2,490
0
24,920
L
Izanami
4,486
2,856
87
1,452
13,960
4,221
0
10,209
3,751
0
18,031
L
283
0
0
0
15,000
6,542
0
9,991
5,009
8,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,309
Gold Earned
31,614
185
Minions Killed
151
8
Camps Cleared
5
873,497
Distance Traveled
669,074
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,096
712
79
5
3
256,493
2
W
Cerberus
12,919
760
75
4
1
330,622
3
W
Zeus
14,090
829
66
4
4
256,007
2
W
Bastet
11,300
665
44
3
3
286,868
4
L
Izanami
9,860
580
46
3
1
233,970
1
L
Ymir
9,658
568
26
2
1
178,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role