Player Matchup

Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Marci_noo
Bacchus
Level 68
God Stats
5W - 15L
1,323 SR
Queue Stats
306W - 342L
1,375 Elo+
Solo
Hera
Hera
Palicain1
Hera
Level 107
God Stats
4W - 4L
1,511 SR
Queue Stats
206W - 250L
1,413 Elo+
Solo
Hel
Hel
axiion51
Hel
Level 89
God Stats
15W - 11L
1,533 SR
Queue Stats
72W - 77L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
skysofragues
Ah Muzen Cab
Level 88
God Stats
8W - 9L
1,492 SR
Queue Stats
207W - 222L
1,401 Elo+
Solo
Team Averages
Level 88
1,472 SR
1,426 Elo+

VS

Team Averages
Level 75
1,461 SR
1,400 Elo+
Baron Samedi
Baron Samedi
Cheva571
Baron Samedi
Level 83
God Stats
17W - 18L
1,463 SR
Queue Stats
221W - 233L
1,399 Elo+
Solo
Merlin
Merlin
CuttyRankss
Merlin
Level 84
God Stats
32W - 21L
1,590 SR
Queue Stats
582W - 577L
1,372 Elo+
Solo
Kali
Kali
R6xDEM0N
Kali
Level 80
God Stats
1W - 3L
1,396 SR
Queue Stats
179W - 179L
1,400 Elo+
Solo
Artemis
Artemis
Tennents28
Artemis
Level 74
God Stats
3W - 5L
1,491 SR
Queue Stats
58W - 57L
1,435 Elo+
Solo
Bellona
Bellona
diegachu_14
Bellona
Level 56
God Stats
3W - 3L
1,366 SR
Queue Stats
61W - 80L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
7 / 5 / 7
14,722
545
18,491
27,018
10,911
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Marci_noo
Bacchus
5
0 / 1 / 0
7,361
273
582
3,153
1,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
5
0 / 2 / 0
7,324
271
385
2,358
449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 2 / 6
15,860
587
23,333
18,609
13,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
skysofragues
Ah Muzen Cab
20
2 / 10 / 3
11,814
438
9,569
21,678
8,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cheva571
Baron Samedi
20
6 / 5 / 7
13,525
501
9,959
18,994
16,134
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
20
4 / 3 / 2
14,272
529
8,860
13,913
6,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
20
5 / 7 / 3
16,024
593
15,487
26,902
17,650
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Tennents28
Artemis
18
4 / 5 / 6
12,256
454
15,274
20,568
7,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
diegachu_14
Bellona
5
0 / 1 / 0
8,042
298
799
1,679
911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
21
Kills
19
20
Deaths
21
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
5
7
2.1
W
Baron Samedi
Cheva571
Baron Samedi
6
5
7
1.9
W
Merlin
4
3
2
1.67
L
Bacchus
Marci_noo
Bacchus
0
1
0
0
L
Hera
0
2
0
0
W
Kali
5
7
3
0.93
W
Artemis
Tennents28
Artemis
4
5
6
1.4
L
12
2
6
7.5
W
Bellona
diegachu_14
Bellona
0
1
0
0
L
Ah Muzen Cab
skysofragues
Ah Muzen Cab
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,360
Damage
50,379
72,816
Taken
82,056
34,598
Mitigated
48,254
32,858
Healing
31,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
18,491
4,830
0
8,864
27,018
10,911
0
6,212
20,612
0
116,138
W
Baron Samedi
Cheva571
Baron Samedi
9,959
1,158
851
6,410
18,994
16,134
0
6,951
11,963
74,762
0
W
Merlin
8,860
552
92
3,210
13,913
6,311
553
3,741
10,126
112,846
0
L
Bacchus
Marci_noo
Bacchus
582
0
0
598
3,153
1,308
0
623
2,530
4,849
0
L
Hera
385
36
0
600
2,358
449
0
588
1,620
7,117
0
W
Kali
15,487
6,744
0
11,230
26,902
17,650
1,821
5,362
21,518
0
155,525
W
Artemis
Tennents28
Artemis
15,274
9,090
255
8,983
20,568
7,248
298
8,827
11,741
0
77,743
L
23,333
1,157
3,781
12,867
18,609
13,518
1,179
4,335
14,140
129,819
0
W
Bellona
diegachu_14
Bellona
799
327
0
92
1,679
911
0
974
705
0
6,950
L
Ah Muzen Cab
skysofragues
Ah Muzen Cab
9,569
3,941
115
6,033
21,678
8,412
825
6,485
15,095
0
74,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,081
Gold Earned
64,119
525
Minions Killed
703
0
Camps Cleared
0
1,679,576
Distance Traveled
1,907,519
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,722
545
176
7
0
578,345
0
W
Baron Samedi
13,525
501
120
4
0
430,766
3
W
Merlin
14,272
529
213
8
0
487,144
4
L
Bacchus
7,361
273
13
0
0
93,205
1
L
Hera
7,324
271
19
1
0
71,738
1
W
Kali
16,024
593
206
8
0
471,492
0
W
Artemis
12,256
454
141
5
0
449,500
7
L
Hel
15,860
587
203
8
0
514,926
4
W
Bellona
8,042
298
23
1
0
68,617
0
L
Ah Muzen Cab
11,814
438
114
4
0
421,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role