Player Matchup

Gilgamesh
Gilgamesh
BroadCalf605306
Gilgamesh
Level 122
God Stats
1W - 0L
1,590 SR
Queue Stats
93W - 108L
1,431 Elo+
Solo
Aphrodite
Aphrodite
I Chic I
Aphrodite
Level 103
God Stats
3W - 4L
1,419 SR
Queue Stats
364W - 298L
1,551 Elo+
Solo
Ganesha
Ganesha
QuanTheBeast13
Ganesha
Level 82
God Stats
1W - 0L
1,825 SR
Queue Stats
32W - 38L
1,554 Elo+
Solo
Team Averages
Level 102
1,611 SR
1,512 Elo+

VS

Team Averages
Level 123
1,451 SR
1,507 Elo+
Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
NoodlesCupies
Ra
Level 142
God Stats
1W - 4L
1,342 SR
Queue Stats
113W - 119L
1,560 Elo+
Solo
Medusa
Medusa
SlinkCloth19239
Medusa
Level 99
God Stats
23W - 24L
1,511 SR
Queue Stats
67W - 88L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BroadCalf605306
Gilgamesh
15
9 / 2 / 5
10,726
766
16,241
15,683
10,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
I Chic I
Aphrodite
15
9 / 0 / 7
10,997
786
12,588
11,182
10,411
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 2 / 17
10,433
745
8,244
13,085
15,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 7 / 1
8,884
635
11,568
13,702
4,278
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 3
8,405
600
10,643
15,207
5,880
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 6 / 3
8,804
629
7,179
12,738
3,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
18
Kills
4
4
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
7
1
0.5
W
Gilgamesh
BroadCalf605306
Gilgamesh
9
2
5
5.75
W
Aphrodite
I Chic I
Aphrodite
9
0
7
12.5
L
0
5
3
0.3
W
0
2
17
4.25
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,073
Damage
29,390
39,950
Taken
41,647
36,429
Mitigated
13,889
22,890
Healing
11,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
11,568
5,785
0
2,537
13,702
4,278
0
7,981
5,721
0
30,687
W
Gilgamesh
BroadCalf605306
Gilgamesh
16,241
4,481
0
2,984
15,683
10,759
675
5,417
10,266
0
49,955
W
Aphrodite
I Chic I
Aphrodite
12,588
2,165
5,014
7,782
11,182
10,411
647
2,457
8,725
43,728
0
L
10,643
1,244
2,369
4,242
15,207
5,880
0
6,283
8,924
42,771
0
W
8,244
480
605
6,505
13,085
15,259
478
3,267
9,818
18,265
0
L
7,179
3,690
33
2,251
12,738
3,731
0
6,817
5,921
0
15,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,156
Gold Earned
26,093
153
Minions Killed
147
8
Camps Cleared
4
815,636
Distance Traveled
772,241
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,884
635
44
3
3
257,867
4
W
Gilgamesh
10,726
766
67
5
6
306,843
6
W
Aphrodite
10,997
786
84
6
2
253,580
2
L
Ra
8,405
600
68
5
1
259,159
3
W
Ganesha
10,433
745
2
0
0
255,213
5
L
Medusa
8,804
629
35
3
0
255,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role