Player Matchup

Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sobek
Sobek
 
Sobek
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Muryokusho_MJ
Loki
Level 40
God Stats
23W - 21L
1,525 SR
Queue Stats
116W - 96L
1,460 Elo+
Party 3
Baron Samedi
Baron Samedi
ZephyrLucsion
Baron Samedi
Level 23
God Stats
11W - 8L
1,537 SR
Queue Stats
24W - 21L
1,407 Elo+
Party 3
Arachne
Arachne
cas0609
Arachne
Level 23
God Stats
7W - 4L
1,682 SR
Queue Stats
26W - 18L
1,551 Elo+
Party 4
Team Averages
Level 43
1,549 SR
1,484 Elo+

VS

Team Averages
Level 78
1,570 SR
1,516 Elo+
Cupid
Cupid
XG4mer98
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,492 Elo+
Party 2
Anubis
Anubis
davpunk
Anubis
Level 121
God Stats
10W - 6L
1,549 SR
Queue Stats
57W - 58L
1,486 Elo+
Party 2
Janus
Janus
jigetus
Janus
Level 108
God Stats
12W - 9L
1,573 SR
Queue Stats
35W - 42L
1,529 Elo+
Party 1
Ganesha
Ganesha
medricz
Ganesha
Level 27
God Stats
2W - 3L
1,729 SR
Queue Stats
30W - 37L
1,544 Elo+
Party 1
Da Ji
Da Ji
soixev
Da Ji
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 93L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 5 / 0
6,619
441
3,613
8,264
2,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
 
Sobek
10
0 / 3 / 2
6,481
432
1,407
10,317
8,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 1
8,325
555
4,767
8,442
4,768
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
ZephyrLucsion
Baron Samedi
12
0 / 4 / 1
6,819
455
3,003
8,810
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
cas0609
Arachne
11
2 / 4 / 1
7,117
474
5,781
10,474
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
XG4mer98
Cupid
12
2 / 0 / 10
7,587
506
9,811
5,957
1,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
davpunk
Anubis
16
7 / 3 / 1
9,696
646
7,307
8,193
4,277
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
jigetus
Janus
16
7 / 0 / 7
9,480
632
8,895
5,322
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
medricz
Ganesha
11
0 / 2 / 12
7,567
504
1,834
9,746
6,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
soixev
Da Ji
14
5 / 1 / 6
8,539
569
5,084
9,450
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
6
Kills
21
21
Deaths
6
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
0
0.2
L
Sobek
 
Sobek
0
3
2
0.33
L
3
5
1
0.7
W
Cupid
XG4mer98
Cupid
2
0
10
7
L
Baron Samedi
ZephyrLucsion
Baron Samedi
0
4
1
0.13
L
Arachne
cas0609
Arachne
2
4
1
0.63
W
Anubis
davpunk
Anubis
7
3
1
2.5
W
Janus
jigetus
Janus
7
0
7
10.5
W
Ganesha
medricz
Ganesha
0
2
12
3
W
Da Ji
soixev
Da Ji
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,571
Damage
32,931
46,307
Taken
38,668
22,895
Mitigated
17,996
7,683
Healing
17,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,613
2,147
0
1,130
8,264
2,452
651
1,432
6,832
0
47,620
L
Sobek
 
Sobek
1,407
82
0
1,345
10,317
8,868
135
4,315
6,002
5,572
0
L
4,767
1,319
0
123
8,442
4,768
0
4,736
3,706
0
41,826
W
Cupid
XG4mer98
Cupid
9,811
5,117
330
3,559
5,957
1,860
722
521
5,436
0
45,048
L
Baron Samedi
ZephyrLucsion
Baron Samedi
3,003
90
0
1,383
8,810
3,372
60
2,782
6,028
43,031
0
L
Arachne
cas0609
Arachne
5,781
3,502
0
3,702
10,474
3,435
0
4,771
5,703
0
40,353
W
Anubis
davpunk
Anubis
7,307
442
0
3,876
8,193
4,277
743
76
8,117
60,854
0
W
Janus
jigetus
Janus
8,895
974
456
2,479
5,322
1,795
584
1,768
3,554
74,735
0
W
Ganesha
medricz
Ganesha
1,834
250
0
1,849
9,746
6,642
0
1,392
8,354
15,975
0
W
Da Ji
soixev
Da Ji
5,084
1,225
0
4,556
9,450
3,422
0
653
8,797
0
55,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,361
Gold Earned
42,869
325
Minions Killed
479
0
Camps Cleared
0
1,356,958
Distance Traveled
1,463,127
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,619
441
104
7
0
266,957
3
L
Sobek
6,481
432
10
1
0
275,432
7
L
Loki
8,325
555
69
5
0
282,259
4
W
Cupid
7,587
506
87
6
0
275,630
0
L
Baron Samedi
6,819
455
65
4
0
234,697
4
L
Arachne
7,117
474
77
5
0
297,613
1
W
Anubis
9,696
646
132
9
0
253,913
2
W
Janus
9,480
632
152
10
0
306,283
7
W
Ganesha
7,567
504
12
1
0
280,826
4
W
Da Ji
8,539
569
96
6
0
346,475
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role