Player Matchup

Artemis
Artemis
Chewie5555
Artemis
Level 28
God Stats
12W - 15L
1,544 SR
Queue Stats
73W - 81L
1,438 Elo+
Party 2
Bellona
Bellona
LeotheNick
Bellona
Level 10
God Stats
4W - 5L
1,500 SR
Queue Stats
159W - 173L
1,422 Elo+
Solo
Nemesis
Nemesis
MF_DOOM_22
Nemesis
Level 11
God Stats
5W - 4L
1,714 SR
Queue Stats
122W - 127L
1,645 Elo+
Party 1
Scylla
Scylla
RapidNutta
Scylla
Level 23
God Stats
0W - 2L
1,230 SR
Queue Stats
43W - 42L
1,452 Elo+
Party 2
Chronos
Chronos
Tha Protege
Chronos
Level 102
God Stats
8W - 7L
1,665 SR
Queue Stats
439W - 410L
1,505 Elo+
Party 1
Team Averages
Level 35
1,531 SR
1,493 Elo+

VS

Team Averages
Level 20
1,454 SR
1,542 Elo+
Fenrir
Fenrir
AntiFragile
Fenrir
Level 8
God Stats
1W - 1L
1,130 SR
Queue Stats
9W - 8L
1,486 Elo+
Solo
Ymir
Ymir
Verzanize
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 33L
1,541 Elo+
Solo
Anhur
Anhur
bigdaddybad
Anhur
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,675 Elo+
Party 3
Yemoja
Yemoja
bouttabuss
Yemoja
Level 17
God Stats
4W - 2L
1,467 SR
Queue Stats
18W - 11L
1,574 Elo+
Party 3
Kukulkan
Kukulkan
zecrazed
Kukulkan
Level 26
God Stats
4W - 2L
1,672 SR
Queue Stats
44W - 53L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chewie5555
Artemis
16
4 / 14 / 2
10,633
425
18,163
23,333
5,709
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
LeotheNick
Bellona
17
1 / 8 / 2
10,976
439
13,644
28,579
28,711
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
MF_DOOM_22
Nemesis
19
1 / 1 / 0
11,233
449
5,063
13,297
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
RapidNutta
Scylla
14
2 / 14 / 1
9,696
388
11,679
18,695
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Tha Protege
Chronos
16
1 / 6 / 2
10,550
422
13,417
21,087
7,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 1 / 4
14,841
594
13,876
20,620
10,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
18
2 / 3 / 15
12,452
498
16,969
26,580
34,862
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
18 / 2 / 7
15,233
609
21,395
20,845
8,087
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
bouttabuss
Yemoja
17
2 / 2 / 19
12,721
509
6,191
17,596
17,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kukulkan
zecrazed
Kukulkan
20
12 / 1 / 6
14,343
574
19,013
9,279
4,108
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
94
9
Kills
43
43
Deaths
9
7
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
1
4
11
L
Artemis
Chewie5555
Artemis
4
14
2
0.36
L
Bellona
LeotheNick
Bellona
1
8
2
0.25
L
Nemesis
MF_DOOM_22
Nemesis
1
1
0
1
L
Scylla
RapidNutta
Scylla
2
14
1
0.18
L
Chronos
Tha Protege
Chronos
1
6
2
0.33
W
Ymir
2
3
15
3.17
W
18
2
7
10.75
W
Yemoja
bouttabuss
Yemoja
2
2
19
5.75
W
Kukulkan
zecrazed
Kukulkan
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,966
Damage
77,444
104,991
Taken
94,920
51,148
Mitigated
75,924
19,067
Healing
31,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,876
2,603
0
7,993
20,620
10,869
4,181
3,010
17,610
0
121,056
L
Artemis
Chewie5555
Artemis
18,163
11,411
0
3,468
23,333
5,709
674
8,123
15,156
0
71,141
L
Bellona
LeotheNick
Bellona
13,644
1,866
0
5,190
28,579
28,711
310
11,945
16,558
13,433
47,625
L
Nemesis
MF_DOOM_22
Nemesis
5,063
1,905
0
4,320
13,297
5,055
0
2,876
10,337
0
101,866
L
Scylla
RapidNutta
Scylla
11,679
2,101
0
680
18,695
3,907
602
7,836
10,831
47,277
0
L
Chronos
Tha Protege
Chronos
13,417
4,632
0
5,409
21,087
7,766
318
11,183
9,618
64,961
0
W
Ymir
16,969
4,050
0
2,147
26,580
34,862
396
10,207
16,373
59,320
0
W
21,395
10,209
0
9,303
20,845
8,087
3,921
6,004
14,841
0
136,913
W
Yemoja
bouttabuss
Yemoja
6,191
2,539
5,408
3,664
17,596
17,998
1,173
6,995
10,601
20,951
0
W
Kukulkan
zecrazed
Kukulkan
19,013
1,910
0
3,386
9,279
4,108
3,711
2,463
6,816
101,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,088
Gold Earned
69,590
559
Minions Killed
647
0
Camps Cleared
0
1,743,855
Distance Traveled
2,289,537
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,841
594
181
7
0
487,845
2
L
Artemis
10,633
425
96
4
0
365,678
5
L
Bellona
10,976
439
97
4
0
393,446
2
L
Nemesis
11,233
449
169
7
0
305,781
0
L
Scylla
9,696
388
78
3
0
358,503
2
L
Chronos
10,550
422
119
5
0
320,447
6
W
Ymir
12,452
498
89
4
0
402,059
1
W
Anhur
15,233
609
183
7
0
483,581
3
W
Yemoja
12,721
509
21
1
0
429,429
6
W
Kukulkan
14,343
574
173
7
0
486,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role