Player Matchup

Janus
Janus
Diamond V
 
Janus
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum II
FlabbySnootyCow
Xing Tian
Platinum II
Level 138
God Stats
3W - 2L
1,514 SR
Queue Stats
153W - 146L
1,991 MMR
Solo
Awilix
Awilix
Platinum V
InNeedOfPapers
Awilix
Platinum V
Level 152
God Stats
15W - 10L
1,499 SR
Queue Stats
223W - 222L
2,043 MMR
Solo
Skadi
Skadi
Diamond V
MrPatman
Skadi
Diamond V
Level 136
God Stats
1W - 1L
1,176 SR
Queue Stats
429W - 417L
1,996 MMR
Solo
Athena
Athena
Platinum I
Philupia
Athena
Platinum I
Level 132
God Stats
4W - 6L
1,572 SR
Queue Stats
219W - 213L
2,032 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,452 SR
1,912 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,685 SR
1,884 MMR
Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Platinum IV
Call-Me-Mr-Daddy
Odin
Platinum IV
Level 99
God Stats
4W - 3L
1,625 SR
Queue Stats
267W - 272L
1,869 MMR
Solo
Osiris
Osiris
Platinum II
Nuggiess
Osiris
Platinum II
Level 66
God Stats
25W - 9L
1,969 SR
Queue Stats
61W - 37L
2,177 MMR
Party 1
Ra
Ra
Platinum I
PandaWarrior218
Ra
Platinum I
Level 160
God Stats
7W - 5L
1,620 SR
Queue Stats
208W - 193L
1,981 MMR
Solo
Xbalanque
Xbalanque
Platinum II
iTaikx
Xbalanque
Platinum II
Level 160
God Stats
6W - 2L
1,710 SR
Queue Stats
274W - 250L
1,893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 3 / 3
10,171
509
7,550
10,615
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
FlabbySnootyCow
Xing Tian
15
2 / 3 / 2
9,311
466
9,274
22,099
19,800
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 8 / 4
9,507
475
7,487
17,902
6,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
MrPatman
Skadi
18
4 / 5 / 3
11,197
560
10,547
13,231
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Philupia
Athena
13
2 / 7 / 7
8,633
432
6,380
20,667
18,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Bans
Morgan Le FayTiamatGilgameshArtemisArtio

VS

Bans
GebGuan YuPoseidonDanzaburouScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 1 / 15
9,836
492
5,474
16,340
17,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 2 / 8
11,051
553
12,111
15,462
18,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Nuggiess
Osiris
20
18 / 5 / 5
12,811
641
24,634
16,550
13,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 9
10,578
529
10,848
8,934
3,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
iTaikx
Xbalanque
19
3 / 4 / 6
11,620
581
12,434
12,845
5,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
15
Kills
26
26
Deaths
15
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
3
3
1.5
W
Cerberus
 
Cerberus
1
1
15
8.5
W
2
2
8
3
L
Xing Tian
FlabbySnootyCow
Xing Tian
2
3
2
1
L
4
8
4
0.75
L
Skadi
MrPatman
Skadi
4
5
3
1.1
W
Osiris
Nuggiess
Osiris
18
5
5
4.1
W
2
3
9
2.17
L
Athena
Philupia
Athena
2
7
7
0.79
W
Xbalanque
iTaikx
Xbalanque
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,238
Damage
65,501
84,514
Taken
70,131
52,900
Mitigated
58,899
14,205
Healing
19,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,550
0
102
2,401
10,615
3,639
0
2,275
8,252
70,373
0
W
Cerberus
 
Cerberus
5,474
490
0
2,494
16,340
17,680
155
5,672
10,474
27,871
0
W
12,111
1,587
0
3,854
15,462
18,257
401
7,240
8,096
10,991
55,368
L
Xing Tian
FlabbySnootyCow
Xing Tian
9,274
241
0
4,959
22,099
19,800
0
5,124
15,438
52,240
0
L
7,487
2,283
0
3,506
17,902
6,080
0
3,967
13,841
0
56,347
L
Skadi
MrPatman
Skadi
10,547
4,417
0
2,317
13,231
4,515
219
1,656
11,575
0
92,819
W
Osiris
Nuggiess
Osiris
24,634
11,274
0
2,509
16,550
13,327
1,609
4,643
11,694
0
90,037
W
10,848
972
3,062
3,500
8,934
3,761
844
2,726
6,108
92,713
0
L
Athena
Philupia
Athena
6,380
2,514
0
920
20,667
18,866
0
5,804
14,642
30,086
0
W
Xbalanque
iTaikx
Xbalanque
12,434
5,583
0
4,282
12,845
5,874
1,990
2,515
10,254
0
90,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,819
Gold Earned
55,896
552
Minions Killed
615
0
Camps Cleared
0
1,886,659
Distance Traveled
1,977,672
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,171
509
155
8
0
422,470
3
W
Cerberus
9,836
492
59
3
0
409,799
8
W
Odin
11,051
553
131
7
0
394,379
4
L
Xing Tian
9,311
466
90
5
0
353,330
3
L
Awilix
9,507
475
97
5
0
366,162
7
L
Skadi
11,197
560
155
8
0
351,457
4
W
Osiris
12,811
641
106
5
0
390,161
3
W
Ra
10,578
529
161
8
0
412,069
6
L
Athena
8,633
432
55
3
0
393,240
6
W
Xbalanque
11,620
581
158
8
0
371,264
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role