Player Matchup

Nu Wa
Nu Wa
AlitaAlomar
Nu Wa
Level 158
God Stats
71W - 46L
1,597 SR
Queue Stats
257W - 243L
1,550 Elo+
Party 3
Mercury
Mercury
LETHAL TAMALE
Mercury
Level 115
God Stats
0W - 2L
1,469 SR
Queue Stats
7W - 6L
1,593 Elo+
Party 4
Odin
Odin
SlendysKilla
Odin
Level 149
God Stats
0W - 1L
1,737 SR
Queue Stats
43W - 48L
1,507 Elo+
Party 4
Cthulhu
Cthulhu
SynthHydra
Cthulhu
Level 131
God Stats
2W - 1L
1,677 SR
Queue Stats
13W - 14L
1,575 Elo+
Party 4
Charybdis
Charybdis
WitczFire
Charybdis
Level 116
God Stats
7W - 12L
1,429 SR
Queue Stats
160W - 153L
1,552 Elo+
Party 3
Team Averages
Level 134
1,582 SR
1,555 Elo+

VS

Team Averages
Level 62
1,566 SR
1,575 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
B4LL3R
Neith
Level 45
God Stats
11W - 8L
1,535 SR
Queue Stats
70W - 77L
1,486 Elo+
Party 1
Ymir
Ymir
Brother Dream
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,833 Elo+
Party 2
Nu Wa
Nu Wa
Kylerman
Nu Wa
Level 29
God Stats
1W - 1L
1,708 SR
Queue Stats
98W - 82L
1,575 Elo+
Solo
Mercury
Mercury
xJustiz
Mercury
Level 49
God Stats
4W - 3L
1,587 SR
Queue Stats
85W - 91L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 3
10,266
733
14,462
11,036
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
14
2 / 11 / 4
9,651
689
6,034
16,144
4,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 9 / 4
8,968
641
9,199
20,470
13,182
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
SynthHydra
Cthulhu
16
2 / 5 / 4
10,315
737
9,544
14,459
13,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
WitczFire
Charybdis
15
3 / 8 / 0
9,147
653
7,463
13,591
4,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
10 / 3 / 15
13,301
950
15,951
14,290
9,035
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
B4LL3R
Neith
19
6 / 1 / 15
12,184
870
9,193
7,947
3,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 2 / 27
11,167
798
5,847
15,970
14,731
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Kylerman
Nu Wa
18
9 / 1 / 17
12,694
907
17,929
10,691
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
xJustiz
Mercury
18
10 / 3 / 14
13,192
942
16,258
11,994
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
125
10
Kills
37
37
Deaths
10
15
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
10
3
15
5.83
L
2
4
3
0.88
W
Neith
B4LL3R
Neith
6
1
15
13.5
W
2
2
27
7.75
W
Nu Wa
Kylerman
Nu Wa
9
1
17
17.5
L
Mercury
2
11
4
0.36
L
1
9
4
0.33
L
Cthulhu
SynthHydra
Cthulhu
2
5
4
0.8
L
Charybdis
WitczFire
Charybdis
3
8
0
0.38
W
Mercury
xJustiz
Mercury
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,702
Damage
65,178
75,700
Taken
60,892
38,471
Mitigated
36,390
4,504
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
15,951
5,520
1,720
2,342
14,290
9,035
2,419
4,678
9,612
0
40,132
L
14,462
4,853
0
415
11,036
3,268
38
3,361
7,675
54,475
0
W
Neith
B4LL3R
Neith
9,193
1,279
0
4,251
7,947
3,174
2,355
4,089
3,858
0
52,457
W
5,847
778
0
804
15,970
14,731
0
7,628
8,342
15,665
0
W
Nu Wa
Kylerman
Nu Wa
17,929
3,493
183
1,920
10,691
4,210
2,441
3,165
7,526
55,031
0
L
Mercury
6,034
2,222
0
170
16,144
4,543
708
5,536
10,608
0
17,708
L
9,199
1,063
0
760
20,470
13,182
0
6,137
14,333
0
26,391
L
Cthulhu
SynthHydra
Cthulhu
9,544
596
1,317
1,349
14,459
13,263
0
5,794
8,665
34,487
0
L
Charybdis
WitczFire
Charybdis
7,463
2,001
0
493
13,591
4,215
1
3,450
10,141
0
31,743
W
Mercury
xJustiz
Mercury
16,258
6,560
0
292
11,994
5,240
0
4,737
7,257
0
33,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,347
Gold Earned
62,538
269
Minions Killed
322
6
Camps Cleared
9
1,101,643
Distance Traveled
1,312,758
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,301
950
52
4
5
265,580
0
L
Nu Wa
10,266
733
85
6
1
235,399
1
W
Neith
12,184
870
126
9
2
261,769
2
W
Ymir
11,167
798
16
1
0
242,177
0
W
Nu Wa
12,694
907
89
6
1
239,185
0
L
Mercury
9,651
689
38
3
1
219,888
2
L
Odin
8,968
641
45
3
1
223,027
1
L
Cthulhu
10,315
737
40
3
1
224,199
0
L
Charybdis
9,147
653
61
4
2
199,130
1
W
Mercury
13,192
942
39
3
1
304,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role