Player Matchup

Tiamat
Tiamat
BrokenJoystick
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,366 Elo+
Solo
Anhur
Anhur
JonyEsco
Anhur
Level 23
God Stats
2W - 3L
1,456 SR
Queue Stats
55W - 69L
1,355 Elo+
Party 2
Bacchus
Bacchus
PS_KillFRENZY
Bacchus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 69L
1,350 Elo+
Party 2
Team Averages
Level 41
1,485 SR
1,357 Elo+

VS

Team Averages
Level 84
1,683 SR
1,527 Elo+
Bastet
Bastet
FirePhoenix117
Bastet
Level 109
God Stats
4W - 1L
1,674 SR
Queue Stats
24W - 28L
1,595 Elo+
Solo
Kukulkan
Kukulkan
JedTetryz
Kukulkan
Level 123
God Stats
7W - 1L
1,874 SR
Queue Stats
108W - 107L
1,499 Elo+
Party 1
Set
Set
ShushoX
Set
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 3
9,388
626
3,379
14,686
4,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
JonyEsco
Anhur
13
5 / 12 / 1
10,648
710
7,394
17,474
4,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
12
0 / 4 / 5
8,811
587
10,490
15,305
18,423
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 9
12,302
820
16,220
11,129
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
JedTetryz
Kukulkan
15
11 / 3 / 10
11,685
779
19,245
9,557
3,481
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Set
14
2 / 3 / 17
10,354
690
6,163
13,236
8,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
7
Kills
26
26
Deaths
8
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
10
3
0.35
W
13
2
9
8.75
W
Kukulkan
JedTetryz
Kukulkan
11
3
10
5.33
L
Anhur
JonyEsco
Anhur
5
12
1
0.46
L
Bacchus
0
4
5
0.63
W
Set
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,263
Damage
41,628
47,465
Taken
33,922
27,508
Mitigated
15,970
4,214
Healing
10,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,379
862
70
1,441
14,686
4,751
0
8,244
6,442
17,981
0
W
16,220
5,561
0
3,482
11,129
3,683
326
3,828
7,301
0
54,941
W
Kukulkan
JedTetryz
Kukulkan
19,245
1,831
0
2,894
9,557
3,481
601
5,334
4,223
50,010
0
L
Anhur
JonyEsco
Anhur
7,394
2,533
30
1,391
17,474
4,334
0
6,329
11,145
0
22,072
L
Bacchus
10,490
795
253
1,029
15,305
18,423
0
5,014
10,291
33,041
0
W
Set
6,163
1,900
292
3,422
13,236
8,806
533
5,159
8,077
0
16,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,847
Gold Earned
34,341
96
Minions Killed
144
4
Camps Cleared
10
662,327
Distance Traveled
844,060
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,388
626
26
2
0
177,963
1
W
Bastet
12,302
820
57
4
9
308,228
3
W
Kukulkan
11,685
779
57
4
1
272,551
3
L
Anhur
10,648
710
31
2
4
208,228
3
L
Bacchus
8,811
587
39
3
0
276,136
2
W
Set
10,354
690
30
2
0
263,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role