Player Matchup

Artemis
Artemis
Ballingboi06
Artemis
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 19L
1,207 Elo+
Party 2
Hades
Hades
LoudPackGang22
Hades
Level 24
God Stats
13W - 14L
1,571 SR
Queue Stats
80W - 94L
1,443 Elo+
Party 2
Loki
Loki
UngluedCupid75
Loki
Level 67
God Stats
4W - 6L
1,585 SR
Queue Stats
14W - 27L
1,237 Elo+
Party 2
Team Averages
Level 34
1,552 SR
1,296 Elo+

VS

Team Averages
Level 20
1,548 SR
1,298 Elo+
Danzaburou
Danzaburou
Plasmaxwolf
Danzaburou
Level 29
God Stats
18W - 12L
1,551 SR
Queue Stats
52W - 34L
1,482 Elo+
Party 1
Discordia
Discordia
RiG__10
Discordia
Level 17
God Stats
1W - 2L
1,592 SR
Queue Stats
23W - 29L
1,302 Elo+
Party 1
Ra
Ra
magnox808
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,109 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ballingboi06
Artemis
11
2 / 4 / 12
9,303
665
5,625
9,477
2,832
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 4 / 13
11,011
787
10,293
15,915
7,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
15 / 4 / 8
12,246
875
24,155
18,201
11,468
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Plasmaxwolf
Danzaburou
12
5 / 6 / 4
9,992
714
11,406
17,706
5,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
RiG__10
Discordia
13
3 / 8 / 5
9,761
697
8,224
13,338
3,968
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 9 / 6
10,289
735
7,438
15,373
5,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
23
Kills
12
12
Deaths
23
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ballingboi06
Artemis
2
4
12
2
W
6
4
13
3.13
L
Danzaburou
Plasmaxwolf
Danzaburou
5
6
4
1.17
L
Discordia
RiG__10
Discordia
3
8
5
0.69
W
15
4
8
4.75
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,073
Damage
27,068
43,593
Taken
46,417
21,781
Mitigated
15,444
13,932
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ballingboi06
Artemis
5,625
2,226
0
2,063
9,477
2,832
662
4,305
4,426
0
14,860
W
10,293
654
2,006
5,973
15,915
7,481
672
5,552
10,027
27,626
0
L
Danzaburou
Plasmaxwolf
Danzaburou
11,406
5,739
283
1,841
17,706
5,988
366
3,811
13,895
0
27,466
L
Discordia
RiG__10
Discordia
8,224
581
264
1,536
13,338
3,968
140
1,237
12,101
29,505
0
W
24,155
4,958
0
3,890
18,201
11,468
413
5,431
12,502
0
63,962
L
7,438
517
869
3,763
15,373
5,488
96
5,774
9,599
30,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,560
Gold Earned
30,042
122
Minions Killed
122
7
Camps Cleared
5
712,952
Distance Traveled
653,081
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,303
665
24
2
0
205,060
0
W
Hades
11,011
787
42
3
1
243,563
3
L
Danzaburou
9,992
714
31
2
0
220,971
2
L
Discordia
9,761
697
43
3
1
208,854
1
W
Loki
12,246
875
56
4
6
264,329
2
L
Ra
10,289
735
48
3
4
223,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role