Player Matchup

Cerberus
Cerberus
CyborgAmish
Cerberus
Level 35
God Stats
4W - 2L
1,746 SR
Queue Stats
249W - 137L
1,698 Elo+
Party 1
Ares
Ares
Jasonfenrir
Ares
Level 88
God Stats
26W - 15L
1,643 SR
Queue Stats
345W - 244L
1,618 Elo+
Party 1
Bacchus
Bacchus
monnoloko
Bacchus
Level 134
God Stats
11W - 4L
1,835 SR
Queue Stats
495W - 370L
1,542 Elo+
Party 1
Team Averages
Level 86
1,741 SR
1,620 Elo+

VS

Team Averages
Level 97
1,472 SR
1,538 Elo+
Ah Puch
Ah Puch
JedTetryz
Ah Puch
Level 123
God Stats
3W - 3L
1,531 SR
Queue Stats
108W - 107L
1,507 Elo+
Party 2
Awilix
Awilix
OPSquadJoe
Awilix
Level 148
God Stats
3W - 6L
1,385 SR
Queue Stats
254W - 192L
1,608 Elo+
Solo
Pele
Pele
ShushoX
Pele
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CyborgAmish
Cerberus
19
11 / 0 / 13
15,014
682
18,646
24,131
27,908
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
7 / 0 / 17
15,576
708
13,432
23,513
35,529
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
monnoloko
Bacchus
17
8 / 3 / 16
14,900
677
17,443
24,672
33,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JedTetryz
Ah Puch
14
0 / 6 / 2
11,580
526
21,529
18,188
21,258
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
OPSquadJoe
Awilix
16
2 / 6 / 0
12,217
555
18,767
20,740
11,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
ShushoX
Pele
14
1 / 14 / 0
11,838
538
13,522
20,924
5,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
5
26
Kills
3
3
Deaths
26
46
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CyborgAmish
Cerberus
11
0
13
17.5
W
7
0
17
15.5
L
Ah Puch
JedTetryz
Ah Puch
0
6
2
0.17
L
Awilix
OPSquadJoe
Awilix
2
6
0
0.33
L
Pele
ShushoX
Pele
1
14
0
0.07
W
Bacchus
monnoloko
Bacchus
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,521
Damage
53,818
72,316
Taken
59,852
97,346
Mitigated
38,491
10,234
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CyborgAmish
Cerberus
18,646
1,860
0
3,083
24,131
27,908
1,007
8,612
15,519
82,925
0
W
13,432
1,074
2,049
3,270
23,513
35,529
1,081
7,664
15,849
30,208
0
L
Ah Puch
JedTetryz
Ah Puch
21,529
2,223
0
3,801
18,188
21,258
0
16,762
1,426
60,722
0
L
Awilix
OPSquadJoe
Awilix
18,767
7,522
0
2,527
20,740
11,494
0
15,784
4,956
0
63,836
L
Pele
ShushoX
Pele
13,522
3,241
47
2,093
20,924
5,739
0
17,401
3,523
0
38,899
W
Bacchus
monnoloko
Bacchus
17,443
3,522
639
1,193
24,672
33,909
1,200
5,813
18,859
44,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,490
Gold Earned
35,635
284
Minions Killed
216
6
Camps Cleared
10
1,250,073
Distance Traveled
1,061,921
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,014
682
165
8
5
450,509
12
W
Ares
15,576
708
49
2
1
393,162
3
L
Ah Puch
11,580
526
93
4
3
358,566
6
L
Awilix
12,217
555
78
4
7
379,655
5
L
Pele
11,838
538
45
2
0
323,700
0
W
Bacchus
14,900
677
70
3
0
406,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role