Player Matchup

Baron Samedi
Baron Samedi
Onyx Hawks
Baron Samedi
Level 76
God Stats
2W - 3L
1,431 SR
Queue Stats
75W - 96L
1,334 Elo+
Party 2
Bakasura
Bakasura
Onyx Joezy
Bakasura
Level 49
God Stats
94W - 51L
1,488 SR
Queue Stats
196W - 193L
1,346 Elo+
Party 2
Ymir
Ymir
Onyx Macboy
Ymir
Level 17
God Stats
24W - 28L
1,443 SR
Queue Stats
68W - 102L
1,372 Elo+
Party 2
Neith
Neith
Onyx Young
Neith
Level 65
God Stats
3W - 3L
1,371 SR
Queue Stats
22W - 31L
1,375 Elo+
Party 2
Bellona
Bellona
ZILZLILIZili
Bellona
Level 68
God Stats
8W - 2L
1,369 SR
Queue Stats
84W - 84L
1,442 Elo+
Party 2
Team Averages
Level 55
1,420 SR
1,374 Elo+

VS

Team Averages
Level 60
1,383 SR
1,434 Elo+
Baba Yaga
Baba Yaga
James-The-Lame
Baba Yaga
Level 102
God Stats
2W - 1L
1,238 SR
Queue Stats
113W - 95L
1,517 Elo+
Solo
Anhur
Anhur
Urs2507
Anhur
Level 66
God Stats
56W - 60L
1,456 SR
Queue Stats
410W - 413L
1,472 Elo+
Solo
Susano
Susano
VSF_Qbie
Susano
Level 43
God Stats
0W - 5L
1,314 SR
Queue Stats
188W - 196L
1,404 Elo+
Party 1
Mulan
Mulan
VSF_TreyBangz
Mulan
Level 60
God Stats
40W - 28L
1,656 SR
Queue Stats
255W - 252L
1,404 Elo+
Party 1
Ymir
Ymir
VSF_lilA
Ymir
Level 28
God Stats
3W - 7L
1,251 SR
Queue Stats
93W - 94L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Onyx Hawks
Baron Samedi
9
1 / 1 / 1
5,295
530
1,637
3,238
1,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Onyx Joezy
Bakasura
9
1 / 2 / 2
5,247
525
2,829
5,392
1,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 0 / 3
5,079
508
2,309
5,428
2,591
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
8
1 / 2 / 2
5,332
533
3,733
4,687
754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
ZILZLILIZili
Bellona
10
4 / 1 / 1
6,146
615
3,772
4,689
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
James-The-Lame
Baba Yaga
10
3 / 1 / 0
6,074
607
3,647
3,478
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Urs2507
Anhur
8
2 / 2 / 0
4,843
484
3,621
5,929
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
VSF_Qbie
Susano
3
0 / 3 / 0
3,699
370
0
2,785
549
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 3
5,015
502
3,042
5,958
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
6
0 / 1 / 0
4,463
446
736
6,606
4,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
5
6
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
James-The-Lame
Baba Yaga
3
1
0
3
W
Baron Samedi
Onyx Hawks
Baron Samedi
1
1
1
1.5
W
Bakasura
Onyx Joezy
Bakasura
1
2
2
1
W
0
0
3
1.5
W
Neith
1
2
2
1
L
Anhur
Urs2507
Anhur
2
2
0
1
L
Susano
VSF_Qbie
Susano
0
3
0
0
L
0
1
3
1.5
L
Ymir
0
1
0
0
W
Bellona
ZILZLILIZili
Bellona
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,280
Damage
11,046
23,434
Taken
24,756
8,620
Mitigated
9,479
5,942
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
James-The-Lame
Baba Yaga
3,647
103
0
1,473
3,478
1,180
636
563
2,915
27,794
0
W
Baron Samedi
Onyx Hawks
Baron Samedi
1,637
170
0
933
3,238
1,034
97
1,778
1,252
21,122
0
W
Bakasura
Onyx Joezy
Bakasura
2,829
2,204
0
745
5,392
1,566
0
361
5,009
0
26,612
W
2,309
373
0
1,838
5,428
2,591
0
661
4,767
12,933
0
W
Neith
3,733
2,298
144
1,668
4,687
754
68
257
4,430
0
24,342
L
Anhur
Urs2507
Anhur
3,621
1,586
0
2,142
5,929
1,383
0
782
5,122
0
23,334
L
Susano
VSF_Qbie
Susano
0
0
0
156
2,785
549
28
0
2,785
0
6,513
L
3,042
785
0
3,066
5,958
1,930
0
1,111
4,662
0
24,784
L
Ymir
736
97
0
1,624
6,606
4,437
0
1,490
5,064
10,161
0
W
Bellona
ZILZLILIZili
Bellona
3,772
417
0
614
4,689
2,675
426
1,202
3,411
0
31,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,099
Gold Earned
24,094
268
Minions Killed
188
0
Camps Cleared
0
973,810
Distance Traveled
819,709
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,074
607
65
7
0
188,733
2
W
Baron Samedi
5,295
530
52
5
0
181,568
0
W
Bakasura
5,247
525
69
7
0
234,468
0
W
Ymir
5,079
508
19
2
0
188,454
2
W
Neith
5,332
533
50
5
0
156,724
0
L
Anhur
4,843
484
42
4
0
176,028
1
L
Susano
3,699
370
9
1
0
88,252
0
L
Mulan
5,015
502
55
6
0
199,574
1
L
Ymir
4,463
446
17
2
0
167,122
0
W
Bellona
6,146
615
78
8
0
212,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role