Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
 
King Arthur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Marsot99
Ares
Level 78
God Stats
13W - 20L
1,367 SR
Queue Stats
148W - 185L
1,365 Elo+
Party 3
Awilix
Awilix
Sochiguiro
Awilix
Level 67
God Stats
30W - 34L
1,450 SR
Queue Stats
379W - 439L
1,409 Elo+
Solo
Merlin
Merlin
Theabyssalgames
Merlin
Level 118
God Stats
1W - 1L
1,694 SR
Queue Stats
414W - 463L
1,547 Elo+
Solo
Team Averages
Level 83
1,502 SR
1,464 Elo+

VS

Team Averages
Level 75
1,394 SR
1,407 Elo+
Ullr
Ullr
Brennanh05
Ullr
Level 71
God Stats
5W - 6L
1,461 SR
Queue Stats
47W - 55L
1,413 Elo+
Party 2
Ares
Ares
CullenTheCancer
Ares
Level 68
God Stats
5W - 6L
1,434 SR
Queue Stats
41W - 53L
1,455 Elo+
Party 2
Anubis
Anubis
DiggityN
Anubis
Level 92
God Stats
30W - 30L
1,487 SR
Queue Stats
318W - 353L
1,379 Elo+
Solo
Da Ji
Da Ji
Helios1097
Da Ji
Level 61
God Stats
10W - 17L
1,278 SR
Queue Stats
204W - 243L
1,392 Elo+
Party 1
Discordia
Discordia
RelaxedW
Discordia
Level 84
God Stats
4W - 1L
1,310 SR
Queue Stats
200W - 216L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
5 / 4 / 2
6,507
592
5,292
7,751
3,970
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
 
King Arthur
11
0 / 1 / 0
6,026
548
2,531
7,028
3,611
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ares
8
1 / 4 / 4
5,478
498
2,470
10,826
7,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
Sochiguiro
Awilix
10
2 / 1 / 1
6,077
552
2,653
5,571
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 7 / 3
5,938
540
2,394
6,454
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 2
6,245
568
5,816
4,646
1,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 3 / 4
6,039
549
5,885
6,661
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
DiggityN
Anubis
12
1 / 0 / 1
6,403
582
5,006
4,679
2,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
11
3 / 1 / 1
6,222
566
3,137
5,623
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
RelaxedW
Discordia
11
6 / 2 / 1
7,064
642
4,808
4,552
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
9
Kills
17
17
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
4
2
1.5
L
King Arthur
 
King Arthur
0
1
0
0
W
5
3
2
2
W
2
3
4
1.33
W
Anubis
DiggityN
Anubis
1
0
1
1.5
W
Da Ji
3
1
1
3.5
L
Ares
1
4
4
0.75
W
Discordia
RelaxedW
Discordia
6
2
1
3.25
L
Awilix
Sochiguiro
Awilix
2
1
1
2.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,340
Damage
24,652
37,630
Taken
26,161
18,280
Mitigated
11,328
8,601
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,292
1,583
0
494
7,751
3,970
0
2,717
5,034
0
29,953
L
King Arthur
 
King Arthur
2,531
307
0
2,013
7,028
3,611
0
3,124
3,898
0
38,283
W
5,816
2,650
0
750
4,646
1,331
1,004
1,186
3,460
0
27,828
W
5,885
289
0
1,435
6,661
4,496
0
1,403
5,258
19,096
0
W
Anubis
DiggityN
Anubis
5,006
427
0
3,215
4,679
2,331
0
171
4,508
42,090
0
W
Da Ji
3,137
468
0
2,262
5,623
1,886
0
271
5,352
0
34,529
L
Ares
2,470
256
171
3,308
10,826
7,369
0
4,310
6,516
14,688
0
W
Discordia
RelaxedW
Discordia
4,808
406
0
500
4,552
1,284
642
1,833
2,719
35,469
0
L
Awilix
Sochiguiro
Awilix
2,653
812
0
2,300
5,571
1,648
0
2,155
3,344
0
26,624
L
2,394
36
0
315
6,454
1,682
0
2,966
3,139
20,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,026
Gold Earned
31,973
279
Minions Killed
300
0
Camps Cleared
0
1,083,048
Distance Traveled
1,022,496
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,507
592
54
5
0
213,981
1
L
King Arthur
6,026
548
89
8
0
231,516
3
W
Ullr
6,245
568
47
4
0
191,271
2
W
Ares
6,039
549
21
2
0
217,134
0
W
Anubis
6,403
582
86
8
0
177,725
2
W
Da Ji
6,222
566
72
7
0
227,765
1
L
Ares
5,478
498
23
2
0
189,626
0
W
Discordia
7,064
642
74
7
0
208,601
4
L
Awilix
6,077
552
68
6
0
251,623
4
L
Merlin
5,938
540
45
4
0
196,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role