Player Matchup

Sol
Sol
Dazunagi
Sol
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 185L
1,581 Elo+
Party 1
Khepri
Khepri
TheSketchyGamer
Khepri
Level 66
God Stats
11W - 4L
1,706 SR
Queue Stats
78W - 62L
1,531 Elo+
Party 1
Pele
Pele
Yung Raion
Pele
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 50L
1,506 Elo+
Party 1
Team Averages
Level 92
1,569 SR
1,539 Elo+

VS

Team Averages
Level 105
1,427 SR
1,371 Elo+
Anubis
Anubis
Hyperelfbug2176
Anubis
Level 63
God Stats
18W - 41L
1,350 SR
Queue Stats
158W - 253L
1,343 Elo+
Party 2
Osiris
Osiris
V0SH 1991
Osiris
Level 106
God Stats
5W - 13L
1,381 SR
Queue Stats
272W - 398L
1,371 Elo+
Party 2
Artemis
Artemis
bigbadbillygun
Artemis
Level 146
God Stats
34W - 25L
1,551 SR
Queue Stats
202W - 284L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 0 / 9
11,941
919
23,574
14,081
5,971
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 2 / 20
10,134
780
6,594
12,875
15,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 13
10,202
785
6,488
8,578
2,508
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 1
8,441
649
8,065
13,321
5,520
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
V0SH 1991
Osiris
10
0 / 11 / 4
7,785
599
8,601
16,095
6,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 5 / 0
8,685
668
8,155
12,793
3,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
26
Kills
5
5
Deaths
26
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
17
0
9
21.5
L
3
10
1
0.35
W
4
2
20
7
L
Osiris
V0SH 1991
Osiris
0
11
4
0.18
W
5
3
13
3.83
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,656
Damage
24,821
35,534
Taken
42,209
23,484
Mitigated
15,616
14,271
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,574
9,156
68
8,931
14,081
5,971
2,556
2,731
11,350
59,544
0
L
8,065
397
332
2,229
13,321
5,520
0
10,547
2,774
30,893
0
W
6,594
494
0
3,146
12,875
15,005
222
3,726
9,149
13,045
0
L
Osiris
V0SH 1991
Osiris
8,601
3,478
441
431
16,095
6,497
0
10,416
5,679
0
20,074
W
6,488
1,969
0
2,126
8,578
2,508
0
2,398
5,534
0
41,304
L
8,155
2,719
8
1,104
12,793
3,599
0
9,711
3,082
0
20,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,277
Gold Earned
24,911
160
Minions Killed
110
7
Camps Cleared
5
698,543
Distance Traveled
615,977
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,941
919
66
5
3
237,494
0
L
Anubis
8,441
649
53
4
4
169,506
2
W
Khepri
10,134
780
19
1
0
223,151
2
L
Osiris
7,785
599
19
1
1
220,098
2
W
Pele
10,202
785
75
6
4
237,898
1
L
Artemis
8,685
668
38
3
0
226,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role