Player Matchup

Chernobog
Chernobog
BlargBuster
Chernobog
Level 5
God Stats
0W - 5L
1,100 SR
Queue Stats
1W - 6L
1,159 Elo+
Solo
Tiamat
Tiamat
Kilthak
Tiamat
Level 7
God Stats
0W - 3L
1,207 SR
Queue Stats
24W - 50L
1,172 Elo+
Solo
Geb
Geb
MrMegalodon5815
Geb
Level 24
God Stats
1W - 5L
1,259 SR
Queue Stats
142W - 212L
1,288 Elo+
Party 1
Cerberus
Cerberus
MrsMegalodon21
Cerberus
Level 8
God Stats
12W - 19L
1,286 SR
Queue Stats
44W - 78L
1,203 Elo+
Party 1
Loki
Loki
mobsmilk
Loki
Level 27
God Stats
18W - 12L
1,567 SR
Queue Stats
165W - 172L
1,436 Elo+
Solo
Team Averages
Level 14
1,284 SR
1,252 Elo+

VS

Team Averages
Level 27
1,490 SR
1,349 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Glubbas78
Anubis
Level 29
God Stats
36W - 43L
1,464 SR
Queue Stats
258W - 319L
1,379 Elo+
Solo
Apollo
Apollo
Nkspef
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,220 Elo+
Party 2
Mulan
Mulan
NoName-CameToMe
Mulan
Level 21
God Stats
1W - 2L
1,277 SR
Queue Stats
79W - 72L
1,360 Elo+
Solo
Cthulhu
Cthulhu
Tgily551
Cthulhu
Level 9
God Stats
5W - 4L
1,707 SR
Queue Stats
132W - 153L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlargBuster
Chernobog
16
1 / 13 / 4
10,295
936
5,744
22,591
10,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Kilthak
Tiamat
17
1 / 5 / 3
10,306
937
7,548
16,143
9,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 16 / 2
10,414
947
7,950
27,976
12,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
17
0 / 5 / 4
10,139
922
2,278
14,619
13,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
17
2 / 3 / 4
10,369
943
9,602
17,805
7,582
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
17 / 0 / 18
13,322
1,211
30,207
5,438
2,338
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Glubbas78
Anubis
19
6 / 0 / 24
12,286
1,117
15,699
4,895
2,368
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
Nkspef
Apollo
19
7 / 3 / 20
12,197
1,109
16,957
7,225
3,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
8 / 0 / 22
12,337
1,122
13,562
10,259
7,614
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Tgily551
Cthulhu
19
3 / 5 / 25
11,666
1,061
12,962
13,112
10,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
150
8
Kills
41
42
Deaths
8
17
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
17
0
18
26
L
Chernobog
BlargBuster
Chernobog
1
13
4
0.23
W
Anubis
Glubbas78
Anubis
6
0
24
18
L
Tiamat
Kilthak
Tiamat
1
5
3
0.5
L
4
16
2
0.31
L
Cerberus
0
5
4
0.4
W
Apollo
Nkspef
Apollo
7
3
20
5.67
W
8
0
22
19
W
Cthulhu
Tgily551
Cthulhu
3
5
25
3.1
L
Loki
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,122
Damage
89,387
99,134
Taken
40,929
53,739
Mitigated
26,057
5,698
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
30,207
22,883
0
2,085
5,438
2,338
0
2,427
3,011
0
45,219
L
Chernobog
BlargBuster
Chernobog
5,744
4,256
0
1,053
22,591
10,964
0
6,398
16,193
0
25,649
W
Anubis
Glubbas78
Anubis
15,699
1,817
0
3,039
4,895
2,368
0
3,430
1,465
41,534
0
L
Tiamat
Kilthak
Tiamat
7,548
1,500
0
3,616
16,143
9,238
0
4,348
11,795
28,063
0
L
7,950
622
0
0
27,976
12,677
0
10,558
17,418
12,045
255
L
Cerberus
2,278
68
0
1,029
14,619
13,278
0
2,633
11,986
11,671
0
W
Apollo
Nkspef
Apollo
16,957
9,079
0
877
7,225
3,039
0
3,700
3,525
0
25,007
W
13,562
3,329
0
611
10,259
7,614
0
1,874
8,385
0
27,112
W
Cthulhu
Tgily551
Cthulhu
12,962
1,260
263
768
13,112
10,698
0
6,185
6,927
32,225
0
L
Loki
9,602
1,090
0
0
17,805
7,582
0
4,724
13,081
0
29,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,523
Gold Earned
61,808
166
Minions Killed
199
5
Camps Cleared
5
893,605
Distance Traveled
997,166
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,322
1,211
40
4
1
203,364
0
L
Chernobog
10,295
936
48
4
4
151,302
0
W
Anubis
12,286
1,117
83
8
2
184,185
0
L
Tiamat
10,306
937
38
3
1
149,325
3
L
Geb
10,414
947
8
1
0
195,291
0
L
Cerberus
10,139
922
27
2
0
191,001
0
W
Apollo
12,197
1,109
17
2
1
186,535
0
W
Mulan
12,337
1,122
24
2
1
229,964
0
W
Cthulhu
11,666
1,061
35
3
0
193,118
0
L
Loki
10,369
943
45
4
0
206,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role