Player Matchup

Kumbhakarna
Kumbhakarna
DanielMuck
Kumbhakarna
Level 27
God Stats
1W - 5L
1,434 SR
Queue Stats
53W - 69L
1,390 Elo+
Solo
Nemesis
Nemesis
Darklikos
Nemesis
Level 19
God Stats
10W - 16L
1,394 SR
Queue Stats
60W - 80L
1,283 Elo+
Solo
Chaac
Chaac
ObamasDogBo
Chaac
Level 15
God Stats
3W - 9L
1,254 SR
Queue Stats
41W - 37L
1,289 Elo+
Party 2
Danzaburou
Danzaburou
Papalloryo
Danzaburou
Level 28
God Stats
130W - 119L
1,439 SR
Queue Stats
409W - 502L
1,258 Elo+
Solo
Raijin
Raijin
p0tat0king805
Raijin
Level 28
God Stats
3W - 4L
1,389 SR
Queue Stats
72W - 68L
1,357 Elo+
Party 2
Team Averages
Level 23
1,382 SR
1,315 Elo+

VS

Team Averages
Level 28
1,494 SR
1,393 Elo+
Sol
Sol
AACV67
Sol
Level 18
God Stats
13W - 12L
1,520 SR
Queue Stats
34W - 51L
1,241 Elo+
Party 3
Sylvanus
Sylvanus
Good2Go44
Sylvanus
Level 20
God Stats
13W - 8L
1,519 SR
Queue Stats
30W - 30L
1,389 Elo+
Solo
Ymir
Ymir
Hulky72
Ymir
Level 6
God Stats
4W - 1L
1,585 SR
Queue Stats
4W - 1L
1,661 Elo+
Party 1
Thor
Thor
JTToruSato
Thor
Level 36
God Stats
12W - 16L
1,352 SR
Queue Stats
198W - 249L
1,333 Elo+
Party 3
Rama
Rama
black8cat
Rama
Level 60
God Stats
3W - 0L
1,495 SR
Queue Stats
23W - 37L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DanielMuck
Kumbhakarna
6
0 / 3 / 1
4,457
446
863
7,162
2,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Darklikos
Nemesis
9
0 / 2 / 0
5,115
512
1,852
5,331
1,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 0
4,312
431
1,877
6,608
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Papalloryo
Danzaburou
7
1 / 7 / 0
4,544
454
3,341
8,059
1,858
Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 4 / 0
4,778
478
4,127
5,063
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AACV67
Sol
11
3 / 0 / 1
6,582
658
4,169
5,790
1,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Good2Go44
Sylvanus
11
0 / 0 / 2
6,238
624
3,671
3,930
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ymir
Hulky72
Ymir
9
1 / 0 / 7
5,885
589
2,671
3,521
2,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
7 / 1 / 3
6,667
667
4,271
5,216
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
10
7 / 1 / 3
6,383
638
7,157
3,981
987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
18
18
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
AACV67
Sol
3
0
1
3.5
L
Kumbhakarna
DanielMuck
Kumbhakarna
0
3
1
0.17
L
Nemesis
Darklikos
Nemesis
0
2
0
0
W
Sylvanus
Good2Go44
Sylvanus
0
0
2
1
W
Ymir
Hulky72
Ymir
1
0
7
4.5
W
7
1
3
8.5
L
0
2
0
0
L
Danzaburou
Papalloryo
Danzaburou
1
7
0
0.14
W
Rama
7
1
3
8.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,060
Damage
21,939
32,223
Taken
22,438
11,637
Mitigated
9,423
5,968
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AACV67
Sol
4,169
1,865
0
2,990
5,790
1,912
535
2,619
2,807
30,851
3,442
L
Kumbhakarna
DanielMuck
Kumbhakarna
863
231
0
1,228
7,162
2,509
41
1,635
5,527
11,509
0
L
Nemesis
Darklikos
Nemesis
1,852
539
0
236
5,331
1,530
0
1,293
4,038
0
29,247
W
Sylvanus
Good2Go44
Sylvanus
3,671
1,715
136
1,833
3,930
2,761
635
0
3,417
21,506
6,912
W
Ymir
Hulky72
Ymir
2,671
409
0
646
3,521
2,223
240
496
3,025
11,639
0
W
4,271
1,769
0
1,770
5,216
1,540
491
1,156
3,944
0
23,448
L
1,877
286
0
2,706
6,608
4,151
24
2,634
3,974
0
13,573
L
Danzaburou
Papalloryo
Danzaburou
3,341
1,668
0
1,383
8,059
1,858
256
1,036
7,023
0
18,939
W
Rama
7,157
6,035
0
1,170
3,981
987
1,787
275
3,706
0
29,941
L
4,127
720
0
415
5,063
1,589
0
2,699
2,364
19,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,206
Gold Earned
31,755
172
Minions Killed
274
0
Camps Cleared
0
882,142
Distance Traveled
863,188
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,582
658
77
8
0
165,183
0
L
Kumbhakarna
4,457
446
17
2
0
174,205
0
L
Nemesis
5,115
512
64
6
0
197,591
0
W
Sylvanus
6,238
624
66
7
0
142,360
2
W
Ymir
5,885
589
20
2
0
187,326
0
W
Thor
6,667
667
47
5
0
200,707
0
L
Chaac
4,312
431
25
3
0
192,095
0
L
Danzaburou
4,544
454
30
3
0
153,216
1
W
Rama
6,383
638
64
6
0
167,612
0
L
Raijin
4,778
478
36
4
0
165,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role