Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Ivan kauan85
Ra
Level 63
God Stats
9W - 12L
1,555 SR
Queue Stats
273W - 362L
1,483 Elo+
Solo
Neith
Neith
Senjuey
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
teusam7l
Chaac
Level 69
God Stats
6W - 2L
1,668 SR
Queue Stats
230W - 256L
1,339 Elo+
Solo
Ares
Ares
xxSasuke22
Ares
Level 158
God Stats
5W - 4L
1,606 SR
Queue Stats
159W - 116L
1,637 Elo+
Party 2
Team Averages
Level 94
1,566 SR
1,492 Elo+

VS

Team Averages
Level 47
1,561 SR
1,549 Elo+
Artemis
Artemis
Awayaax
Artemis
Level 41
God Stats
11W - 6L
1,809 SR
Queue Stats
92W - 63L
1,632 Elo+
Party 1
Guan Yu
Guan Yu
Bromito
Guan Yu
Level 50
God Stats
0W - 2L
1,241 SR
Queue Stats
116W - 80L
1,623 Elo+
Party 1
Persephone
Persephone
DiNiZP1
Persephone
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,424 Elo+
Solo
Chiron
Chiron
Fatomgm
Chiron
Level 27
God Stats
1W - 1L
1,753 SR
Queue Stats
52W - 34L
1,610 Elo+
Party 1
Awilix
Awilix
Nyctrian
Awilix
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
12 / 4 / 3
10,560
621
12,273
15,737
7,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 2 / 7
9,012
530
5,265
6,696
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Senjuey
Neith
16
2 / 1 / 10
10,105
594
7,163
7,666
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chaac
teusam7l
Chaac
14
3 / 3 / 4
9,138
538
7,426
13,926
10,614
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
7 / 2 / 11
10,147
597
7,883
10,881
11,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Awayaax
Artemis
12
1 / 8 / 2
7,627
449
6,346
13,262
3,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Bromito
Guan Yu
14
8 / 4 / 1
10,005
589
11,500
15,356
11,213
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
DiNiZP1
Persephone
13
2 / 7 / 1
8,341
491
5,768
10,626
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Fatomgm
Chiron
4
0 / 2 / 0
5,200
306
1,650
2,597
574
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Awilix
Nyctrian
Awilix
11
1 / 8 / 1
7,088
417
3,405
13,696
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
28
Kills
12
12
Deaths
29
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
12
4
3
3.38
L
Artemis
Awayaax
Artemis
1
8
2
0.25
L
Guan Yu
Bromito
Guan Yu
8
4
1
2.13
L
Persephone
DiNiZP1
Persephone
2
7
1
0.36
L
Chiron
Fatomgm
Chiron
0
2
0
0
W
4
2
7
3.75
L
Awilix
Nyctrian
Awilix
1
8
1
0.19
W
Neith
Senjuey
Neith
2
1
10
7
W
Chaac
teusam7l
Chaac
3
3
4
1.67
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,010
Damage
28,669
54,906
Taken
55,537
36,079
Mitigated
22,372
19,177
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,273
7,933
0
5,264
15,737
7,851
2,823
2,771
12,966
0
68,723
L
Artemis
Awayaax
Artemis
6,346
2,920
0
2,471
13,262
3,914
0
3,751
9,059
0
42,829
L
Guan Yu
Bromito
Guan Yu
11,500
3,557
170
2,728
15,356
11,213
0
5,020
10,151
10,468
39,750
L
Persephone
DiNiZP1
Persephone
5,768
563
0
2,649
10,626
2,577
174
1,938
7,563
46,402
0
L
Chiron
Fatomgm
Chiron
1,650
939
85
692
2,597
574
0
1,106
1,491
0
9,685
W
5,265
444
2,082
2,408
6,696
2,734
1,190
2,150
4,546
40,058
0
L
Awilix
Nyctrian
Awilix
3,405
1,589
0
2,875
13,696
4,094
0
3,074
9,703
0
35,791
W
Neith
Senjuey
Neith
7,163
2,335
0
2,475
7,666
3,349
780
610
7,056
0
88,164
W
Chaac
teusam7l
Chaac
7,426
353
0
4,690
13,926
10,614
617
2,289
11,637
6,531
37,986
W
7,883
314
0
2,258
10,881
11,531
96
1,773
9,108
28,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,962
Gold Earned
38,261
446
Minions Killed
333
0
Camps Cleared
0
1,665,642
Distance Traveled
1,273,612
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,560
621
119
7
0
384,682
2
L
Artemis
7,627
449
66
4
0
270,206
5
L
Guan Yu
10,005
589
94
6
0
317,893
3
L
Persephone
8,341
491
79
5
0
304,127
6
L
Chiron
5,200
306
17
1
0
92,447
2
W
Ra
9,012
530
71
4
0
324,327
0
L
Awilix
7,088
417
77
5
0
288,939
4
W
Neith
10,105
594
154
9
0
318,601
4
W
Chaac
9,138
538
79
5
0
343,907
3
W
Ares
10,147
597
23
1
0
294,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role