Player Matchup

Medusa
Medusa
 
Medusa
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
RiotingCaboose
Fafnir
Level 49
God Stats
4W - 6L
1,278 SR
Queue Stats
91W - 96L
1,443 Elo+
Party 1
Nike
Nike
TheGildedKing
Nike
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 96L
1,475 Elo+
Party 1
Nemesis
Nemesis
irishwarrior710
Nemesis
Level 61
God Stats
5W - 2L
1,411 SR
Queue Stats
90W - 83L
1,473 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zTaegoo
Morgan Le Fay
Level 155
God Stats
6W - 3L
1,525 SR
Queue Stats
70W - 59L
1,546 Elo+
Solo
Team Averages
Level 70
1,443 SR
1,487 Elo+

VS

Team Averages
Level 45
1,436 SR
1,413 Elo+
Awilix
Awilix
Goleemm
Awilix
Level 62
God Stats
0W - 3L
1,194 SR
Queue Stats
137W - 150L
1,494 Elo+
Party 3
Geb
Geb
Lomberstone
Geb
Level 44
God Stats
2W - 2L
1,683 SR
Queue Stats
72W - 93L
1,332 Elo+
Party 3
Anhur
Anhur
Pakkal
Anhur
Level 48
God Stats
7W - 10L
1,527 SR
Queue Stats
75W - 82L
1,560 Elo+
Solo
Chang'e
Chang'e
nehuere
Chang'e
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 227L
1,334 Elo+
Party 2
Bellona
Bellona
nimplay
Bellona
Level 29
God Stats
19W - 35L
1,274 SR
Queue Stats
312W - 362L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
7 / 1 / 4
8,274
552
10,952
7,606
2,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 1 / 7
7,795
520
2,523
9,353
7,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 2 / 8
8,663
578
10,054
10,608
8,627
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
6 / 3 / 5
8,175
545
8,814
8,484
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
zTaegoo
Morgan Le Fay
15
7 / 2 / 5
9,284
619
10,438
8,281
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Goleemm
Awilix
12
4 / 6 / 2
7,686
512
3,318
12,934
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 1
6,309
421
3,696
12,351
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anhur
Pakkal
Anhur
11
1 / 4 / 0
6,317
421
5,777
9,130
2,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
nehuere
Chang'e
12
4 / 7 / 1
7,693
513
6,575
11,662
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
nimplay
Bellona
11
0 / 4 / 2
6,821
455
5,642
11,957
10,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
25
Kills
9
9
Deaths
25
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
4
9
L
Awilix
Goleemm
Awilix
4
6
2
0.83
L
0
4
1
0.13
L
Anhur
Pakkal
Anhur
1
4
0
0.25
W
2
1
7
5.5
W
3
2
8
3.5
W
6
3
5
2.83
L
Chang'e
nehuere
Chang'e
4
7
1
0.64
L
Bellona
nimplay
Bellona
0
4
2
0.25
W
Morgan Le Fay
zTaegoo
Morgan Le Fay
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,781
Damage
25,008
44,332
Taken
58,034
24,771
Mitigated
28,118
9,492
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,952
6,155
0
2,571
7,606
2,223
1,376
1,780
5,826
0
57,370
L
Awilix
Goleemm
Awilix
3,318
892
0
2,903
12,934
3,795
0
1,797
11,137
0
32,834
L
3,696
458
0
2,399
12,351
8,005
0
1,184
11,167
16,881
0
L
Anhur
Pakkal
Anhur
5,777
2,797
0
2,088
9,130
2,395
0
3,131
5,999
0
44,305
W
2,523
537
172
3,069
9,353
7,773
76
1,923
7,414
16,593
0
W
10,054
1,083
0
1,527
10,608
8,627
429
2,107
8,415
8,930
34,951
W
8,814
4,916
0
510
8,484
2,927
0
2,354
6,009
0
39,244
L
Chang'e
nehuere
Chang'e
6,575
871
432
1,345
11,662
3,755
0
5,987
5,675
27,842
0
L
Bellona
nimplay
Bellona
5,642
1,004
0
953
11,957
10,168
0
2,919
9,038
6,172
31,051
W
Morgan Le Fay
zTaegoo
Morgan Le Fay
10,438
2,208
0
1,643
8,281
3,221
576
2,901
5,171
62,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,191
Gold Earned
34,826
370
Minions Killed
317
0
Camps Cleared
0
1,411,701
Distance Traveled
1,395,833
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,274
552
82
5
0
280,602
2
L
Awilix
7,686
512
72
5
0
284,349
3
L
Geb
6,309
421
18
1
0
298,346
5
L
Anhur
6,317
421
98
7
0
250,492
3
W
Fafnir
7,795
520
28
2
0
285,141
1
W
Nike
8,663
578
94
6
0
276,929
0
W
Nemesis
8,175
545
57
4
0
308,507
2
L
Chang'e
7,693
513
51
3
0
252,766
1
L
Bellona
6,821
455
78
5
0
309,880
0
W
Morgan Le Fay
9,284
619
109
7
0
260,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role