Player Matchup

Rama
Rama
DovahsBorn1995
Rama
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,138 Elo+
Party 1
Da Ji
Da Ji
GERKenny94
Da Ji
Level 77
God Stats
0W - 7L
1,226 SR
Queue Stats
31W - 92L
1,187 Elo+
Party 1
Nox
Nox
LuzudemCie
Nox
Level 68
God Stats
10W - 34L
1,210 SR
Queue Stats
31W - 83L
1,136 Elo+
Party 1
Cthulhu
Cthulhu
McKarntey
Cthulhu
Level 25
God Stats
0W - 1L
1,347 SR
Queue Stats
12W - 28L
979 Elo+
Party 1
Mulan
Mulan
lilPeqq
Mulan
Level 69
God Stats
0W - 1L
1,115 SR
Queue Stats
20W - 75L
1,063 Elo+
Party 1
Team Averages
Level 49
1,280 SR
1,101 Elo+

VS

Team Averages
Level 49
1,498 SR
1,383 Elo+
Fenrir
Fenrir
Rubenchito3
Fenrir
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 92L
1,358 Elo+
Party 2
Ymir
Ymir
TheLastKing369
Ymir
Level 29
God Stats
21W - 13L
1,605 SR
Queue Stats
25W - 23L
1,476 Elo+
Party 3
Nox
Nox
amidUA
Nox
Level 37
God Stats
28W - 26L
1,485 SR
Queue Stats
81W - 105L
1,300 Elo+
Solo
Tyr
Tyr
clun189
Tyr
Level 32
God Stats
9W - 10L
1,402 SR
Queue Stats
36W - 43L
1,375 Elo+
Party 2
Skadi
Skadi
g8gabriel8
Skadi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
5,993
400
1,780
8,142
2,301
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
11
3 / 8 / 1
7,251
483
6,886
12,306
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 3
7,286
486
6,361
10,930
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
McKarntey
Cthulhu
10
2 / 6 / 1
6,407
427
5,409
10,310
8,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mulan
lilPeqq
Mulan
11
1 / 5 / 1
6,934
462
4,942
15,036
6,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 2 / 6
9,104
607
3,217
9,502
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
9 / 2 / 8
9,882
659
11,959
10,254
6,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
amidUA
Nox
14
10 / 3 / 9
9,247
616
7,064
6,756
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
14
3 / 0 / 5
8,789
586
8,823
7,282
5,562
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
15
8 / 1 / 12
9,913
661
10,927
7,416
2,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
8
Kills
34
34
Deaths
8
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Da Ji
3
8
1
0.44
L
2
7
3
0.5
L
Cthulhu
McKarntey
Cthulhu
2
6
1
0.42
W
Fenrir
4
2
6
3.5
W
9
2
8
6.5
W
Nox
amidUA
Nox
10
3
9
4.83
W
Tyr
3
0
5
5.5
W
Skadi
8
1
12
14
L
Mulan
lilPeqq
Mulan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,378
Damage
41,990
56,724
Taken
41,210
24,942
Mitigated
21,899
5,306
Healing
9,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,780
1,248
0
0
8,142
2,301
0
3,637
4,339
0
21,864
L
Da Ji
6,886
1,757
0
160
12,306
3,835
304
3,665
8,453
0
35,513
L
6,361
944
0
970
10,930
3,844
362
5,352
5,374
39,862
0
L
Cthulhu
McKarntey
Cthulhu
5,409
128
0
1,263
10,310
8,075
0
3,974
6,314
18,200
0
W
Fenrir
3,217
467
0
2,644
9,502
4,525
847
1,483
7,929
0
50,437
W
11,959
854
0
590
10,254
6,946
884
4,697
5,389
52,051
0
W
Nox
amidUA
Nox
7,064
888
0
1,005
6,756
2,393
1,613
2,544
4,057
25,936
0
W
Tyr
8,823
1,853
0
2,007
7,282
5,562
1,218
92
7,146
0
40,734
W
Skadi
10,927
7,429
0
3,157
7,416
2,473
3,851
2,252
4,919
0
54,396
L
Mulan
lilPeqq
Mulan
4,942
641
0
2,913
15,036
6,887
0
1,789
13,221
0
31,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,871
Gold Earned
46,935
281
Minions Killed
392
0
Camps Cleared
0
1,234,837
Distance Traveled
1,498,654
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,993
400
49
3
0
211,882
0
L
Da Ji
7,251
483
59
4
0
255,784
3
L
Nox
7,286
486
78
5
0
226,151
2
L
Cthulhu
6,407
427
37
2
0
277,283
1
W
Fenrir
9,104
607
104
7
0
302,502
1
W
Ymir
9,882
659
79
5
0
276,942
4
W
Nox
9,247
616
41
3
0
297,782
6
W
Tyr
8,789
586
74
5
0
330,956
2
W
Skadi
9,913
661
94
6
0
290,472
5
L
Mulan
6,934
462
58
4
0
263,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role