Player Matchup

Neith
Neith
Bloodsuprise
Neith
Level 8
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 4L
1,128 Elo+
Solo
Discordia
Discordia
Nathanyael
Discordia
Level 21
God Stats
4W - 7L
1,477 SR
Queue Stats
122W - 123L
1,386 Elo+
Solo
Bellona
Bellona
SpeedPiwee
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,626 Elo+
Party 3
Charybdis
Charybdis
TebeVbyvPes
Charybdis
Level 8
God Stats
3W - 3L
1,309 SR
Queue Stats
12W - 6L
1,518 Elo+
Solo
Cthulhu
Cthulhu
aykoe
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 9
1,413 SR
1,432 Elo+

VS

Team Averages
Level 29
1,546 SR
1,396 Elo+
Bellona
Bellona
AdrianneDelvour
Bellona
Level 15
God Stats
3W - 0L
1,726 SR
Queue Stats
4W - 6L
1,287 Elo+
Party 1
Hachiman
Hachiman
AnitaBuerk
Hachiman
Level 42
God Stats
3W - 4L
1,454 SR
Queue Stats
234W - 288L
1,361 Elo+
Party 2
Arachne
Arachne
Lytro
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,450 Elo+
Solo
Hera
Hera
Proaley
Hera
Level 44
God Stats
21W - 14L
1,465 SR
Queue Stats
51W - 52L
1,505 Elo+
Party 1
Agni
Agni
Roshiny
Agni
Level 17
God Stats
11W - 10L
1,583 SR
Queue Stats
17W - 17L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 11 / 3
8,225
411
6,678
14,041
4,482
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Nathanyael
Discordia
14
0 / 8 / 3
8,205
410
8,200
13,573
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
SpeedPiwee
Bellona
11
2 / 8 / 4
8,114
406
7,806
13,832
12,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
TebeVbyvPes
Charybdis
17
3 / 6 / 0
9,726
486
6,865
15,004
4,960
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
aykoe
Cthulhu
14
4 / 9 / 2
9,196
460
5,513
18,726
15,633
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 7
10,052
503
5,939
15,535
17,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
AnitaBuerk
Hachiman
17
4 / 3 / 12
11,260
563
8,613
12,191
4,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Lytro
Arachne
18
11 / 3 / 5
11,839
592
11,577
15,312
8,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Proaley
Hera
19
11 / 2 / 4
12,555
628
16,354
12,104
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Agni
Roshiny
Agni
19
15 / 3 / 5
12,624
631
16,235
17,294
7,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
12
Kills
42
42
Deaths
14
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
Hachiman
AnitaBuerk
Hachiman
4
3
12
3.33
L
3
11
3
0.41
W
Arachne
Lytro
Arachne
11
3
5
4.5
L
Discordia
Nathanyael
Discordia
0
8
3
0.19
W
Hera
Proaley
Hera
11
2
4
6.5
W
Agni
Roshiny
Agni
15
3
5
5.83
L
Bellona
SpeedPiwee
Bellona
2
8
4
0.5
L
Charybdis
TebeVbyvPes
Charybdis
3
6
0
0.5
L
Cthulhu
aykoe
Cthulhu
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,062
Damage
58,718
75,176
Taken
72,436
41,417
Mitigated
43,000
7,373
Healing
22,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,939
1,393
0
1,130
15,535
17,467
1,203
2,334
12,999
10,836
39,600
W
Hachiman
AnitaBuerk
Hachiman
8,613
5,187
0
3,795
12,191
4,476
3,607
2,630
9,561
0
59,217
L
6,678
4,065
0
532
14,041
4,482
1,260
5,830
8,155
0
25,554
W
Arachne
Lytro
Arachne
11,577
8,223
0
5,373
15,312
8,203
3,737
1,422
13,850
0
77,928
L
Discordia
Nathanyael
Discordia
8,200
149
63
2,438
13,573
4,266
80
8,654
4,630
52,789
0
W
Hera
Proaley
Hera
16,354
5,052
0
5,449
12,104
5,116
3,844
4,080
7,612
84,342
0
W
Agni
Roshiny
Agni
16,235
1,553
0
7,227
17,294
7,738
3,113
4,862
12,310
78,758
0
L
Bellona
SpeedPiwee
Bellona
7,806
1,255
0
285
13,832
12,076
0
7,290
6,540
10,101
18,737
L
Charybdis
TebeVbyvPes
Charybdis
6,865
3,490
0
2,613
15,004
4,960
208
4,263
10,585
0
70,745
L
Cthulhu
aykoe
Cthulhu
5,513
692
0
1,442
18,726
15,633
119
7,307
11,371
33,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,466
Gold Earned
58,330
365
Minions Killed
574
0
Camps Cleared
0
1,452,512
Distance Traveled
1,797,986
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,052
503
85
4
0
353,993
0
W
Hachiman
11,260
563
99
5
0
323,275
0
L
Neith
8,225
411
42
2
0
236,571
0
W
Arachne
11,839
592
111
6
0
383,157
3
L
Discordia
8,205
410
104
5
0
335,681
3
W
Hera
12,555
628
163
8
0
354,234
6
W
Agni
12,624
631
116
6
0
383,327
7
L
Bellona
8,114
406
30
2
0
264,648
3
L
Charybdis
9,726
486
128
6
0
352,580
0
L
Cthulhu
9,196
460
61
3
0
263,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role